EverQuest 2 Wiki
EverQuest 2 Wiki
Advertisement

NOTE: Due to the way recipes were added for levels 96-99 and later for recipes of level 100, the tier system is now easily confused, as there is no cut-and dry pattern. The items here listed at T10 are found in one zone, while T11 is in other (below). Please bear with the regular editors here (or lend a hand) to work this out!

About T10[]

When the materials for this range was added the max level was 99 (I think - checking this craziness)

T10 Ranges[]

Artisan Level Range: 96-100 (used for all crafted items levels 96-105)
Recommended Minimum Adventurer Level of Harvesting Zones: ?
Note: the harvesting minimum/trivial scores only effects your chance of getting rares as of 2013
Minimum Harvesting Skill Required for Rares: ?
Trivial Score (Maximum Skill Gain Possible): ?

T10 Zones[]

The following zones are accessible via the globe found on major city docks:

Harvestables[]

Tier Node Type Common Resources Rare Resources
Tier 10-11
(96-105)
Bushes hylocereus fruit, sulfur fruit, kith peppers, handama leaf battle plantain
Dens stringy meat, ragged leathery hide pristine leathery hide
Fish fresh thresher fin none
Gemstones iodocus cluster, uncut tourmaline lumium cluster, sapphire bixbite
Metal Ore cadmium ore carbide ore
Roots leonid root hiven root
Wood larix lumber araucaria lumber
All Imbue: incandescent material

T10 Gathered Materials by Type[]

Examples of nodes these may come from include: Odon Lair, Felled Hardwood, Gnarled Roots, Exposed Stone, Rictus Ore, Pygmy Brambles, A Shiver of Threshers

Dens

Shrubs

Fishing

Gemstone

Ore (metal)

Roots

Wood

Imbuing Material

About T11[]

Though the materials say "used to craft level 100-109 items", this zone has few items to harvest and the items are for only one level of recipe book (100).

T11 Ranges[]

Artisan Level Range: 100+
Recommended Minimum Adventurer Level of Harvesting Zones: ?
Note: the harvesting minimum/trivial scores only effects your chance of getting rares as of 2013
Minimum Harvesting Skill Required for Rares: ?
Trivial Score (Maximum Skill Gain Possible): ?

T11 Zones[]

All outdoor zones associated with the Terrors of Thalumbra Crafting Timeline

T11 Gathered Materials by Type[]

Dens

Shrubs

Fishing

  • (No rares)

Gemstone

Ore (metal)

Rare:Glittervein ore
Roots

Wood

Imbuing Material

  • Thaumic --editor checking items name

See Also[]

Credits[]

As with all things crafting a huge thanks is owed to Mama Naimi of EQ2 Traders who summed much of this info up first!

Advertisement