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(Hints and tips: clarity that non-attackable NPCs cannot be tamed)
m (Bull Stegorachodon)
 
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==Notes==
 
==Notes==
You can repeat the mission once per day. You may also delete the quest and wait approximately 10 minutes to be offered a new one.
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'''ATTENTION:''' As of the last update (2020-03-09) some of the quest-creatures do not have the "quest-icon" in its name visible. By now bear-creatures without an icon can be captured, but mystical-creatures not.
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* You can only complete the mission once per day. If you have already completed the mission and need to wait until the next day, the Steward will reply with "I'll have more tasks for you tomorrow, <your name>."
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* You can delete the quest, then re-hail the Steward to receive a new random quest. For BoL content, cats, insects, and reptiles are ideal.
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*"Grey" creatures can give updates, too. To be in fight you can e.g. fear or root the mob (without damage...so have an eye on your trigger effects). For more possibilities see the Hint section below!
   
 
==Steps==
 
==Steps==
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The quest will ask you to capture 11 monsters/creatures/etc., from one of the following categories below, in an empty familiar cage that you will receive from the Steward. Below are some suggestions for monsters that should update the quest (this is not a complete list).
   
The quest will ask you to capture 11 monsters, from one of the following categories, in an empty familiar cage that you receive from the Steward. Below are some suggestions for monsters that should update the quest, but these are not meant to be an exhaustive list.
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* '''Amphibians''':
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** [[:Category:Turtle|Turtles]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Turtle&order_by=minLevel bestiary]) and [[:Category:Frog|frogs]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Frog&order_by=minLevel bestiary]).
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** ''Examples include [[A muck toad|muck toads]] in [[the Peat Bog]], [[A small sand tortoise|small sand tortoises]] in [[Outpost of the Overlord]], [[A terratrodder]] on the beach in [[Butcherblock Mountains]] and [[a korascian mudhopper|korascian mudhoppers]] in [[Vegarlson, the Earthen Badlands]].''
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* '''Aquatic''' creatures:
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**[[:Category:Crocodile|Crocodiles]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Crocodile&order_by=minLevel bestiary]) and [[:Category:Crab|crabs]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Crab&order_by=minLevel bestiary]).
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** ''Examples include [[A coastal crab|coastal crabs]] in [[Queen's Colony]] , [[A Nerius crab]] on the beach in [[Nektulos Forest]], [[A brine sifter|brine sifters]] in [[Sunken City]] and an adamantine karkata in Tranquil Sea.''
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** Note: while fish and octopus are classified as Aquatic in some listings (such as EQ2 Zam's Bestiary), they ''will not'' update the quest. Crocodiles don't belong here: they belong in Reptiles, but what can you do?
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* '''Bats''':
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** Creatures from the [[:Category:Bat|bat]] category ([http://eq2.zam.com/db/moblist.html?level=2&classification=Bat&order_by=minLevel bestiary]).
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**NOTE: [[Echobreath]] in [[Darklight Wood]] will not update the quest; named creatures are sometimes too powerful to be trapped in the cage.
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** ''Examples include''
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***{{Zone|the Caves}}: [[A stygian screecher|stygian screechers]], and [[A shale bat|shale bats]] (Shale bats in the Caves work if you can make them live long enough.)
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***{{Zone|The Enchanted Lands}}: {{Monster|a void shrieker}} {{loc|-104|0|-336}}
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***{{Zone|Nektulos Forest}}: {{Monster|a blood shriller}} {{loc|378 0 -552}}
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* '''Bears''':
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** Creatures from the [[:Category:Bear|bear]] category ([http://eq2.zam.com/db/moblist.html?level=2&classification=Bear&order_by=minLevel bestiary]).
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** ''Examples include''
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***{{Zone|Outpost of the Overlord}}: {{Monster|A wilderbear}}
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***{{Zone|Antonica}}: {{Monster|a giant kodiak}}
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***{{Zone|Enchanted Lands}}: {{Monster|a briarpaw|a briarpaw}} {{loc|74|-0|-96}}
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***{{Zone|Everfrost}}: {{Monster|a glacier bear}}
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***{{Zone|Oakmyst Forest}}: {{Monster|A bear cub (Oakmyst Forest)|a bear cub]]
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* '''Birds'''
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** [[:Category:Hawk|Hawks]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Hawk&order_by=minLevel bestiary]), [[:Category:Vulrich|vulrich]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Vulwretch&order_by=minLevel bestiary]) and [[:Category:Duck|ducks]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Duck&order_by=minLevel bestiary]).
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** ''Examples include''
