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name = Healing Fate| <!-- name of the spell, without the II, VI, etc. -->
 
name = Healing Fate| <!-- name of the spell, without the II, VI, etc. -->
 
number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
 
number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
maxnum = 6| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
+
maxnum = 5| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
 
<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
 
<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
L1 =20| L2 =34| L3=48| L4=62| L5=76| L6=86| L7=| L8=|
+
L1 =20| L2 =34| L3=48| L4=62| L5=76| L6=| L7=| L8=|
 
<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
 
<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
 
level = 20|
 
level = 20|
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maxae = | <!-- max AE targets, for AEs -->
 
maxae = | <!-- max AE targets, for AEs -->
 
noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) -->
 
noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) -->
desc = An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.| <!-- description text from the top part of the examine window -->
+
desc = An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent is slain.| <!-- description text from the top part of the examine window -->
 
mastery = Ordination| <!-- Mastery skill that controls this spell -->
 
mastery = Ordination| <!-- Mastery skill that controls this spell -->
 
crit = | <!-- Critical modifier. Most should be 1.30 -->
 
crit = | <!-- Critical modifier. Most should be 1.30 -->
effects =*When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster.
+
effects =*When target dies this spell will cast Group Heal on target's attacker.
 
**Heals group members (AE) for ''(see below)''
 
**Heals group members (AE) for ''(see below)''
  +
**Grants a total of 1 trigger of this spell.
 
| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
}}
 
}}
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