Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.
100% chance to intercept all damage on target. On a successful intercept caster takes 50% of attack damage, target takes (X)% of attack damage. Spell ends after 1 successful intercept.
If over 50% Health
100% chance to intercept all damage on target. On a successful intercept caster takes 50% of attack damage, target takes (X)% of attack damage. Spell ends after 2 successful intercepts.
If at 50% Health or less
This spell may not be cast on the target of Guardian.