EverQuest 2 Wiki
m (moved Involuntary Curate to Involuntary Gift II: gu52)
m (typo fix...)
 
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{{SpellInformation2|
{{SpellInformation|
 
icon =Icon red fading hand.jpg|
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icon = Icon red fading hand.jpg| <!-- default is QuestionMark -->
wheel =Wheel Gold Cup.png|
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wheel = Wheel Gold Cup.png| <!-- default is QuestionMark -->
class =Templar|
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class = Templar|
  +
race = | <!-- for racial abilities that don't have a class -->
level =49|
 
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name = Involuntary Gift| <!-- name of the spell, without the II, VI, etc. -->
category = |
 
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number = 2| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
categories ={{SpellTypes|Dispel}}&nbsp;/&nbsp;{{SpellTypes|Heal}}|
 
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maxnum = 5| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
target =Enemy|
 
  +
<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
cost =67|
 
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L1 =35| L2 =49| L3=63| L4=75| L5=85| L6=| L7=| L8=|
casting =1.5|
 
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<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
recast =9.0|
 
duration =1 minute 12 seconds|
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level = 49|
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category = | <!-- REQUIRED Spell Type -->
range =25.0|
 
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categories = {{SpellType|Dispel}}{{SpellType|Heal}}| <!-- OPTIONAL method for handling multiple Spell Types -->
aoerange = |
 
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target = Enemy| <!-- default is Self -->
maxtargets = |
 
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power = 67| <!-- power cost -->
series = Involuntary Heal|
 
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health = | <!-- health cost -->
desc =An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.|
 
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pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
mastery = Ordination|
 
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hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
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conc = | <!-- concentration required to maintain -->
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cast = 1.5 seconds| <!-- include words -->
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recast = 9.0 seconds| <!-- include words -->
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duration = 1 minute 12 seconds| <!-- include words -->
  +
range = Up to 25.0 meters| <!-- include words -->
  +
radius = | <!-- AE radius, include words -->
  +
maxae = | <!-- max AE targets, for AEs -->
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noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) -->
 
desc = An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.| <!-- description text from the top part of the examine window -->
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mastery = Ordination| <!-- Mastery skill that controls this spell -->
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crit = | <!-- Critical modifier. Most should be 1.30 -->
 
effects =*On any successful attack this spell has a chance to cast Involuntary Cure on target of attack. This effect will trigger an average of 4.0 times per minute.
 
effects =*On any successful attack this spell has a chance to cast Involuntary Cure on target of attack. This effect will trigger an average of 4.0 times per minute.
 
**Heals targets in Area of Effect for ''x - x'' ''(see below)''
 
**Heals targets in Area of Effect for ''x - x'' ''(see below)''
 
**Dispels ''y'' levels of any physical hostile effects on target ''(see below)''
 
**Dispels ''y'' levels of any physical hostile effects on target ''(see below)''
  +
| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
}}
 
}}
  +
  +
<!-- Instructions for special fields in SpellEffectsTop/Line2:
  +
nogm=y for No Grandmaster option (default since MOST spells do not have GM)
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gu52=y must be present for all new spells, do not delete this parameter
  +
The SpellEffectsLine2 may be repeated as many times as needed, -->
 
{{SpellEffectsTop}}
 
{{SpellEffectsTop}}
{{SpellEffectsLine|Heal AE ||98 - 120||114 - 139|124 - 152|145 - 177|166 - 202|nom2=y}}
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{{SpellEffectsLine2|Heal AE|?|114-139|124-152|145-177|166-202|?|gu52=y|nogm=y|}}
{{SpellEffectsLine|Dispel Trauma ||52||60|66|77|88|nom2=y}}
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{{SpellEffectsLine2|Dispel Trauma|?|60|66|77|88|?|gu52=y|nogm=y|}}
{{SpellEffectsLine|Resistability (harder by)||12%|12%|12%|12%|16%|21%|nom2=y}}
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{{SpellEffectsLine2|Resistability (harder by)|?|12%|12%|16%|21%|?|gu52=y|nogm=y|}}
  +
{{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
{{SpellEffectsBottom}}
 

Latest revision as of 05:38, 17 May 2010

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Involuntary Gift II
Templar
Spell Icon
Heroic Opportunity Icon
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.

Target Enemy
Power 67
Casting 1.5 seconds
Recast 9.0 seconds
Duration 1 minute 12 seconds
Range Up to 25.0 meters
Level 49

Mastery

Ordination

Effects
  • On any successful attack this spell has a chance to cast Involuntary Cure on target of attack. This effect will trigger an average of 4.0 times per minute.
    • Heals targets in Area of Effect for x - x (see below)
    • Dispels y levels of any physical hostile effects on target (see below)
Involuntary Gift Spell Line
I II III IV V
35 49 63 75 85


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Heal AE ? 114-139 124-152 145-177 166-202
Dispel Trauma ? 60 66 77 88
Resistability (harder by) ? 12% 12% 16% 21%

Gray cells correspond to unavailable ranks of the spell.