![]() Kluhb, the Seal Guard-Champion | ||
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Zone (Patch) | The Hole (Sentinel's Fate) |
Race | Geonid |
Level | 92▲▲▲ Tier 10 Heroic |
Location | In front of The Underfoot Seal ( -530, -300, -587 ) ![]() |
Reported Drops | |
Placeholder | ring event (see below) |
Melee Attacks | crushing |
Special Attacks |
Kluhb's Closing Time |
Related Quests | |
AA Exp | yes |
Status Points | none |
What does this information mean?
Factions[]
- Killing this monster gives -100 faction with Guardians of the Underfoot
- Killing this monster gives +50 faction with Caertaxian Legion
- Killing this monster gives +25 faction with Defenders of the Seal
Strategy[]
- Khlub spawns at the end of a ring event. First kill the crazed Geonids (six 92^^ linked). Then kill the disturbed crystal-grinders (three groups of four 92^ linked), and then the enraged Seal-guarders (four 92^^^ linked). After the Seal-guarders are killed, Kluhb, the Seal Guard-Champion spawns.
- Khlub's one ability, Khlub's Closing Time, is a Curse that lasts for about 3 seconds. It hits for about 1500 initially and then another 1500 for two ticks. It also stuns. Other than that he's tank n' spank.
- If you run away from Khlub, he will despawn immediately upon de-agroing.