Kaladim | |||||||||
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Levels 30-40 | |||||||||
Be on your guard, there are older and fouler things than kobolds in the deep places of the world... | |||||||||
Introduced | Echoes of Faydwer | ||||||||
Zone Type | Public | ||||||||
Adjacent to | Butcherblock Mountains | ||||||||
Quest Lines | Kaladim Timeline | ||||||||
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NOTE: A discussion page exists which may contain more information
Lore[]
Before The Age of Cataclysms, a gnomish construct came to Kaladim, city of the Dwarves, with an image of The Vaults of Serilis, a temple built by Brell Serilis himself in the deepest reaches of Norrath. Most dwarves, including the army, left Kaladim on a pilgrimage to find the Vaults, leaving behind only civilians.
When the Cataclysm struck, Kaladim suffered a severe cave-in, trapping many dwarves inside. The dwarves that had been outside mounted a rescue expedition, aided at first by the trapped dwarves working from the inside. Before the cave-in was cleared, all sounds from within Kaladim had ceased. Finally breaking in, the dwarves had found that the Cataclysm had not only caused the cave-in, but opened a path for the Horde of Serilis to leave the Underfoot and invade Norrath. The Horde of Serilis slaughtered the dwarves remaining in Kaladim and set it up as their new home.
With the Stormguard still in search of the Vaults of Serilis, King Stormhammer recalled the Irontoe Brigade. They now camp in the Butcherblock Mountains, planning to build an army and take their home back from the Horde.
Notes[]
- Kaladim was revamped with the release of Sentinel's Fate to be a 30s dungeon. It was formerly a 60s dungeon.
Geography[]
Entrance[]
- From Butcherblock Mountains: ( -170, 165, -565 )
Exit[]
- To Butcherblock Mountains: ( 3, 0, 59 )
Ring Events[]
Guard Towers[]
- ( -161, 45, -239 )
- ( -117, 45, -222 )
- Clear the mobs on each level to spawn a new set of mobs. Clear the new mobs to spawn the tower boss. Avoid fighting in the middle room as the mobs on the top floor will aggro.
Ogrebane Arena[]
- Clear all the various kinds of spectators - Boombottom spectators, Grungetalon spectators, Kragbak spectators and Terrok spectators. You do not need to kill the Quaketail vendors.
- Once the spectators are all dead, go to the bottom of the arena where the Kragbak and Terrok gladiators will have become attackable.
- After all the gladiators have dropped, either The Klaw or The Master Miner [possibly others] will spawn.
- After beating whichever namer spawns, The Ringmaster will run down into the arena floor and become attackable.
Bank Vault[]
- Opened with a blasting keg dropped from NPC Great Grenadier Gonga - as of the revamp he's a 100% spawn
- Loot [a blasting keg] from the chest he drops. Will drop when grey.
- Place the keg in a niche in the bank wall at ( -6, 26, -222 ) . An interact hand pops up when the mouse is over the spot - left click to place the keg
- Kill the Grungetalon treasurers and Grungetalon usurers on both floors.
- Once all the Grungetalons in the bank are down, four Ratillik hunters spawn.
Miners[]
- 1st Event - Kill the groups of Goblins (4 Grungetalon geoanimators (33vv Heroic) and 1 Grungetalon director (33^ Heroic))
- 2nd Event - Kill a group of 3 piles of rubble (30vv)
- 3rd Event - Kill a group of 3 enraged rubblers (30 Heroic)
Keg Hold[]
- Clear the groups of kobolds - three groups of 2 Kragbak howlers (33^^-34^^), 2 Kragbak guardians (33^-34^) and 1 Kragbak shaman, and a group of 3 Kragbak guardians (33-34), 1 Kragbak shaman (33-34) and a Kragbak channel lord (33^^^-34^^^)
- Second wave immediately spawns - four groups of 3 ancestral spirits (34^-35^), 1 Kragbak chanter (34^^-35^^) and 1 Kragbak spirit howler (34^^-35^^)
- Third wave is two groups of 5 escaped spirits (2 ^^, 3 ^^, lvl 35-36), and two groups of 3 Deadwatch puritans (35^-36^) and 1 Deadwatch exorcist (35^^-36^^). There will also be a group with 3 Deadwatch puritans (35-36) 1 Deadwatch exorcist (35-36) and Reverend Rutzkill (35^^^-36^^^)
Underfoot Cathedral[]
- Kill the monsters by the pool of water in the south room: four Terrok bulwarks, then a Grungetalon geochanter and two A crystal construct.
- In the middle room, kill the groups of monsters surrounding the inactive Avatar of Below. One Grungetalon chipper, one Grungetalon infuser, one Grungetalon packer and a Ratillik overseer. There will be two of these groups. There is a chance for Chiselmaster Unekee to spawn instead of one of the Ratillik overseers.
- In the north room, kill the groups of Serilian knights and King Caertex.
- In the middle room, wait for The Avatar of Serilis to become active, then kill it. Running around on top of it may be required to activate it.