EverQuest 2 Spell Information
Harmony Templar
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
Target
Self
Power
43
Casting
0.5 seconds
Recast
5 minutes
Duration
6.0 seconds
Effect Radius
5.0 meters
Max AOE Targets
8
Level
13
Mastery
Subjugation
Effects
Dazes targets in Area of Effect
Decreases Threat to targets in Area of Effect by (see below)
Dispelled when target receives hostile action
Dispelled when target takes damage
Spell Effects by Spell Rank
Effect
Apprentice
Journeyman
Adept
Expert
Master
Grandmaster
Ancient
Celestial
Threat Reduction
?
357
390
455
520
Gray cells correspond to unavailable ranks of the spell.