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***{{Zone|Queen's Colony}}: {{Monster|A seaside falcon}}
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***{{Zone|the Commonlands}}: {{Monster|A carrion hawk}} {{loc|781|-59|-172}} or {{Monster|A giant vulrich}} {{loc|-1078|-49|-278}}
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***{{Zone|Eastern Wastes}}: Brownbeaks
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***{{Zone|Cobalt Scar}}: {{Monster|A forest avenger}}
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***{{Zone|Darklight Wood}}: {{Monster|A rotbeak}}
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***{{Zone|Moors of Ykesha}}: {{Monster|vile strider}} {{Loc|-467|-1073.97|1152}}
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***{{Zone|Plane of Magic}}: various Plumewit
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* '''Boars''':
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**This should be [[:Category:Pig|Pigs]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Pig&order_by=minLevel bestiary]) as no creatures with "boar" in the name will update this quest.
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**This quest is easily updated with pigs found in the following locations:
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***[[The Commonlands]] at [[The Crossroads]], there are 4 [[A pig (Antonica)]]s on 1 minute respawn timers
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***[[Antonica]] at [[Windstalker Village]] near the Spires there are 2 [[A Pig (The Commonlands)]]s on 1 minute respawn timers
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***[[Loping Plains]] in [[Village of Somborn]] there are 4 [[A sick pig]]s on 1 minute respawn timers
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** Also are the linked [[A swine|swines]] in [[Nektropos Castle]]. In Nektropos you will, however, have to zone out and back in repeatedly to obtain enough spawns for the 11 kills. Note that the single triple-up swine cannot be caged, and the [[Swine Lord]] will not update the quest; the encounter must be the version with 2 or 3 linked swine.
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** Pigs in [[Thundering Steppes]] and near the Freeport gates in [[The Commonlands]] cannot be provoked into combat and so will '''not''' update the quest.
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** [[everquest2:Bentor_the_Mighty|Bentor the Mighty]] in [[everquest2:New_Halas|New Halas]] does update the quest.
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* '''Bovids''':
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** [[:Category:Cow|Cows]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Cow&order_by=minLevel bestiary]), [[:Category:Deer|deer]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Deer&order_by=minLevel bestiary]), [[:Category:Sheep|sheep]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Sheep&order_by=minLevel bestiary]) and [[:Category:Camel|camels]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Camel&order_by=minLevel bestiary]).
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** ''Examples include [[A thicket deer|thicket deer]] in [[Enchanted Lands]], [[A grove deer|grove deer]] in [[Queen's Colony]], [[A mature antelope]] in [[The Thundering Steppes]] and [[A mith deer|mith deer]] in [[the Commonlands]], a backwood stag or backwood doe in Cobalt Scar.''
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* '''Canines''':
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** [[:Category:Wolf|Wolves]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Wolf&order_by=minLevel bestiary]) and [[:Category:Hyena|hyenas]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Hyena&order_by=minLevel bestiary]).
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** ''Examples include''
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***{{Zone|Antonica}}: {{Monster|a timber wolf}}
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***{{Zone|The Commonlands}}: {{Monster|A carrion hound}} {{loc|-978, -47, -190}}
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* '''Cats''':
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** [[:Category:Lion|Lions]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Lion&order_by=minLevel lion bestiary], [http://eq2.zam.com/db/moblist.html?level=2&classification=Lioness&order_by=minLevel lioness bestiary]), [[:Category:Tiger|tigers]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Tiger&order_by=minLevel bestiary]), [[:Category:Leopard|leopards]], most [[:Category:Sabertooth|sabretooths]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Great_cat&order_by=minLevel great cat bestiary], [http://eq2.zam.com/db/moblist.html?level=2&classification=Sabretooth&order_by=minLevel sabretooth bestiary]) and [[:Category:Cat|cats]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Domesticated+cat&order_by=minLevel bestiary]).
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** ''Examples include''
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***{{Zone|The Commonlands}}: {{Monster|a savanna lion}}/{{Monster|a savanna lioness}} {{loc|685|-47|-361}}
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***{{Zone|The Thundering Steppes}}: {{Monster|a highland stalker}}/{{Monster|a highland lion cub}} {{loc|1036|-2|20}}
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***{{Zone|Everfrost}}: {{Monster|a snow leopard}} {{loc|-315|-4|-283}} (middle area, might be hard to find 11 at once)
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***{{Zone|Plane of Magic}}: {{Monster|Shadowed stelecat}}s
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***{{Zone|Wracklands}}: {{Monster|a composed cheetah}} {{loc|388.34 0.05 89.28}}
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* '''Dire''' creatures:
