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The quest will ask you to capture 11 monsters, from one of the following categories, in an empty familiar cage that you receive from the Steward. Below are some suggestions for monsters that should update the quest, but these are not meant to be an exhaustive list.
 
The quest will ask you to capture 11 monsters, from one of the following categories, in an empty familiar cage that you receive from the Steward. Below are some suggestions for monsters that should update the quest, but these are not meant to be an exhaustive list.
   
* '''Amphibians''': turtles and frogs. Examples include ''far east island turtles'' in lower Moors, muck toads in [[The Peat Bog]] or sand tortoises in [[Outpost of the Overlord]].
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* '''Amphibians''': [[:Category:Turtle|turtles]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Turtle&order_by=minLevel bestiary]) and [[:Category:Frog|frogs]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Frog&order_by=minLevel bestiary]). Examples include ''far east island turtles'' in lower Moors, muck toads in [[The Peat Bog]] or sand tortoises in [[Outpost of the Overlord]].
* '''Aquatic''' creatures: crocodiles or crabs. Examples include crabs in [[The Thundering Steppes]].
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* '''Aquatic''' creatures: [[:Category:Crocodile|crocodiles]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Crocodile&order_by=minLevel bestiary]) and [[:Category:Crab|crabs]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Crab&order_by=minLevel bestiary]). Examples include crabs in [[The Thundering Steppes]].
* '''Bats''': creates from the bat category. Examples include bats in [[Darklight Wood]].
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* '''Bats''': creatures from the [[:Category:Bat|bat]] category ([http://eq2.zam.com/db/moblist.html?level=2&classification=Bat&order_by=minLevel bestiary]). Examples include bats in [[Darklight Wood]].
* '''Bears''': creatures from the bear category. Examples include briarpaws in [[Enchanted Lands]], kodiaks in [[Antonica]], glacier bears in [[Everfrost]], bears in [[Outpost of the Overlord]] or bears in [[Oakmyst Forest]].
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* '''Bears''': creatures from the [[:Category:Bear|bear]] category ([http://eq2.zam.com/db/moblist.html?level=2&classification=Bear&order_by=minLevel bestiary]). Examples include briarpaws in [[Enchanted Lands]], kodiaks in [[Antonica]], glacier bears in [[Everfrost]], bears in [[Outpost of the Overlord]] or bears in [[Oakmyst Forest]].
* '''Birds''': hawks, vulrich, falcons and ducks. Examples include birds found in [[Antonica]], near the oracle tower.
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* '''Birds''': [[:Category:Hawk|hawks]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Hawk&order_by=minLevel bestiary]), [[:Category:Vulrich|vulrich]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Vulwretch&order_by=minLevel bestiary]) and [[:Category:Duck|ducks]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Duck&order_by=minLevel bestiary]). Examples include birds found in [[Antonica]], near the oracle tower.
* '''Boars''': pigs and hellboars. Note that boarfiends ''will not'' update the quest. There are very few spawn locations for boars, so you may want to consider deleting the quest and requesting a new one in ten minutes. Alternatively, you can go to [[Nektropos Castle]] for swines (not the [[Swine Lord]]), and zone out and back in until you have 11.
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* '''Boars''': [[:Category:Pig|pigs]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Pig&order_by=minLevel bestiary]) and [[:Category:Boar|hellboars]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Hellboar&order_by=minLevel bestiary]). Note that boarfiends ''will not'' update the quest. There are very few spawn locations for boars, so you may want to consider deleting the quest and requesting a new one in ten minutes. Alternatively, you can go to [[Nektropos Castle]] for swines (not the [[Swine Lord]]), and zone out and back in until you have 11.
 
** Pigs also spawn in Thundering Steppes (Thundermist Village), and in Commonlands (Crossroads). These pigs have bags above their heads, but unfortunately you cannot capture them. Hopefully this will be corrected!
 
