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name = Involuntary Gift| <!-- name of the spell, without the II, VI, etc. -->
 
name = Involuntary Gift| <!-- name of the spell, without the II, VI, etc. -->
 
number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
 
number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
maxnum = 4| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
+
maxnum = 5| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
 
<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
 
<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
L1 =35| L2 =49| L3=63| L4=75| L5=| L6=| L7=| L8=|
+
L1 =35| L2 =49| L3=63| L4=75| L5=85| L6=| L7=| L8=|
 
<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
 
<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
 
level = 35|
 
level = 35|

Revision as of 20:25, February 22, 2010

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EverQuest 2 Spell Information
Involuntary Gift
Templar
Icon red fading hand
Wheel Gold Cup
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.

Target Enemy
Power 49
Casting 1.5 seconds
Recast 9.0 seconds
Duration 1 minute 12 seconds
Range Up to 25.0 meters
Level 35

Mastery

Ordination

Effects
  • On any successful attack this spell has a chance to cast Involuntary Cure on target of attack. This effect will trigger an average of 4.0 times per minute.
    • Heals targets in Area of Effect for x - x (see below)
    • Dispels y levels of any physical hostile effects on target (see below)
Involuntary Gift Spell Line
IIIIIIIVV
3549637585


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Heal AE  ? 75-92 82-100 96-117 109-134
Dispel Trauma  ? 44 48 56 64
Resistability (harder by)  ? 12% 12% 16% 21%

Gray cells correspond to unavailable ranks of the spell.

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