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** [[:Category:Raptor|Raptors]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Raptor&order_by=minLevel bestiary]), some sabretooths in Return of Kunark zones, dire bears ([http://eq2.zam.com/db/moblist.html?level=2&classification=Direbear&order_by=minLevel bestiary]), dire wolves ([http://eq2.zam.com/db/moblist.html?level=2&classification=Direwolf&order_by=minLevel direwolf bestiary], [http://eq2.zam.com/db/moblist.html?level=2&classification=Dire_wolf&order_by=minLevel dire wolf bestiary]), [[:Category:Brute|brutes]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Brute&order_by=minLevel bestiary]), stags ([http://eq2.zam.com/db/moblist.html?level=2&classification=Stag&order_by=minLevel bestiary]) and [[:Category:Yeti|yeti]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Yeti&order_by=minLevel bestiary]).
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** ''Examples include''
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***{{Zone|Outpost of the Overlord}}: {{Monster|a cow elk}}
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***{{Zone|Commonlands}}: {{Monster|a black wolf}} {{Loc|-449|-47|-714}}
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***{{Zone|Kunzar Jungle}}: {{Monster|a Quatcha}} (Brutes)are right near the Druid Ring, but oddly, the nearby {{Monster|a trakanasaur|trakanasaurs}} (should qualify as Raptor) do not update the quest''
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* '''Drakes''':
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** [[:Category:Drake|Drakes]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Drake&order_by=minLevel bestiary]), [[:Category:Drakota|drakota]] and [[:Category:Fae Drake|fae drakes]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Fae+drake&order_by=minLevel bestiary]).
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** ''Examples include:''
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***{{Zone|Greater Faydark}}: {{Monster|Underwood fae drake|underwood fae drakes}}
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***{{Zone|Darklight Wood}}: {{Monster|a Nerian drake}}
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***{{Zone|Vesspyr Isles}}: {{Monster|a Wayward etherwing}} on the center island "[[Falinpol]]" on the surrounding wall, [[an Awakened zealot]] around the [[Droumlunds]]
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* '''Enchanted''' creatures:
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** [[:Category:Hellhound|Hellhounds]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Hellhound&order_by=minLevel bestiary]), [[:Category:Flying Snake|flying snakes]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Flying+snake&order_by=minLevel bestiary]) and [[:Category:Khoalrat|khoalrat]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Khoalrat&order_by=minLevel bestiary]).
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** ''Examples include
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***{{Zone|Antonica}}: {{Monster|A pond glider|pond gliders}} at [[Crater Pond]]
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***{{Zone|Tenebrous Tangle}}: {{Monster|A swoop serpent|swoop serpents}}
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***{{Zone|Enchanted Lands}}: {{Monster|A feral lasher|feral lashers}} at {{loc|417|4|-266}}
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***{{Zone|Rivervale}}: {{Monster|A blightrat|blightrats}}
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***{{Zone|Plane of Magic}}: {{Monster|Diamondwing Volaserpent}} and {{Monster|Myst river eel}}s in [[Esoterra Gardens]]
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**Warning! The {{Monster|A cave serpent|cave serpents}} in {{Zone|The Caves}}, {{Monster|A quetzanek}} in {{Zone|Nektulos Forest}}, {{Monster|A blighted water skater}}, {{Monster|A mireworm}} in {{Zone|Runnyeye}}, {{Monster|A young sewage viper}} in {{Zone|Edgewater Drains}} and the mystail rats in {{Zone|Oakmyst Forest}} don't count as Enchanted creatures, even though the first five use the flying snake and the last uses the khoalrat model.
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* '''Insects''':
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** [[:Category:Spider|Spiders]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Arachnoid&order_by=minLevel arachnoid bestiary]), [[:Category:Beetle|beetles]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Beetle&order_by=minLevel bestiary]), [[:Category:Dragonfly|dragonflies]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Dragonfly&order_by=minLevel bestiary]), [[:Category:Wasp|wasps]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Wasp&order_by=minLevel bestiary]), [[:Category:Bee|bees]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Bee&order_by=minLevel bestiary]) and [[:Category:Scorpion|scorpions]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Scorpion&order_by=minLevel bestiary]).
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** Note: bixies will ''not'' update the quest.
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** ''Examples include
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***{{Zone|The Graveyard}}: {{Monster|a small spider}} {{Loc|-62|-11|107}} at Bell-ZoneIn from Freeport, {{Monster|a wooly spider}} {{Loc|-62|-11|107}} at Bell-ZoneIn from Freeport
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***{{Zone|the Commonlands}}: {{Monster|a stone beetle}}
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***{{Zone|Enchanted Lands}}: {{Monster|An unruly impaler}}
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***{{Zone|the Feerrott}}: damselflies and Deathwings
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***{{Zone|Detroxxulous, the Plaguelands}}: {{Monster|a rot crawler}} and {{Monster|an arachnae infestor}}, Pox Swarm and Scavian Swarm
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***{{Zone|Zone|Lavastorm}}: {{Monster|A smoldering king crab}} under the docks (Crabs are insects!? but diseased malarians are not? That's EQ2 logic for you!).
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***{{Zone|Tenebrous Tangle}}: {{Monster|A tanglefly}}, {{Monster|An ethereal yellow jacket}}
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***{{Zone|The Blinding}}: All insects near Seru/AC zone (the epic x3 lightcrawler will not update)
   
