Spells by Level[]
- Applies Binding of Stone to qualifying pets
- Converts all abilities to crushing damage
- Increases Fervor of caster
- Converts all abilities that do not depend on weapon damage type to crushing damage
2: Stone Hammer
- Inflicts crushing damage on target
- Daze target
3: Terrene Destruction duration: 40 seconds
- Increases melee multiplier of caster
- Stifles caster
- AE root
- AE crushing damage
- Applies Accord of Stone to qualifying pets
- Converts all abilities to crushing damage
- Increases Fervor of caster
- Converts all abilities that do not depend on weapon damage type to crushing damage
6: Mudslide
- 2sec stun of target
- Inflicts crushing damage on target
- Reduces physical damage done to caster
- makes group members (AE) immune to Root, Fear, Stifle, Stun, Daze, Mesmerize effect
- Grants immunity to most knockback effects
8: Telluric Rending Duration: 30 seconds
- Increases Physical damage done to target
- Inflicts slashing damage on target
9: Erosion
- Piercing Damage
- Piercing Dot
- Decreases Combat Mitigation of target
10: Union of Stone
- Applies Union of Stone to qualifying pets
- Converts all abilities to crushing damage
- Increases Fervor of caster
- Converts all abilities that do not depend on weapon damage type to crushing damage
- Summons a limited pet to aid the caster, lasts 10 sec
11: Stone Soul
- Increases the damage and healing of profession Combat Arts
12: Bastion of Iron
- Group AE - Duration 10.6sec+
- Increases the damage and healing of profession abilities that naturally deal crushing, piercing, or slashing damage
13: Earthen Phalanx
- Group AE - Duration 15.8sec+
- Increases the damage and healing of profession Combat Arts
14: One with Stone
- Self - Duration 5.3sec+
- Increases the caster's Crit Bonus Overcap by 1.8 for every 1 point of the casters Fervor Overcap.
15: Domain of Earth
- Inflicts crushing damage on targets in the Area of Effect
Chaos Descending[]
16: Geotic Rampage
- on hostile cast does x damage in aoe (must be hated) (lasts 22secs). This effect normalizes based off of a 3 sec triggering event
- only triggers off ascension spells
- triggers every 5-7 secs
17: Stone Hammer II
- Inflicts crushing damage on target
- Dazes target
18: Accretion
- boosts fervor and ability doublecast lasts 15secs
- stacks up to 6 times
- reapplies 6 times over duration
19: Obsidian Mind II
- Reduces physical damage done to caster
- Increases Fervor of group members (AE)
- Makes group members (AE) immune to Root, Fear, Stifle, Stun, Daze, Mesmerize effects
- Grants immunity to most knockback effects
- Allows group members (AE) to hit all abilities and melee based attacks for max damage
20: Erosion II
- Piercing Damage
- Piercing DOT
- Decreases Combat Mitigation of target
20: Xenolith
- wards group against ‘’X’’ points of all damage
- Not affected by bleedthrough
Renewal of Ro[]
21: Xenolith II
- wards group against ‘’X’’ points of all damage
- Not affected by bleedthrough
- Reduces physical damage done to group members (AE)
- Increases Fervor & Crit Bonus Overcap of group members (AE)
- Makes group members (AE) immune to Root, Fear, Stifle, Stun, Daze, Mesmerize effects
- Makes group members (AE) immune to strikethrough attacks
- Grants immunity to most knockback effects
- Allows group members (AE) to hit all abilities and melee based attacks for max damage
- Increases physical damage done to target
- Inflicts slashing damage on target
- Inflicts crushing damage on targets in the Area of Effect
25: Accretion II
- Boosts Fervor, Fervor Overcap and Ability Doublecast lasts 15secs
- Stacks up to 6 times
- reapplies 6 times over duration