** Pigs also spawn in Thundering Steppes (Thundermist Village), and in Commonlands (Crossroads). These pigs have bags above their heads, but unfortunately you cannot capture them. Hopefully this will be corrected!
* '''Bovids''': cows, deer, sheep and camels. Examples include deer found in [[Commonlands]] or [[Enchanted Lands]].
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* '''Bovids''': [[:Category:Cow|cows]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Cow&order_by=minLevel bestiary]), [[:Category:Deer|deer]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Deer&order_by=minLevel bestiary]), [[:Category:Sheep|sheep]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Sheep&order_by=minLevel bestiary]) and [[:Category:Camel|camels]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Camel&order_by=minLevel bestiary]). Examples include deer found in [[Commonlands]] or [[Enchanted Lands]].
* '''Canines''': wolves and hyenas. Examples include timber wolves in [[Antonica]].
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* '''Canines''': [[:Category:Wolf|wolves]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Wolf&order_by=minLevel bestiary]) and [[:Category:Hyena|hyenas]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Hyena&order_by=minLevel bestiary]). Examples include timber wolves in [[Antonica]].
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* '''Cats''': [[:Category:Lion|lions]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Lion&order_by=minLevel lion bestiary], [http://eq2.zam.com/db/moblist.html?level=2&classification=Lioness&order_by=minLevel lioness bestiary]), [[:Category:Tiger|tigers]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Tiger&order_by=minLevel bestiary]), [[:Category:Leopard|leopards]], [[:Category:Sabertooth|sabertooths]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Great_cat&order_by=minLevel bestiary]) and [[:Category:Cat|cats]] (([http://eq2.zam.com/db/moblist.html?level=2&classification=Domesticated+cat&order_by=minLevel bestiary]). Examples include the Stelecats in POM or lions in [[Commonlands]].
* '''Cats''': lions, tigers, panthers, leopards and sabertooths. Examples include the Stelecats in POM or lions in [[Commonlands]].
 
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* '''Dire''' creatures: [[:Category:Raptor|raptors]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Raptor&order_by=minLevel bestiary]), sabretooths ([http://eq2.zam.com/db/moblist.html?level=2&classification=Sabretooth&order_by=minLevel bestiary]), dire bears ([http://eq2.zam.com/db/moblist.html?level=2&classification=Direbear&order_by=minLevel bestiary]), dire wolves ([http://eq2.zam.com/db/moblist.html?level=2&classification=Direwolf&order_by=minLevel direwolf bestiary], [http://eq2.zam.com/db/moblist.html?level=2&classification=Dire_wolf&order_by=minLevel dire wolf bestiary]), [[:Category:Brute|brutes]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Brute&order_by=minLevel bestiary]) and [[:Category:Yeti|yeti]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Yeti&order_by=minLevel bestiary]). Examples include black wolves in [[Commonlands]].
* '''Dire''' creatures: raptors, dire bears, dire wolves, sasquatch or yeti. Examples include black wolves in [[Commonlands]].
 