* '''Amphibians''': [[:Category:Turtle|turtles]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Turtle&order_by=minLevel bestiary]) and [[:Category:Frog|frogs]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Frog&order_by=minLevel bestiary]). Examples include [[A muck toad|muck toads]] in the [[The Peat Bog|Peat Bog]] or [[A small sand tortoise|small sand tortoises]] in [[Outpost of the Overlord]].
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* '''Mystical''':
* '''Aquatic''' creatures: [[:Category:Crocodile|crocodiles]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Crocodile&order_by=minLevel bestiary]) and [[:Category:Crab|crabs]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Crab&order_by=minLevel bestiary]). Examples include [[A coastal crab|coastal crabs]] in [[Queen's Colony]] and [[A brine sifter|brine sifters]] in [[Sunken City]].
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** [[:Category:Manticore|Manticores]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Manticore&order_by=minLevel bestiary]), [[:Category:Cockatrice|cockatrice]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Cockatrice&order_by=minLevel bestiary]), [[:Category:Abomination|abominations]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Monstrous&order_by=minLevel bestiary]), displacer beasts ([http://eq2.zam.com/db/moblist.html?level=2&classification=Displacer+beast&order_by=minLevel bestiary]), [[:Category:Rust Monster|rust monsters]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Rust+monster&order_by=minLevel bestiary]) and [[:Category:Owlbear|owlbears]]([http://eq2.zam.com/db/moblist.html?level=2&classification=Owlbear&order_by=minLevel bestiary]).
* '''Bats''': creatures from the [[:Category:Bat|bat]] category ([http://eq2.zam.com/db/moblist.html?level=2&classification=Bat&order_by=minLevel bestiary]). Examples include [[A stygian screecher|stygian screechers]] in [[Darklight Wood]] or [[A shale bat|shale bats]] in the [[The Caves|Caves]].
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** ''Examples include
* '''Bears''': creatures from the [[:Category:Bear|bear]] category ([http://eq2.zam.com/db/moblist.html?level=2&classification=Bear&order_by=minLevel bestiary]). Examples include [[A briarpaw|briarpaws]] in [[Enchanted Lands]], [[A giant kodiak|giant kodiaks]] in [[Antonica]], [[A glacier bear|glacier bears]] in [[Everfrost]], [[A wilderbear|wilderbears]] in [[Outpost of the Overlord]] or [[A bear cub (Oakmyst Forest)|bear cubs]] in [[Oakmyst Forest]].
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***{{Zone|the Commonlands}}: {{Monster|a duststinger}} {{loc|-900|-80|-600}}
* '''Birds''': [[:Category:Hawk|hawks]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Hawk&order_by=minLevel bestiary]), [[:Category:Vulrich|vulrich]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Vulwretch&order_by=minLevel bestiary]) and [[:Category:Duck|ducks]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Duck&order_by=minLevel bestiary]). Examples include [[A seaside falcon|seaside falcons]] in [[Queen's Colony]] and [[A giant vulrich|giant vulrich]] in the [[The Commonlands|Commonlands]].
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***{{Zone|Nektulos Forest}}: {{monster|an ash owlbear}} {{loc|-564|38|124}}
* '''Boars''': [[:Category:Pig|pigs]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Pig&order_by=minLevel bestiary]) and [[:Category:Boar|hellboars]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Hellboar&order_by=minLevel bestiary]). Note that boarfiends ''will not'' update the quest. There are very few spawn locations for boars, so you may want to consider deleting the quest and requesting a new one in ten minutes. Examples include [[A swine|swines]] (not the [[Swine Lord]]) in [[Nektropos Castle]], but you will have to zone out and back repeatedly in to obtain enough spawns for the 11 kills.
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***{{Zone|Butcherblock Mountains}}: [[A rustfiend|rustfiends]] on the beach
** Pigs also spawn in Thundering Steppes (Thundermist Village), and in Commonlands (Crossroads). These pigs have bags above their heads, but unfortunately you cannot capture them. Hopefully this will be corrected!
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***{{Zone|Enchanted Lands}}: {{Monster|a ferocious lasher}} {{loc|395|2|-253}}
* '''Bovids''': [[:Category:Cow|cows]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Cow&order_by=minLevel bestiary]), [[:Category:Deer|deer]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Deer&order_by=minLevel bestiary]), [[:Category:Sheep|sheep]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Sheep&order_by=minLevel bestiary]) and [[:Category:Camel|camels]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Camel&order_by=minLevel bestiary]). Examples include [[A thicket deer|thicket deer]] in [[Enchanted Lands]], [[A grove deer|grove deer]] in [[Queen's Colony]] and [[A mith deer|mith deer]] in the [[The Commonlands|Commonlands]].
