| ||||||||||||||||||
This is the introductory set of quests for newbies of Freeport. It takes new characters from the Outpost of the Overlord to Freeport and its outlying districts. The later levels overlap nicely with the Commonlands Timeline, so we encourage you to work on both of them simultaneously.
If your character is created in Freeport, then you will begin in the Outpost of the Overlord, which will guide you through your first few levels. Once you arrive in Freeport, you'll be offered a short set of quests in your neighborhood that are specific to your race. The four "adventure yards" attached to Freeport contain quest lines that will take you to level 10 in short order.
At level 10, you may prefer to move to the open fields of The Commonlands, or you can continue some more challenging quests in the last adventure yard, The Ruins. Freeport will continue to provide quests through your 20's, so you may wish to visit your city periodically to see what's available.
Outpost of the Overlord
It is possible to do at least 6 levels on the Outpost island. The boat at the southern dock is a one-way connection to Freeport. You cannot return to the outpost after you leave, so make sure you are done with your quests there before you move on.
- Welcome to Norrath (Outpost of the Overlord)
- The Art of Combat (Outpost of the Overlord)
- Seaside Stew
- Preventative Maintenance
- Disruption for Distraction
- The Final Assault
Additional Outpost Quests
- Aquatic Research (4)
- The Secret Ship (5) - from Bobble Whirlwidget
- Xaliea's Request (6) - from Priestess Xaliea
Misc Named not linked to quests
- a Queen Bee (2)
- Mabel (4)
- Falconer Lithkeen (5vv) grouped with Swift (5vvv) and Dasher (5vvv)
- Anius Oakwind (5)
- Bladefin (6^)
- The Great Hawk (6^^^)
Freeport Village
When you arrive in your village in Freeport, you're offered a starter quest series. Each race has its own series of starter quests. They require minimal killing and can be done at almost any level. You'll earn about 2 levels and the reward has a clicky effect.
- See the Freeport Racial Timeline.
Sunken City
This is a good place to start after finishing your racial quests.
- A Flowing Conversation
- Spirits of the Night (4)
- Cataloging Local Critters (7)
- Finding the Investigator
- Taking Back from the Blackshields (8)
- Finding the Shrine
- Back to the Inquisitor
- Time to Stop a Madman (6)
- Searching for the Ruins - sends you to Mooshga in the Commonlands Timeline or to Captain Arellius in the Ruins
The Graveyard
- The Door Knocker (6)
- Paying a Visit (6)
- Finding the Pages (7)
- Testing the Ward (7)
- Obtaining an Ancient Staff (8)
- The Book of the Dead (8)
- Repairing the Ward (9)
- Reporting to the Ruins (10)
The Sprawl
- Training Will Get You Everywhere (7)
- Bullying the Bully (8)
- Investigating the Black Magi (10)
- Dominating the Dervish (9)
- Heading to the Ruins (10)
The Ruins
This is the highest level quest series within Freeport, and has a heroic finale. You can start the Commonlands Timeline at the same time.
- Reporting for Duty (10)
- Pawns in the Game (10)
- Pounding the Enemy (14)
- Prophet and Loss (13)
- Knock the Fight Out of 'Em (15 Heroic)
- Vengeance for Shoreside (13)
- Identifying the Lonetusk Ally
- File a Final Report
- A Journey Outside the City (10) - leads player to the Commonlands Timeline
Other Ruins Quests
- Anger-Fang (12) - from Mardyp Prunt
Freeport City
The quests in Freeport City do not follow a specific order, so they are listed here according to which city quadrant they are found in. At level 10 we encourage you to start the Commonlands Timeline. The quests listed below can be done in parallel with those in the Commonlands Timeline, and later, the Nektulos Forest Timeline.
North Freeport
Missionary G'Zule - at the Temple of War
- Death Certificate (10)
- Graverobber Spoils (10)
- The Mouth of Evil (10)
- Dismal Tidings (10)
- A Mission for Midia (25)
- Finding the Scroll for Midia (25)
- A Delivery for Hucklethin Gorsefoot (25)
- Irontoe Sabotage (26)
South Freeport
- The Farmer's Ring (13)
- A Change in Plans (15)
- Like a Ring in a Haystack (16)
- No More Witnesses (19)
East Freeport
- Kouryick's Missing Cargo (22)
- Kouryick the Traitor (20)
West Freeport
- "I am sure I can handle whatever it is you need."
- Message For Typhoeus (10)
- "Employment is good, gold is better. As long as I get paid I will perform your errands."
- Message for Lollia (10)
- "I am just looking for some purpose in this city."
- Averus, Part I (11)
- Averus, Part II (11)
- Averus, Part III (13)
- The Head of Marius (13)
- "Perhaps, What is the duty?"
- "That all depends on what the Milita needs of me."
- Targok, Part I (20)
- Targok, Part II (21)
- Targok, Part III (22)
In The Villages
Where to go from here
The Freeport quest lines direct you to continue with the Commonlands Timeline, and this is good advice. You can leave the Freeport quests behind at level 10 if you wish, or you can continue them in parallel. Start in the Commonlands at the gates outside of West Freeport around level 10. By level 13, you can visit the Crossroads in the middle of Commonlands for more quest lines.
Another very good source of quests is available nearby: Darklight Wood, which is the starting zone for the city of Neriak. Travel to Darklight Wood is possible at any level if you stick to the road through the Commonlands. Darklight Wood has quests for all levels from 1-20, but is particularly good after level 10 when your character will be leaving Freeport. The city of Neriak is also friendly to Freeport characters, should you choose to visit it.
If you want to try a very low-level dungeon experience, you can check out the Freeport sewers, which consist of three layers: The Thieves' Way (levels 5-15), The Serpent Sewer (levels 15-20), and Edgewater Drains (levels 20-25). These are accessed through manhole covers found in every Freeport zone.