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== Named Strategies == |
== Named Strategies == |
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llalalalala |
llalalalala |
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+ | [[Grulk the Ruthless]] |
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+ | * party-members will get imprisoned, knock them out ASAP or they will die. |
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+ | * at 10% he will kill the whole group unless - countermeasures are taken: |
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+ | ** cast group death-prevent when he is at about 14%, SK can cast Hateful Respite for example on himself. This group death-touch will repeat from now on, so you need to kill him very fast once he is beyond 10% health. |
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+ | |||
+ | [[Vor]] |
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+ | Epic x2 warg with 2 adds - named Bor and Kor. You need to kill one of the adds first (I think Kor). Make you the area from the ramp to the bossfight is freshly cleared so you don't get respawn adds... |
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+ | Best if you have 2 healers for this fight. |
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+ | Once you fight the real boss Vor party members will get cursed regularly. So one healer should ONLY cure the TANK, the other healer can cure the other members or the other healer. Point is - you MUST cure the tank, or it's a wipe, doesn't matter if the dps dies, just get them back up or respawn at the ramp just a few meters away. |
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== Similar Zones == |
== Similar Zones == |
Revision as of 07:16, 12 May 2014
High Keep: The Bloodless Incursion (Contested) | |||||||||
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Levels 95 | |||||||||
Introduced | Tears of Veeshan | ||||||||
Zone Type | Public | ||||||||
Adjacent to | Vesspyr Isles | ||||||||
Quest Lines | High Keep: The Bloodless Incursion Timeline | ||||||||
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Lore
Geography
- Zone in is from Karak Peak. ( -317, 166, -581 )
Travel
Map
Dungeons
Dungeon Name | Level Range | Target Audience | Zone Type | Typical Duration |
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Raids
Adjacent Zones
Zone Name | Level Range | Direction | Access |
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Revive Locations
Revive Location | Description |
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Quests
Body Drops
\aITEM -494351265 1796649141:a planar anchor\/a offers Weigh Anchor quest
\aITEM -80208095 -8211987:a jar of explosive powder\/a offers Murderous Rampage quest
\aITEM 1647398555 2113817414:brass knuckles\/a offers Cavern Brawl quest
\aITEM 2024916950 -1352317416:Spiritual Stratagem\/a offers Cataloguing High Keep Ghosts
Item Triggered
Bones at -115.21, -94.61, -6.34 A Morbid Display
an obsidian summmoning rune (waypoint -58.95, -144.53, -196.27)
a pungent bottle of wine at (waypoint -177.84, -110.04, 14.37) Wine Connoisseur
a furnace lever (waypoint -35.73, -153.11, -246.00)
a vitreous blade (waypoint -82.81, -56.41, -33.44)
Named Strategies
llalalalala
- party-members will get imprisoned, knock them out ASAP or they will die.
- at 10% he will kill the whole group unless - countermeasures are taken:
- cast group death-prevent when he is at about 14%, SK can cast Hateful Respite for example on himself. This group death-touch will repeat from now on, so you need to kill him very fast once he is beyond 10% health.
Epic x2 warg with 2 adds - named Bor and Kor. You need to kill one of the adds first (I think Kor). Make you the area from the ramp to the bossfight is freshly cleared so you don't get respawn adds... Best if you have 2 healers for this fight. Once you fight the real boss Vor party members will get cursed regularly. So one healer should ONLY cure the TANK, the other healer can cure the other members or the other healer. Point is - you MUST cure the tank, or it's a wipe, doesn't matter if the dps dies, just get them back up or respawn at the ramp just a few meters away.
Similar Zones
Zone Name | Level Range | Region | Notes |
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