- See the Guild Hall article for an overview of available guild halls.
- See the Guild Hall Amenity category page for a categorical list of amenities.
The maximum number of amenities a guild can have is based on guild level; see the Guild Halls page for details on the guild level-based progression.
Overview[]
Amenities are optional items that can be added to a guild hall to make it useful and fun.
With the right amenities, members could meet in the hall and also stop to manage their bank, drop their gathered resources in the Harvest Supply Depot and craft, pick up some arrows donated by another member, then grab a drink from the Guild Hall Bartender and roleplay.
This article provides an overview of amenities available for guild halls; follow the amenity links for detailed information.
For the amenities summarized in this article:
- Purchase cost - is the required coin and status you need to have in the guild hall's escrow to purchase it.
- Upkeep cost - is the weekly cost required to keep this amenity in the guild hall.
- Some amenities allow for multiples of the same item without penalties; in such cases, those multiples will count as only one allowed amenity.
- For example, whether the leader buys 1 or all 50 Guild Guards, the maximum number of allowed amenities will only decrease by one.
- Though the multiples described above will not count for more than one amenity slot, the upkeep is still multiplied for each.
- For example, if your hall has 2 guards they will still have a weekly upkeep of 2 gold, 20,000 status (the upkeep cost X 2).
All of the brief descriptions below apply if you have the permission to interact with the described item. If you do not have the proper permission, nothing will happen (for example, the NPCs will refuse to talk to you).
The number of amenities a guild can have is based on the guild level and impacts on the cost of a guild hall. To learn more, see the main topic page for Guild Halls.
For more details about amenity features, use of the amenities, images, and more, see the individual amenity pages.
Depots[]
All depots are boxes to place in the hall that allow guild members to share supplies and crafted goods.
- The large version of each depot holds double the number of unique items that the regular depots hold.
- For example, if regular depot holds 100 unique items, the large version of the same depot will hold 200 unique items. All stacks go to 99,999 in both sizes of depots.
- The regular and large depots are identical in appearance; the large depots hold more items.
- The large depots unlock when a guild reaches level 100.
Name | Purchase cost | Upkeep cost | Description |
---|---|---|---|
Ammo Depot | 12p 50g 5,000,000 status | 25g 25,000 status | Holds ammo, like arrows |
Ammo Depot (Large) | 25p 10,000,000 status | 45p 45,000 status | Holds ammo, like arrows |
Collectible Depot | 12p 50g 5,000,000 status | 25g 25,000 status | Holds items for collections (a.k.a. "shinies") |
Collectible Depot (Large) | 25p 10,000,000 status | 45p 45,000 status | Holds items for collections (a.k.a. "shinies") |
Adornment Depot | 12p 50g 5,000,000 status | 25g 25,000 status | Holds adornments |
Adornment Depot (Large) | 25p 10,000,000 status | 45p 45,000 status | Holds adornments |
Food & Drink Depot | 12p 50g 5,000,000 status | 25g 25,000 status | Holds food and drink |
Food & Drink Depot (Large) | 25p 10,000,000 status | 45p 45,000 status | Holds food and drink |
Fuel Depot | 12p 50g 5,000,000 status | 25g 25,000 status | Holds crafting fuel like coal, sandpaper, etc. |
Fuel Depot (Large) | 25p 10,000,000 status | 45p 45,000 status | Holds crafting fuel like coal, sandpaper, etc. |
Harvest Supply Depot | 12p 50g 5,000,000 status | 25g 25,000 status | Holds gathered resources and other crafting materials |
Harvest Supply Depot (Large) | 25p 10,000,000 status | 45p 45,000 status | Holds gathered resources and other crafting materials |
Lore and Legend Depot | 12p 50g 5,000,000 status | 25g 25,000 status | Holds bits and pieces for Lore and Legend Quests |
Lore and Legend Depot (Large) | 25p 10,000,000 status | 45p 45,000 status | Holds bits and pieces for Lore and Legend Quests |
Poison, Potion, & Totem Depot | 12p 50g 5,000,000 status | 25g 25,000 status | Holds crafted poisons, potions, and totems |
Poison, Potion, & Totem Depot (Large) | 25p 10,000,000 status | 45p 45,000 status | Holds crafted poisons, potions, and totems |
Scroll Depot | 12p 50g 5,000,000 status | 25g 25,000 status | Holds combat and spell scrolls upgrades, etc. |
Scroll Depot (Large) | 25p 10,000,000 status | 45p 45,000 status | Holds combat and spell scrolls upgrades, etc. |
Hirelings[]
Hirelings are guild-hall NPCs that interact only with those in the guild or those who have been granted adequate access to the hall.