* '''Drakes''': drakes or fae drakes. Note that drakota ''will not'' update the quest, even if their name or appearence may indicate they would be drakes. The quest cannot be completed on the Fallen Gate server until the Echoes of Faydwer expansion is enabled.
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* '''Drakes''': [[:Category:Drake|drakes]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Drake&order_by=minLevel bestiary]) and [[:Category:Fae Drake|fae drakes]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Fae+drake&order_by=minLevel bestiary]). Note that drakota ''will not'' update the quest, even if their name or appearence may indicate they would be drakes. The quest cannot be completed on the Fallen Gate server until the Echoes of Faydwer expansion is enabled.
* '''Enchanted''' creatures: hellhounds, flying snakes and koalrat. Examples include blightrats in [[Rivervale]], pond gliders at Crater Pond in [[Antonica]] or lashers in [[Enchanted Lands]].)
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* '''Enchanted''' creatures: [[:Category:Hellhound|hellhounds]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Hellhound&order_by=minLevel bestiary]), [[:Category:Flying Snake|flying snakes]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Flying+snake&order_by=minLevel bestiary]) and [[:Category:Khoalrat|khoalrat]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Khoalrat&order_by=minLevel bestiary]). Examples include blightrats in [[Rivervale]], pond gliders at Crater Pond in [[Antonica]] or lashers in [[Enchanted Lands]].)
* '''Insects''': spiders, beetles, crawlers, wasps and scorpions. Examples include bixies on the Bixie Island in [[Tenebrous Tangle]], bees in [[Outpost of the Overlord]] or beetles in [[Forest Ruins]], [[Darklight Wood]] or [[Commonlands]].)
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* '''Insects''': [[:Category:Spider|Spiders]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Spider&order_by=minLevel spider bestiary], [http://eq2.zam.com/db/moblist.html?level=2&classification=Arachnoid&order_by=minLevel arachnoid bestiary]), [[:Category:Beetle|beetles]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Beetle&order_by=minLevel bestiary]), [[:Category:Wasp|wasps]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Wasp&order_by=minLevel bestiary]), [[:Category:Bee|wasps]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Bee&order_by=minLevel bestiary]) and [[:Category:Scorpion|scorpions]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Scorpion&order_by=minLevel bestiary]). Examples include bixies on the Bixie Island in [[Tenebrous Tangle]], bees in [[Outpost of the Overlord]] or beetles in [[Forest Ruins]], [[Darklight Wood]] or [[Commonlands]].)
* '''Mystical''' creatures: manticores, cockatrice, displacer beasts, rust monsters and owlbears. Examples include rust monsters on the [[Butcherblock Mountains]] beach or duststingers in [[Commonlands]].)
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* '''Mystical''' creatures: [[:Category:Manticore|manticores]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Manticore&order_by=minLevel bestiary]), [[:Category:Cockatrice|cockatrice]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Cockatrice&order_by=minLevel bestiary]), displacer beasts ([http://eq2.zam.com/db/moblist.html?level=2&classification=Displacer+beast&order_by=minLevel bestiary]), [[:Category:Rust Monster|rust monsters]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Rust+monster&order_by=minLevel bestiary]) and [[:Category:Owlbear|owlbears]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Owlbear&order_by=minLevel bestiary]). Examples include rust monsters on the [[Butcherblock Mountains]] beach or duststingers in [[Commonlands]].)
* '''Reptiles''': chokidai and lizards. Examples include lizards or monitors in [[The Peat Bog]], [[Commonlands]] {{loc|113.62| -42.70| 54.95}} and {{loc|-37.86 |-46.47| 242.87}} or [[Antonica]].)
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* '''Reptiles''': [[:Category:Chokidai|chokidai]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Chokidai&order_by=minLevel bestiary]) and [[:Category:Lizard|lizards]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Lizard&order_by=minLevel bestiary]). Examples include lizards or monitors in [[The Peat Bog]], [[Commonlands]] {{loc|113.62| -42.70| 54.95}} and {{loc|-37.86 |-46.47| 242.87}} or [[Antonica]].)
* '''Rodents''': rats, armadillos, beavers and badgers. Examples include rats found in [[Thieves Way]], in [[Antonica]] near the Crater Pond, in [[Commonlands]] or [[The Peat Bog]].)
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* '''Rodents''': [[:Category:Rat|rats]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Rat&order_by=minLevel bestiary]), [[:Category:Armadillo|armadillos]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Armadillo&order_by=minLevel bestiary]), [[:Category:Beaver|beavers]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Beaver&order_by=minLevel bestiary]) and [[:Category:Badger|badgers]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Badger&order_by=minLevel bestiary]). Examples include rats found in [[Thieves Way]], in [[Antonica]] near the Crater Pond, in [[Commonlands]] or [[The Peat Bog]].)
* '''Simians''': apes, gorillas and monkeys. Examples include monkeys found in [[Maj'Dul]] near the Court of Coin or in [[Mystic Lake]].
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* '''Simians''': [[:Category:Gorilla|gorillas]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Ape&order_by=minLevel bestiary]) and [[:Category:Monkey|monkeys]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Monkey&order_by=minLevel bestiary]). Examples include monkeys found in [[Maj'Dul]] near the Court of Coin or in [[Mystic Lake]].
   
 
==Hints and tips==
 
==Hints and tips==

Revision as of 07:40, 2 March 2018

other resources
ZAM · EQ2U · Census xml
EverQuest 2 Quest Information
Journal Category Mission
Introduced LU105
Journal Level 5 (Tier 1)
Journal Difficulty Solo
Starting Zone see Starting the Quest below
How to Start Speak to Steward Aelin455, -21, 174 ) Copy in Qeynos Capitol District or Steward Kres in The City of Freeport-204, -57, 162 ) Copy
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

Notes

You can repeat the mission once per day. You may also delete the quest and wait approximately 10 minutes to be offered a new one.

Steps

The quest will ask you to capture 11 monsters, from one of the following categories, in an empty familiar cage that you receive from the Steward. Below are some suggestions for monsters that should update the quest, but these are not meant to be an exhaustive list.

Hints and tips

  • To capture a monster, you need to be hated by the encounter, but you must not kill the encounter before you have used the cage.
  • Heroic triple-up monsters or raid encounters may not be caged.
  • If caging a low level monster, you may want to engage the encounter with your autoattack turned off (or not wielding weapons), with an ability that does not deal damage.

See also

Rewards

EQU