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EverQuest 2 Wiki
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Game Mechanics
Understanding Your Character
Spells and Combat Arts
Understanding Your Enemy
Combat Mechanics
Equipment and Treasure
Quest System
The Adventure
Character Development
Playing in Groups
Joining the Community
Taking up a Tradeskill
Zone Guide
Suggested Goals
Reference
Characters
Classes
Races
Spells
AAs
Achievements
Equipment
Items
Crafting
Gods
Creatures
NPCs
Monsters
Named Monsters
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Creature Races
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All Quests
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Languages
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Signature Quests
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Norrath
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Game Update 106
Update 106 Patchnotes
All Game Updates
Expansions
Terrors of Thalumbra
All Expansions
Other
Holidays
Moonlight Enchantments
City Festivals
Coming next
Tinkerfest
Nights of the Dead
Heroes' Festival
in:
Spells
,
Shadowknight Spells
,
DD (Spell Type)
,
and
2 more
Disruption Spells
Spells by Type Spells
Harm Touch
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EverQuest 2
Spell
/
Spells
Information
Harm Touch
Shadowknight
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
Target
Enemy
Casting
Instant
Recast
5.0 minutes
Range
Up to 30.0 meters
Level
20
Mastery
Disruption
Effects
Inflicts (X) disease damage on target.
Harm Touch Spell Line
I
II
III
IV
V
VI
VII
VIII
IX
X
20
34
48
62
74
84
94
104
114
122
XI
127
Spell Effects by Spell Rank
Effect
Apprentice
Journeyman
Adept
Expert
Master
Grandmaster
Ancient
Celestial
(X)
482-804
589-982
643-1,071
825-1,375
857-1,429
900-1,500
Gray cells correspond to unavailable ranks of the spell.
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