- Almost all of the hirelings can have their name, race, and sex set by a guild leader; however the general appearance will change when the NPC is moved.
- For example, a male dark elf hireling may have white hair and purple skin when placed, but he may change to black hair, deep blue skin, and different male dark elf features if he is moved again.
- See the Mannequin amenity in the Miscellaneous section. It is used to choose uniforms for the NPCs in your hall.
- See the Tradeskill Hireling and Travel sections for additional hirelings designed for those purposes.
Name | Purchase cost | Upkeep cost | Description |
---|---|---|---|
Guild Hall Banker | 5p 1,000,000 status | 10g 5,000 status | A banker hireling |
Guild Hall World Market Broker | 5p 1,000,000 status | 10g 5,000 status | A broker hireling |
Advanced Adventure Writ Agent | 5p 1,000,000 status | 10g 5,000 status | Offers writs to members |
Commodities Export Hireling | 5p 1,000,000 status | 10g 5,000 status | The only hireling that buys items like junk loot |
Collection Binder | 5p 1,000,000 status | 10g 5,000 status | A NPC to turn in completed collections |
Fuel Merchant Hireling | 5p 1,000,000 status | 10g 5,000 status | Sells all of the supplies needed to craft (e.g. coal, sandpaper, etc.) |
Mender Hireling | 5p 1,000,000 status | 10g 5,000 status | Repairs armor, just like other menders, though the cost can be set to pull funds from escrow by the guild leader |
Guild Hall Prophet | 50g 100,000 status | 1g 10,000 status | A hireling that sells the carpenter recipes for crafting altars of the gods and the basic altars |
Guild Hall Bartender | 50g 100,000 status | 1g 10,000 status | Sells non-stat alcoholic beverages |
Guild Hall Stylist | 50g 100,000 status | 1g 10,000 status | Barbers to change your character's look for 1g 20s. |
Guild Guard | 50g 100,000 status | 1g 10,000 status | A NPC that can stand guard or patrol the guild hall. This only counts as one amenity, even if you buy the limit of 50. |
Relic & Signet Peddler | 50g 100,000 status | 1g 10,000 status | A City Merchants hireling that sells consumable items. This NPC will not buy anything. |
Gigglegibber Goblin Gamblin' Game Vendor | 50g 100,000 status | 0c (free) | A goblin that offers the Gigglegibber Goblins' Lotto to guild members |
Guild Cloak Designer | 50g 500,000 status | 1g 2,500 status | A hireling that allows the guild leader to change the look of the guild cloak |
Guild Hall Chronomage | 50g 100,000 status | 10g 10,000 status | A hireling that allows players to reduce their level to complete quests, just like a regular Timeless Chronomage |
Herbalist Hireling | 5p | 0c (free) | A hireling that trades various bones and fertilizers for collectibles (a.k.a. "shinies"). Serves a similar function to A Burynai Digger and Carnivorous Plant. This NPC does NOT count against your amenity slots. This hireling is listed as the Herbalist to purchase, but displays the title "Groundskeeper" when placed. |
Creature Conjurer | 2p 50g 500,000 status | 5g 25,000 status | A hireling that summons various creatures to practice and hone combat skills |
Standard Bearer | 2p 50g 500,000 status | 5g 1,000 status | A hireling that sells banners to place in a zone that offers buffs to guild members while in battle. |
Tradeskill Hirelings[]
Hirelings are guild-hall NPCs that interact only with those in the guild or those who have been granted adequate access to the hall.
- Almost all of the hirelings can have their name, race, and sex set by a guild leader; however the general appearance will change when the NPC is moved.
- For example, a male dark elf hireling may have white hair and purple skin when placed, but he may change to black hair, deep blue skin, and different male dark elf features if he is moved again.
- See the Mannequin amenity in the Miscellaneous section. It is used to choose uniforms for the NPCs in your hall.