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***{{Zone|The Stonebrunt Highlands}}: fearstalkers
* '''Canines''': [[:Category:Wolf|wolves]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Wolf&order_by=minLevel bestiary]) and [[:Category:Hyena|hyenas]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Hyena&order_by=minLevel bestiary]). Examples include [[A timber wolf|timber wolves]] in [[Antonica]] and [[A carrion hound|carrion hounds]] in the [[The Commonlands|Commonlands]].
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***{{Zone|The Feerrott}}: [[A sattar abomination|sattar abominations]], [[A thule sattar|thule sattar]] (The named sattar doesn't update the quest).
* '''Cats''': [[:Category:Lion|lions]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Lion&order_by=minLevel lion bestiary], [http://eq2.zam.com/db/moblist.html?level=2&classification=Lioness&order_by=minLevel lioness bestiary]), [[:Category:Tiger|tigers]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Tiger&order_by=minLevel bestiary]), [[:Category:Leopard|leopards]], [[:Category:Sabertooth|sabertooths]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Great_cat&order_by=minLevel bestiary]) and [[:Category:Cat|cats]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Domesticated+cat&order_by=minLevel bestiary]). Examples include [[Shadowed stelecat|shadowed stelecats]] in [[Plane of Magic]] and [[A savanna lion|savanna lions]] in the [[The Commonlands|Commonlands]].
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***{{Zone|Plane of Magic}}: {{Monster|Plumewit}}s and {{Monster|stalking stoneripper}}s
* '''Dire''' creatures: [[:Category:Raptor|raptors]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Raptor&order_by=minLevel bestiary]), sabretooths ([http://eq2.zam.com/db/moblist.html?level=2&classification=Sabretooth&order_by=minLevel bestiary]), dire bears ([http://eq2.zam.com/db/moblist.html?level=2&classification=Direbear&order_by=minLevel bestiary]), dire wolves ([http://eq2.zam.com/db/moblist.html?level=2&classification=Direwolf&order_by=minLevel direwolf bestiary], [http://eq2.zam.com/db/moblist.html?level=2&classification=Dire_wolf&order_by=minLevel dire wolf bestiary]), [[:Category:Brute|brutes]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Brute&order_by=minLevel bestiary]) and [[:Category:Yeti|yeti]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Yeti&order_by=minLevel bestiary]). Examples include [[A black wolf|black wolves]] in [[Commonlands]].
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* '''Reptiles''':
* '''Drakes''': [[:Category:Drake|drakes]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Drake&order_by=minLevel bestiary]) and [[:Category:Fae Drake|fae drakes]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Fae+drake&order_by=minLevel bestiary]). Note that drakota ''will not'' update the quest, even if their name or appearence may indicate they would be drakes. The quest cannot be completed on the Fallen Gate server until the Echoes of Faydwer expansion is enabled. Examples include [[Underwood fae drake|underwood fae drakes]] in [[Greater Faydark]].
+
** [[:Category:Chokidai|Chokidai]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Chokidai&order_by=minLevel bestiary]),[[:Category:Basilisk|basilisks]], and [[:Category:Lizard|lizards]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Lizard&order_by=minLevel bestiary]).
* '''Enchanted''' creatures: [[:Category:Hellhound|hellhounds]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Hellhound&order_by=minLevel bestiary]), [[:Category:Flying Snake|flying snakes]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Flying+snake&order_by=minLevel bestiary]) and [[:Category:Khoalrat|khoalrat]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Khoalrat&order_by=minLevel bestiary]). Examples include [[A blightrat|blightrats]] in [[Rivervale]], [[A pond glider|pond gliders]] at [[Crater Pond]] in [[Antonica]] and [[A feral lasher|feral lashers]] in [[Enchanted Lands]].)
+
