An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
On any successful attack this spell has a chance to cast Involuntary Cure on target of attack. This effect will trigger an average of 4.0 times per minute.
Heals targets in Area of Effect for x - x(see below)
Dispels y levels of any physical hostile effects on target (see below)