- See the Depots in the first section for any easy way to store and share supplies.
Name | Purchase cost | Upkeep cost | Description |
---|---|---|---|
Tradeskill Rush Order Agent | 5p 1,000,000 status | 10g 5,000 status | A hireling that gives Tradeskill Rush Orders |
Tradeskill Writ Agent | 5p 1,000,000 status | 10g 5,000 status | A hireling that gives Tradeskill Writs |
Tradeskill Recipe Salesman | 50g 100,000 status | 1g 10,000 status | A hireling that sells Recipe Books |
Gatherer Hireling | 10p 2,000,000 status | 20g 10,000 status | This hireling can be "sent" to gather tradeskill common resources from bushes, roots, and lumber every 2 hours. |
Hunter Hireling | 10p 2,000,000 status | 20g 10,000 status | This hireling can be "sent" to gather tradeskill common resources from dens and schools of fish every 2 hours. |
Miner Hireling | 10p 2,000,000 status | 20g 10,000 status | This hireling can be "sent" to gather tradeskill common resources from rocks (ore and gems) every 2 hours. |
Tradeskill Stations[]
These stations offer an alternative to asking guild members to buy and donate tradeskill stations from City Merchants.
- In additon to these stations and the tradeskill NPCs in the section above, see the Depots in the first section; depots can store fuel, gathered resources, and crafted goods.
Name | Purchase cost | Upkeep cost | Description |
---|---|---|---|
Guild Crafting Station: Forge | 2p 50g 500,000 status | 5g 2,500 status | Functions exactly like a Forge |
Guild Crafting Station: Chemistry Table | 2p 50g 500,000 status | 5g 2,500 status | Functions exactly like a Chemistry Table |
Guild Crafting Station: Engraved Desk | 2p 50g 500,000 status | 5g 2,500 status | Functions exactly like a Engraved Desk |
Guild Crafting Station: Loom | 2p 50g 500,000 status | 5g 2,500 status | Functions exactly like a Loom |
Guild Crafting Station: Stove & Keg | 2p 50g 500,000 status | 5g 2,500 status | Functions exactly like a Stove & Keg |
Guild Crafting Station: Woodworking Table | 2p 50g 500,000 status | 5g 2,500 status | Functions exactly like a Woodworking Table |
Guild Crafting Station: Work Bench | 2p 50g 500,000 status | 5g 2,500 status | Functions exactly like a Work Bench |
Travel[]
There are two forms of travel amenities: travel amenities that port members to and from the outside of the hall and travel that occurs only within the hall.
Name | Purchase cost | Upkeep cost | Description |
---|---|---|---|
Expanded Guild Hall Teleportation Network | 12p 50g 5,000,000 status | 25g 25,000 status | Teleport pads for use within the hall that function like Teleportation Pads used in player housing. Grants a maximum of 12 pads. |
Localized Guild Hall Teleportation Network | 12p 50g 5,000,000 status | 25g 25,000 status | Teleport pads for use within the hall that function like Teleportation Pads used in player housing. Grants a maximum of 8 pads. |
Explorer's Globe of Travel | 5p 1,000,000 status | 10g 5,000 status | A very ornate version of the globes found on docks throughout the world and used to travel in Norrath. |
Magic Carpet to Norrath | 5p 1,000,000 status | 10g 5,000 status | Looks and functions just like the Magic Carpet found in The Sinking Sands and Maj'Dul |
Navigator's Globe of Norrath | 5p 1,000,000 status | 10g 5,000 status | Looks and functions exactly like the globe found on docks throughout the world and used to travel in Norrath. |
Ole Salt's Mariner Bell | 5p 1,000,000 status | 10g 5,000 status | Behaves like the mariner's bells found on docks all over the world. |
Pirate Captain's Helmsman | 5p 1,000,000 status | 10g 5,000 status | A hireling with a ship's wheel that transports to the same locations as the Navigator's Globe of Norrath |
Small Ulteran Spire | 5p 1,000,000 status | 10g 5,000 status | A spire that teleports to any Ulteran or Combine spires in Norrath. |
Stable Hand (Guild Amenity) | 5p 1,000,000 status | 10g 5,000 status | A hireling that provides a speed buff to your mount |
Wizard Portal Hireling | 10p 2,000,000 status | 20g 10,000 status | A hireling that casts a portal to teleport to any Ulteran or Combine spire in Norrath. |
