EverQuest 2 Wiki
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{{SpellInformation|
 
{{SpellInformation|
icon = Icon Mage Group Buff.jpg| <!-- default is QuestionMark -->
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icon = Icon Blue Shield Buff.jpg|
 
wheel = | <!-- default is QuestionMark -->
 
wheel = | <!-- default is QuestionMark -->
 
class = Wizard|
 
class = Wizard|

Revision as of 16:05, 25 July 2008

other resources
LootDB · ZAM · Census xml
WARNING:This template depreciated, please use Template:SpellInformation2 when updating
Class Wizard Wizard Spell Icon HO Icon needed
Level 7
Category (Target) Buff (Group)
Mastery Ordination
 Casting Time  3.0 seconds
 Recast time  30.0 seconds
 Cost  1 concentration 
 Duration  Until Canceled
 Effect Radius  50 meters      Max Targets: 6
Wizard: Amplify Spell Line
Level Spell Name
7 Amplify
21 Amplification ¥
35 Intensify
49 Augmentation
63 Fortify Elements
75 Consolidation ¥

¥ Master II choice

An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.

What does this information mean?
You may upload a JPG or PNG image of the in-game examine window.

Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
WARNING:
This spell is using an old template and may not have been updated for GU52. If you have updated this spell for GU52, please use the SpellEffectsLine2 template in place of SpellEffectsLine (ie add a "2").
Increase Power Pool by 21
WARNING:
This spell is using an old template and may not have been updated for GU52. If you have updated this spell for GU52, please use the SpellEffectsLine2 template in place of SpellEffectsLine (ie add a "2").
Increase resist vs heat by 98
WARNING:
This spell is using an old template and may not have been updated for GU52. If you have updated this spell for GU52, please use the SpellEffectsLine2 template in place of SpellEffectsLine (ie add a "2").
Increase resist vs cold by 79

Cells for spell ranks that are not available for this spell are displayed as black.