** ''Examples include:''
* '''Insects''': [[:Category:Spider|Spiders]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Spider&order_by=minLevel spider bestiary], [http://eq2.zam.com/db/moblist.html?level=2&classification=Arachnoid&order_by=minLevel arachnoid bestiary]), [[:Category:Beetle|beetles]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Beetle&order_by=minLevel bestiary]), [[:Category:Wasp|wasps]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Wasp&order_by=minLevel bestiary]), [[:Category:Bee|bees]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Bee&order_by=minLevel bestiary]) and [[:Category:Scorpion|scorpions]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Scorpion&order_by=minLevel bestiary]). Examples include [[A worker bee|worker bees]] in [[Outpost of the Overlord]] and [[A stone beetle (Commonlands)|stone beetles]] in the [[The Commonlands|Commonlands]].)
+
***{{Zone|Antonica}}: {{Monster|A beaded lizard|beaded lizards}} and {{Monster|A thicket lizard|thicket lizards}} near {{POI|the Tower of the Oracles}}
* '''Mystical''' creatures: [[:Category:Manticore|manticores]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Manticore&order_by=minLevel bestiary]), [[:Category:Cockatrice|cockatrice]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Cockatrice&order_by=minLevel bestiary]), displacer beasts ([http://eq2.zam.com/db/moblist.html?level=2&classification=Displacer+beast&order_by=minLevel bestiary]), [[:Category:Rust Monster|rust monsters]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Rust+monster&order_by=minLevel bestiary]) and [[:Category:Owlbear|owlbears]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Owlbear&order_by=minLevel bestiary]). Examples include [[A rustfiend|rustfiends]] on the [[Butcherblock Mountains]] beach or [[A duststinger|duststingers]] in the [[The Commonlands|Commonlands]].)
+
***{{Zone|the Commonlands}}: {{Monster|A monitor lizard|monitor lizards}} {{Loc|-593|-45|11}}
* '''Reptiles''': [[:Category:Chokidai|chokidai]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Chokidai&order_by=minLevel bestiary]) and [[:Category:Lizard|lizards]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Lizard&order_by=minLevel bestiary]). Examples include [[A beaded lizard|beaded lizards]] and [[A thicket lizard|thicket lizards]] in [[Antonica]] near the [[The Tower of the Oracles|Oracle Tower]] and [[A monitor lizard|monitor lizards]] in the [[The Commonlands|Commonlands]].
+
***{{Zone|Doomfire, the Burning Lands}}: {{Monster|a fiery basilisk}}
* '''Rodents''': [[:Category:Rat|rats]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Rat&order_by=minLevel bestiary]), [[:Category:Armadillo|armadillos]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Armadillo&order_by=minLevel bestiary]), [[:Category:Beaver|beavers]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Beaver&order_by=minLevel bestiary]) and [[:Category:Badger|badgers]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Badger&order_by=minLevel bestiary]). Examples include [[A puny scavenger|puny scavengers]] in the [[The Peat Bog|Peat Bog]] and [[A banded armadillo|banded armadillo]] in the [[The Commonlands|Commonlands]].
+
***{{Zone|The Blinding}}: {{Monster|rockhopper}}
* '''Simians''': [[:Category:Gorilla|gorillas]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Ape&order_by=minLevel bestiary]) and [[:Category:Monkey|monkeys]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Monkey&order_by=minLevel bestiary]). Examples include [[A monkey|monkeys]] found in [[Maj'Dul]] near the Court of Coin or [[A shrine scavenger|shrine scavengers]] in the [[The Mystic Lake|Mystic Lake]].
+
* '''Rodents''':
  +
** [[:Category:Rat|Rats]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Rat&order_by=minLevel bestiary]), [[:Category:Molerat|mole rats]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Mole+rat&order_by=minLevel bestiary]), [[:Category:Armadillo|armadillos]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Armadillo&order_by=minLevel bestiary]), scavenging and [[cross greatmole]]s in POM work as well,
  +
**[[:Category:Beaver|beavers]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Beaver&order_by=minLevel bestiary]) and [[:Category:Badger|badgers]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Badger&order_by=minLevel bestiary]).
  +
** ''Examples include [[A puny scavenger|puny scavengers]] in [[the Peat Bog]] or in [[the Commonlands]]: [[A banded armadillo|banded armadillo]], {{Monster|a scrub rat}} (around {{Loc|-1308|-60|508}}), cross greatmoles in Plane of Magic .''
  +
* '''Simians''':
  +
** [[:Category:Gorilla|Gorillas]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Ape&order_by=minLevel bestiary]) and [[:Category:Monkey|monkeys]] ([http://eq2.zam.com/db/moblist.html?level=2&classification=Monkey&order_by=minLevel bestiary]).
  +
** ''Examples include [[A monkey|monkeys]] found in [[Maj'Dul]] in the courtyard of [[the Golden Scepter]] and [[A shrine scavenger|shrine scavengers]] in [[the Mystic Lake]] as well as [[Pakiat Siamang]] (e.g. {{Monster|infant pakiat siamang}} @ {{Loc|-869|131|-350}}) in {{Zone|Plane of Magic|}}''.
   