Druid Portal Hireling | 10p 2,000,000 status | 20g 10,000 status | A hireling that casts a portal to teleport to any Druid Ring. |
Guild Strategist | 50p 20,000,000 status | 1p 100,000 status | A hireling that grants flags that can be placed in the world, allowing guild members to travel to that location (e.g. a raid zone). |
Guild Transloaction Beacon | 50g 250,000 status | 1g 1,250 status | A statue that grants guild members the Call to Guild Hall, an ability that transports them to the guild hall. |
Portal to Housing | 2p 50g 500,000 status | 5g 2,500 status | A swirling portal that allows members to travel to player housing |
Miscellaneous[]
Name | Purchase cost | Upkeep cost | Description |
---|---|---|---|
Maj'Dulian Orrey | 50p 10,000,000 status | 0c (free) | Places a copy of the planetary orrey found in the Tower of the Moon in Maj'Dul inside your guild hall. This amenity is only available for T2-T4 halls. |
Farseas Express Mailbox | 50g 100,000 status | 0c (free) | A mailbox. The appearance is selected after buying and placing it. Limited to 5, but all 5 only count once against the total amenity limit. |
Guild Buff Banner | 50g 250,000 status | 1g 1,250 status | A clickable banner that grants a Guild Buff. It boosts your primary stat based on the Guild level (for example 418.5 at Guild level 100) |
Training Dummy Supply Chest | 2p 50g 500,000 status | 5g 2,500 status | A chest item that grants a training dummy item in your inventory. This dummies can then be placed anywhere in the guild hall for fighting and skill practice |
Uniform Mannequin | 2p 50g 500,000 status | 5g 2,500 status | Used to set the clothing appearance of the hirelings in your guild hall. You can have 10 in a guild hall, but they only count as one amenity |
Standard Hall-Only Decorations[]
Decoration amenities do not count against the total number of amenities permitted.
- These amenities are fixed, which means they appear in one location and can not be moved.
- These decorations are only available for the T3 and T4 Standard Guild Halls.
Name | Hall Style | Purchase cost | Upkeep cost | Description |
---|---|---|---|---|
Courtyard Landmark Statue: Resolution | Qeynos-style Guild Halls | 150p 30,000,000 status | 0c (free) | Places a big statue in the center of your guild hall's courtyard. |
Courtyard Landmark Statue: Domination | Freeport-style Guild Halls | 150p 30,000,000 status | 0c (free) | Places a big statue in the center of your guild hall's courtyard. |
Courtyard Statue: Sentry, East | Qeynos-style Guild Halls | 25p 5,000,000 status | 0c (free) | Places a statue along the path between the entrance and center courtyard area. |
Courtyard Statue: Sentry, North | Qeynos-style Guild Halls | 25p 5,000,000 status | 0c (free) | Places a statue along the path between the entrance and center courtyard area. |
Courtyard Statue: Sentry, South | Qeynos-style Guild Halls | 25p 5,000,000 status | 0c (free) | Places a statue along the path between the entrance and center courtyard area. |
Courtyard Statue: Sentry, West | Qeynos-style Guild Halls | 25p 5,000,000 status | 0c (free) | Places a statue along the path between the entrance and centre courtyard area. |
Courtyard Statue: Conqueror, East | Freeport-style Guild Halls | 25p 5,000,000 status | 0c (free) | Places a statue along the path between the entrance and center courtyard area. |
Courtyard Statue: Conqueror, North | Freeport-style Guild Halls | 25p 5,000,000 status | 0c (free) | Places a statue along the path between the entrance and centre courtyard area. |
Courtyard Statue: Conqueror, South | Freeport-style Guild Halls | 25p 5,000,000 status | 0c (free) | Places a statue along the path between the entrance and center courtyard area. |
Courtyard Statue: Conqueror, West | Freeport-style Guild Halls | 25p 5,000,000 status | 0c (free) | Places a statue along the path between the entrance and center courtyard area. |
Grotto Sailing Ship | Both Freeport and Qeynos Halls | 100p 20,000,000 status | 0c (free) | Places a sailing ship in the underground dock area of your guild hall. |