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m (moved Velium Palm to Frozen Palm VI: gu52)
(update)
 
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{{SpellInformation|
+
{{SpellInformation2|
icon = Icon red blue hand.jpg|
+
icon = Icon red blue hand.jpg| <!-- default is QuestionMark -->
 
wheel = Wheel Blue Fist.png| <!-- default is QuestionMark -->
 
wheel = Wheel Blue Fist.png| <!-- default is QuestionMark -->
 
class = Monk|
 
class = Monk|
  +
race = | <!-- for racial abilities that don't have a class -->
  +
name = Frozen Palm| <!-- name of the spell, without the II, VI, etc. -->
  +
number = 6| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
  +
maxnum = 7| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
  +
<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
  +
L1 =2| L2 =17| L3=31| L4=45| L5=59| L6=73| L7=83| L8=| L9=| L10=|
  +
<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
  +
alt1 = | <!-- Used when the spell's name does not follow the pattern. Can replace 1 with other numbers for others that do not match as well -->
 
level = 73|
 
level = 73|
 
category = DD| <!-- REQUIRED Spell Type -->
 
category = DD| <!-- REQUIRED Spell Type -->
categories = | <!-- OPTIONAL method for handling multiple Spell Types -->
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categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
 
target = Enemy| <!-- default is Self -->
 
target = Enemy| <!-- default is Self -->
cost = | <!-- power cost -->
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power = | <!-- power cost -->
hpcost = ?|
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health = | <!-- health cost -->
  +
pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
  +
hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
 
conc = | <!-- concentration required to maintain -->
 
conc = | <!-- concentration required to maintain -->
casting = 0.5| <!-- default is Instant -->
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cast = 0.5 seconds| <!-- include words -->
recast = 30.0| <!-- default is Instant -->
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recast = 30.0 seconds| <!-- include words -->
duration = | <!-- default is Instant -->
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duration = | <!-- include words -->
range = 5.0| <!-- this line is suppressed if blank -->
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range = 5.0 meters| <!-- include words -->
aoerange = | <!-- this line is suppressed if blank -->
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radius = | <!-- AE radius, include words -->
maxtargets = | <!-- suppressed if aoerange is blank, most common value is 8, but default is All in Range -->
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maxae = | <!-- max AE targets, for AEs -->
series = Cold Fist| <!-- name of the spell line, usually the name of the first spell in the series -->
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noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) -->
noupgrade = | <!-- if not blank this spell has NO grades (AppI to MstrII) -->
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nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
desc = A high damage melee attack that costs the monk's health instead of power.| <!-- description text from the top part of the examine window -->
+
desc = A high damage melee attack that costs the monk's health instead of power. | <!-- description text from the top part of the examine window -->
mastery = |
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mastery = | <!-- Mastery skill that controls this spell -->
hitbonus = 65% Easier| <!-- some Combat Arts have this -->
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crit = | <!-- Critical modifier. Most should be 1.30 -->
  +
hitbonus = | <!-- Used in some CAs, include all words as in game -->
 
effects =
 
effects =
| <!-- use this line to format the Spell Effects. Use (see table, below) as needed -->
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* Inflicts cold damage on target
  +
| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
}}
 
}}
   
  +
<!-- Instructions for special fields in SpellEffectsTop/Line2:
  +
nogm=y for No Grandmaster option (default since MOST spells do not have GM).
  +
Also available are: noap, nojman, noad, noexp, and nom.
  +
gu52=y must be present for all new spells, do not delete this parameter
  +
The SpellEffectsLine2 may be repeated as many times as needed, -->
 
{{SpellEffectsTop}}
 
{{SpellEffectsTop}}
{{SpellEffectsLine|Inflicts cold damage on target|||||722-1125||||nom2=}}
+
{{SpellEffectsLine2|Cold Damage|?|?|722 - 1125|?|?|?|gu52=y|nogm=y|}}
{{SpellEffectsBottom}}
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{{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
  +
  +
<!-- Uncomment this block if this is a Pet summoning spell
  +
{{PetGrades}}
  +
-->

Latest revision as of 00:31, March 27, 2010

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Frozen Palm VI
Monk
Icon red blue hand
Wheel Blue Fist
A high damage melee attack that costs the monk's health instead of power.

Target Enemy
Casting 0.5 seconds
Recast 30.0 seconds
Range 5.0 meters
Level 73

Effects
  • Inflicts cold damage on target
Frozen Palm Spell Line
IIIIIIIVVVIVII
2173145597383


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Cold Damage  ?  ? 722 - 1125  ?  ?

Gray cells correspond to unavailable ranks of the spell.


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