EverQuest 2 Spell Information
Healing Grove II Warden
Summons a protective grove around the warden. Any allies within the grove gain health replenishment over time. This spell has a small recurrent power cost.
Target Self
Power 19 to cast
19 every 3.0 seconds
Casting 2.0 seconds
Recast 1 minute 30 seconds
Duration 1 minute
Level 76
Mastery Ministration
Effects
Summons a limited pet to aid the caster
Healing Grove Spell Line
I II III
58 76 86
Spell Effects by Spell Rank
Effect
Apprentice
Journeyman
Adept
Expert
Master
Grandmaster
Ancient
Celestial
AE Heal (approximate values):
?
200-245
?
?
290-345
Gray cells correspond to unavailable ranks of the spell.