Set amidst the emerald canopy of the grandest forest on all of Norrath, the tree city of Kelethin has blossomed into a thriving center of activity. Kelethin was formerly the city of the wood elves, but became the city of the Fae in the aftermath of the War of Fay. Hidden high in the trees of Greater Faydark, Kelethin is built into the trunks of enormous trees, which provide a strong foundation for a network of platforms, bridges, acorn-shaped buildings and even acorn-shaped elevators! As shadows linger over Felwithe and the Crushbone orcs continue their quest for dominance, the lighthearted Fae flutter amongst the platforms of Kelethin to promote peace and harmony with nature.
Kelethin was released in the Echoes of Faydwer expansion.
Geography[]
Kelethin is built directly into the trees of Greater Faydark and as such, is not a separate zone. Players can seamlessly travel between the platforms of the city to the leafy earth of Greater Faydark without the need of a loading screen.
- Without a leaping or flying mount, players can access Kelethin via acorn elevators, or by the ramp at ( 475, 71, 112 ) .
- The Globe of Swift Travel located at ( 340, 109, 124 ) .
Teleportation Pads[]
Players can either use the ramps to move around the various regions in this city or utilize the local, city teleportation pads to quickly reach the several platforms.
Below is the name of the teleport pads (in bold) as they appear on the map, along with pad locations. Some points of interest are beneath each pad name:
- Kelethin First Regional Bank ( 301, 109, 109 ) .
- Close to this pad: the bank and a mender NPC. A broker is up the ramp to the northwest and linguist is up the ramp to the northeast.
- Old Kelethin Acorn Lift ( 46, 96, 23 )
- This is the most common point of entry for new characters, as it is close to a fairly safe road from the Nursery. A broker NPC is just up the ramp in the north, under a leaf-awning.
- Near Residential Aerie( 447, 92, 169 )
- On this platform is the Citizenship Registrar, a merchant that sells house pets, and tinkering trainers.
- Far Residential Aerie ( 440, 108, 449 )
- Close to the larger player housing and not too far from Silver Leaf Inn.
- Jysolin's Pub ( 119, 112, 398 )
- Near the acorn with the Advancement Counsel and Order of Arcane NPCs.
Politics[]
Characters of good or neutral alignment are welcome here. The merchants will not deal with those of evil alignment (or exiles), however the guards will not attack, except for the ones around the Fae Royal Court.
Starting Races[]
Timelines[]
Housing and the Guild Hall[]
- Housing in this zone has is similar in appearance to the acorn buildings found throughout both inside and out. For more info on player housing, see Category:Kelethin Housing
- New characters can complete a quest near by hailing the friendly treant outside of Silver Leaf Inn.
- This city has a T1 Guild Hall at ( 359, 131, 410 ) . The hall has the same look as the Qeynos Halls.