 
==Hints and tips==
 
==Hints and tips==
   
 
* To capture a monster, you need to be hated by the encounter, but you must not kill the encounter before you have used the cage.
 
* To capture a monster, you need to be hated by the encounter, but you must not kill the encounter before you have used the cage.
* Heroic triple-up monsters, raid encounters and non-attackable NPCs (such as the pigs in [[Windstalker Village]]) may not be caged. Some of these monsters may nevertheless display the quest icon (sack) on their names.
+
* Many heroic encounters, raid encounters and non-attackable NPCs may not be caged. Some of these monsters may nevertheless display the quest icon (sack) on their names.
* If caging a low level monster, you may want to engage the encounter with your autoattack turned off (or not wielding weapons), with an ability that does not deal damage.
+
* If caging a low level monster, you may want to engage the encounter with your auto attack turned off (or not wielding weapons), with an ability that does not deal damage such as:
  +
**Assassin: {{Spell|Caltrops}} , {{Spell|Cheap Shot}} and {{Spell|Torture}} for less cool down wait time.
  +
**Beastlord: {{Spell|Vine Net}} and {{Spell|Cheap Shot}} for less cool down wait time.
  +
**Berserker: {{Spell|Mock}}
  +
**Brigand: {{Spell|Mug}} and {{Spell|Cheap Shot}} for less cool down wait time.
  +
**Bruiser: (Please add info)
  +
**Channeler: {{Spell|Interfering Noise}}, {{Spell|Channeled Confusion}}
  +
**Coercer: {{Spell|Mesmerize}}, {{Spell|Obliterated Psyche}}
  +
**Conjuror: {{Spell|Quicksand}}
  +
**Defiler: {{Spell|Atrophy}}, {{Spell|Abomination}}
  +
**Dirge: {{Spell|Disheartening Descant}}, {{Spell|Cheap Shot}}, {{Spell|Verlien's Keen of Despair}}
  +
**Fury: {{Spell|Karana's Hold}}
  +
**Guardian: {{Spell|Provoke}}
  +
**Illusionist: {{Spell|Lockdown}}
  +
**Inquisitor: {{Spell|Condemn}}
  +
**Monk: {{Spell|Evade Check}}, {{Spell|Rescue}}, {{Spell|Peel}}
  +
**Mystic: {{Spell|Haze}} and {{Spell|Deteriorate}} for less cool down wait time.
  +
**Necromancer: {{Spell|Chains of Torment}}
  +
**Paladin: {{Spell|Goading Gesture}}
  +
**Ranger: {{Spell|Stalk|}}, {{Spell|Ensnare}}, {{Spell|Evade}}, {{Spell|Snipe}} and {{Spell|Cheap Shot}}
  +
**Shadowknight: {{Spell|Siphon Strength}}, {{Spell|Blasphemy}}
  +
**Swashbuckler: {{Spell|Tease}} and {{Spell|Cheap Shot}} for less cool down wait time.
  +
**Templar: {{Spell|Rebuke}}
  +
**Troubador: {{Spell|Disheartening Descant}}
  +
**Warden: {{Spell|Root}} and {{Spell|Snare}}
  +
**Warlock: {{Spell|Netherous Bind}} and {{Spell|Skeletal Grasp}}
  +
**Wizard: {{Spell|Shackle}}
   
==See also==
+
If you are Max Level, (110 currently) You can mentor to 10-20 and still have over a million HP. even lvl 80's wont be able to hurt you. just walk up and let them aggro and snag them.
   
* The classification of animals to be caged is the same as used for the Beastlord and Channeler classes, so you may find the [[Beastlord Warders|beastlord warders]] page and the [[The Construct (Channeler)|channeler construct]] pages helpful. Similarly, the [https://eq2wire.com/beastlord-warders/|EQ2Wire’s Guide to Beastlord Warders] may be useful. Monsters can be searched by classification on the [http://eq2.zam.com/db/moblist.html?1|EQ2 ZAM Bestiary].
+
Most of the familiars (fabled and ethereal) have some damage proc, so it's better to unsummon your familiar (if you have any) and remove all damage proc items from your gear before you start caging creatures. Fighter classes that have [[Planar Mastery: Fighter]] should unequip it to take the damage effect off of most taunts and detaunts.
  +
  +
An alternative is to engage them from range - most procs are limited range, so if the mob is too far away, they won't be hit. Most of the spells mentioned have a decent range, and the cage spell may cast well before it loses its red shading.
  +
  +
If you unsummon your familiar, don't forget to re-summon before Examining the new one, or you won't get the option to give XP to your current familiar.
  +
  +
==See also==
  +
* The classification of animals to be caged is the same as used for the Beastlord and Channeler classes, so you may find the [[Beastlord Warders|beastlord warders]] page and the [[The Construct (Channeler)|channeler construct]] pages helpful. Similarly, the [https://eq2wire.com/beastlord-warders/ EQ2Wire’s Guide to Beastlord Warders] may be useful. Monsters can be searched by classification on the [http://eq2.zam.com/db/moblist.html?1 EQ2 ZAM Bestiary].
   
