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The Antechamber of Vision

Halls of the Seeing

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EverQuest II Instanced Zone Information
Introduced LU23
Level Range 76-78
Zone in from Tenebrous Tangle
Entrance is at

-101, 16, -174 ) Copy

Parent Zone None
Difficulty Raid x4
Persistence 2 days 20 hours - 7 days
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?

Background[]

Only the bravest of souls would dare to venture within here. Deep inside this hidden sanctum lurks the mysterious and malevolent entity known only as the Seeing. A hoard of treasure is guarded by mighty constructs, obedient servants that will let no one escape with their master's many secrets.

Notes[]

  • There is a named called, O'zkat the Avenger, who spawns after inspecting the correct wall-mounted 'Ward of the Gambler', but there is no monster article about him.

Walkthrough[]

  • See here for a full breakdown of the instance.

Go through the instance killing all named mobs. You will come across NPC versions of Pain and Suffering. These become aggro after speaking with Tolapmuj. Tolapmuj will spawn after inspecting the armor racks called, 'Weapons of the Fall', strewn about the entire zone, and finding the correct one - it will give a unique dialogue in your chatbox and upon subsequent inspects it will allow you to 'scrutinize' and the 'flip the switch'. After you've taken care of Pain and Suffering, return to Tolapmuj, and he will gift you Amulet of Desecration. Go and slay An Ancient Bloodbeast and you will automatically receive an upgraded Amulet of Desecration.

Gallery[]

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