EverQuest 2 Wiki
(Flushed out the effects table and added icons)
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{{FactCheck|Spell seems to got renamed to Mind Blast}}
{{SpellInformation|
 
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{{SpellInformation2|
icon = Icon DD Blast.jpg|
 
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icon = Icon red lightning strike.jpg| <!-- default is QuestionMark -->
wheel = Wheel Red Lightning.png|
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wheel = Wheel Red Lightning.png| <!-- default is QuestionMark -->
 
class = Coercer|
 
class = Coercer|
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race = | <!-- for racial abilities that don't have a class -->
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name = Hemorrhage| <!-- name of the spell, without the II, VI, etc. -->
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number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
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maxnum = 10| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
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<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
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L1 =1| L2 =6| L3=12| L4=20| L5=29| L6=43| L7=57| L8=71| L9=81| L10=91|
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<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
 
level = 1|
 
level = 1|
category = DD| <!-- If you need more than one, see Template:SpellInformation, categories -->
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category = DD| <!-- REQUIRED Spell Type -->
categories = | <!-- use only if multiple Spell Types are needed -->
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categories = | <!-- OPTIONAL method for handling multiple Spell Types -->
target = Enemy|
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target = Enemy| <!-- default is Self -->
cost = 2|
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power = 2| <!-- power cost -->
hpcost = |
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health = | <!-- health cost -->
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pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
tick = |
 
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hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
costot = |
 
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conc = | <!-- concentration required to maintain -->
hpcostot = |
 
conc = |
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cast = 1.0 seconds| <!-- include words -->
casting = 1.0|
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recast = 3.0 seconds| <!-- include words -->
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duration = | <!-- include words -->
recast = 3.0|
 
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range = 35.0 meters| <!-- include words -->
duration = |
 
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radius = | <!-- AE radius, include words -->
range = 35|
 
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maxae = | <!-- max AE targets, for AEs -->
aoerange = |
 
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noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) -->
maxtargets = |
 
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nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
resistability = | <!-- disputed, may be removed... -->
 
 
desc = Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.| <!-- description text from the top part of the examine window -->
series = Mind Shock|
 
 
mastery = Disruption| <!-- Mastery skill that controls this spell -->
desc = Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.|
 
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crit = 1.30| <!-- Critical modifier. Most should be 1.30 -->
lootdbalt = |
 
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effects =*Interrupts target
noupgrade = | <!-- anything here suppresses lootdb link to Master I -->
 
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*Inflicts X-Y mental damage on target
mastery = Disruption| <!-- for spells (priest and mage only) -->
 
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| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
wtype = <!-- for combat arts (warrior and scout only) required weapon type to equip -->
 
 
}}
 
}}
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<!-- Instructions for special fields in SpellEffectsTop/Line2:
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nogm=y for No Grandmaster option (default since MOST spells do not have GM)
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gu52=y must be present for all new spells, do not delete this parameter
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The SpellEffectsLine2 may be repeated as many times as needed, -->
 
{{SpellEffectsTop}}
 
{{SpellEffectsTop}}
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{{SpellEffectsLine2|Inflicts X-Y mental damage|8-11|?|?|?|?|?|gu52=y|nogm=y|}}
{{SpellEffectsLine|Interrupts target||||||||}}
 
 
{{SpellEffectsLine2|Resistability|25% Harder|?|?|?|24% Harder|35% Harder|gu52=y|nogm=y|}}
{{SpellEffectsLine|Instant mental damage|8-11|9-12|9-12|10-13|11-15|13-17||nom2=y}}
 
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{{SpellEffectsBottom2|stat=Int|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
{{SpellEffectsLine|Resistability|25% Harder|25% Harder|25% Harder|25%|25% Harder|29% Harder||nom2=y}}
 
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[[Category:Interrupt (Spell Type)]]
{{SpellEffectsBottom}}
 

Revision as of 13:26, 18 December 2019


FactCheck Some of the information in this article is disputed. Please verify the following information in game:

Spell seems to got renamed to Mind Blast

If you have personally verified this information in the game and it is correct and likely to be confused by many users, remove this tag, place the {{FactOK|info}} tag at the bottom of the page, and replace "info" with why you think the fact is correct. If the information is correct but unlikely to be confused, simply remove this tag and place a note on the talk page stating why the information is correct, supporting the correction with screenshots if necessary. If the information is incorrect, please edit this page, correct it, and remove the {{FactCheck}} tag. Thank you! --The EQ2i Admins.


other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Hemorrhage
Coercer
Spell Icon
Heroic Opportunity Icon
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.

Target Enemy
Power 2
Casting 1.0 seconds
Recast 3.0 seconds
Range 35.0 meters
Level 1

Mastery

Disruption

Effects
  • Interrupts target
  • Inflicts X-Y mental damage on target
Hemorrhage Spell Line
I II III IV V VI VII VIII IX X
1 6 12 20 29 43 57 71 81 91


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Inflicts X-Y mental damage 8-11 ? ? ? ?
Resistability 25% Harder ? ? ? 24% Harder

Gray cells correspond to unavailable ranks of the spell. Effect values for this spell are modified by the player's Int.