 
==Rewards==
 
==Rewards==
*[[Familiar Cage (no-trade) (Version 3)|Familiar Cage]]
+
*[[Familiar Cage (no-trade) (Version 3)|Familiar Cage]] x2
  +
  +
{| style="border-collapse:collapse;background:white;" cellpadding=5px align=left width=70%
  +
|+ Confirmed random familiar crate awards
  +
|- style="font-weight:bold; text-align:center;"
  +
!
  +
! width=35% style=" border:1px solid gray;"|Season 7
  +
! width=35% style=" border:1px solid gray;"|Season 6
  +
|-
  +
| style="border:1px solid gray;"|'''Treasured (blue)'''
  +
| style="border:1px solid gray;"|[[Ancient Ripper]]<br>[[Bixel Grub]]<br>[[Bull Stegorachodon]]<br>[[Doomfire Spark]]<br>[[Golden Treeglider]]<br>[[Stoneclaw Basilisk]]
  +
| style="border:1px solid gray;"|[[Obol Sludgeling]]<br>[[Red Barn Owl]]<br>[[Skeletal Cobra]]<br>[[Spiritual Protector]]<br>[[Spotted Leopard]]<br>[[Stone of Gygax]]
  +
|-
  +
| style="border:1px solid gray;"|'''Legendary (yellow)'''
  +
| style="border:1px solid gray;"|[[Lingering Raider]]<br>[[Sootpaw Direbear]]<br>[[Spectral Chokidai]]<br>[[Ticking Arachnid]]
  +
| style="border:1px solid gray;"|[[Innovative Scanner]]<br>[[Pox Incarnate]]<br>[[Rotting Bullgore]]<br>[[Rotting Macaw]]
  +
|-
  +
| style="border:1px solid gray;"|'''Fabled (purple)'''
  +
| style="border:1px solid gray;"|[[Eroding Wind]]<br>[[Failed Mutation]]<br>
  +
| style="border:1px solid gray;"|[[D-Twenty]]<br>[[Fire Quacker]]<br>[[Remnant of Tartan]]
  +
|-
  +
| style="border: none; background: none;"|<br>
  +
|}
  +
  +
  +
   
 
{{Eq2u|article=beastlord-warders|info=Information about the warders}}
 
{{Eq2u|article=beastlord-warders|info=Information about the warders}}
  +
{{eq2traders|http://eq2.eqtraders.com/articles/article_page.php?article=q385&menustr=060000000000}}

Latest revision as of 14:17, July 21, 2020

other resources
ZAM · EQ2U · Census xml
EverQuest 2 Quest Information
Journal Category Mission
Journal Level 5 (Tier 1)
Journal Difficulty Solo
Starting Zone see Starting the Quest below
How to Start Speak to Steward Aelin ( 455, -21, 174 ) /waypoint 455, -21, 174 in Qeynos Capitol District or Steward Kres in The City of Freeport ( -204, -57, 162 ) /waypoint -204, -57, 162
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

NotesEdit

ATTENTION: As of the last update (2020-03-09) some of the quest-creatures do not have the "quest-icon" in its name visible. By now bear-creatures without an icon can be captured, but mystical-creatures not.

  • You can only complete the mission once per day. If you have already completed the mission and need to wait until the next day, the Steward will reply with "I'll have more tasks for you tomorrow, <your name>."
  • You can delete the quest, then re-hail the Steward to receive a new random quest. For BoL content, cats, insects, and reptiles are ideal.
  • "Grey" creatures can give updates, too. To be in fight you can e.g. fear or root the mob (without damage...so have an eye on your trigger effects). For more possibilities see the Hint section below!

StepsEdit

The quest will ask you to capture 11 monsters/creatures/etc., from one of the following categories below, in an empty familiar cage that you will receive from the Steward. Below are some suggestions for monsters that should update the quest (this is not a complete list).

Hints and tipsEdit

If you are Max Level, (110 currently) You can mentor to 10-20 and still have over a million HP. even lvl 80's wont be able to hurt you. just walk up and let them aggro and snag them.

Most of the familiars (fabled and ethereal) have some damage proc, so it's better to unsummon your familiar (if you have any) and remove all damage proc items from your gear before you start caging creatures. Fighter classes that have Planar Mastery: Fighter should unequip it to take the damage effect off of most taunts and detaunts.

An alternative is to engage them from range - most procs are limited range, so if the mob is too far away, they won't be hit. Most of the spells mentioned have a decent range, and the cage spell may cast well before it loses its red shading.

If you unsummon your familiar, don't forget to re-summon before Examining the new one, or you won't get the option to give XP to your current familiar.

See alsoEdit

RewardsEdit

Confirmed random familiar crate awards
Season 7 Season 6
Treasured (blue) Ancient Ripper
Bixel Grub
Bull Stegorachodon
Doomfire Spark
Golden Treeglider
Stoneclaw Basilisk
Obol Sludgeling
Red Barn Owl
Skeletal Cobra
Spiritual Protector
Spotted Leopard
Stone of Gygax
Legendary (yellow) Lingering Raider
Sootpaw Direbear
Spectral Chokidai
Ticking Arachnid
Innovative Scanner
Pox Incarnate
Rotting Bullgore
Rotting Macaw
Fabled (purple) Eroding Wind
Failed Mutation
D-Twenty
Fire Quacker
Remnant of Tartan



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