(moved Healing Fate to Healing Fate V: gu52) |
(updated) |
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+ | {{SpellInformation2| |
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− | #REDIRECT [[Healing Fate V]] |
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+ | icon = Icon red flame jet.jpg| <!-- default is QuestionMark --> |
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+ | wheel = Wheel Gold Eye.png| <!-- default is QuestionMark --> |
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+ | class = Templar| |
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+ | race = | <!-- for racial abilities that don't have a class --> |
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+ | name = Healing Fate| <!-- name of the spell, without the II, VI, etc. --> |
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+ | number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc --> |
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+ | maxnum = 5| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 --> |
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+ | <!-- the levels you get the different versions of, L1 corresponds to the I version, etc. --> |
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+ | L1 =20| L2 =34| L3=48| L4=62| L5=76| L6=| L7=| L8=| |
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+ | <!-- you only need to enter as many levels above as there are spells, leave the rest blank --> |
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+ | level = 20| |
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+ | category = Reactive Heal| <!-- REQUIRED Spell Type --> |
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+ | categories = | <!-- OPTIONAL method for handling multiple Spell Types --> |
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+ | target = Enemy| <!-- default is Self --> |
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+ | power = 30| <!-- power cost --> |
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+ | health = | <!-- health cost --> |
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+ | pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power --> |
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+ | hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health --> |
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+ | conc = | <!-- concentration required to maintain --> |
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+ | cast = 2.0 seconds| <!-- include words --> |
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+ | recast = 9.0 seconds| <!-- include words --> |
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+ | duration = 1 minute 12 seconds| <!-- include words --> |
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+ | range = Up to 25.0 meters| <!-- include words --> |
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+ | radius = | <!-- AE radius, include words --> |
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+ | maxae = | <!-- max AE targets, for AEs --> |
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+ | noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) --> |
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+ | desc = An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent is slain.| <!-- description text from the top part of the examine window --> |
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+ | mastery = Ordination| <!-- Mastery skill that controls this spell --> |
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+ | crit = | <!-- Critical modifier. Most should be 1.30 --> |
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+ | effects =*When target dies this spell will cast Group Heal on target's attacker. |
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+ | **Heals group members (AE) for ''(see below)'' |
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+ | **Grants a total of 1 trigger of this spell. |
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+ | | <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table --> |
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+ | }} |
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+ | |||
+ | <!-- Instructions for special fields in SpellEffectsTop/Line2: |
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+ | nogm=y for No Grandmaster option (default since MOST spells do not have GM) |
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+ | gu52=y must be present for all new spells, do not delete this parameter |
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+ | The SpellEffectsLine2 may be repeated as many times as needed, --> |
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+ | {{SpellEffectsTop}} |
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+ | {{SpellEffectsLine2|Heal|?|187|204|238|272|?|gu52=y|nogm=y|}} |
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+ | {{SpellEffectsLine2|Resistability|?|12%|12%|16%|21%|?|gu52=y|nogm=y|}} |
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+ | {{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= --> |
Revision as of 11:39, 27 June 2009
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Effect | Apprentice | Journeyman | Adept | Expert | Master | Grandmaster | Ancient | Celestial |
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Heal | ? | 187 | 204 | 238 | 272 | |||
Resistability | ? | 12% | 12% | 16% | 21% |
Gray cells correspond to unavailable ranks of the spell.