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EverQuest 2 Quest Information
Journal Category Mission
Journal Level 5 (Tier 1)
Journal Difficulty Solo
Starting Zone see Starting the Quest below
How to Start Speak to Steward Aelin ( 455, -21, 174 ) /waypoint 455, -21, 174 in Qeynos Capitol District or Steward Kres in The City of Freeport ( -204, -57, 162 ) /waypoint -204, -57, 162
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What does this information mean?

NotesEdit

ATTENTION: As of the last update (2020-03-09) some of the quest-creatures do not have the "quest-icon" in its name visible. By now bear-creatures without an icon can be captured, but mystical-creatures not.

  • You can only complete the mission once per day. If you have already completed the mission and need to wait until the next day, the Steward will reply with "I'll have more tasks for you tomorrow, <your name>."
  • You can delete the quest, then re-hail the Steward to receive a new random quest. For BoL content, cats, insects, and reptiles are ideal.
  • "Grey" creatures can give updates, too. To be in fight you can e.g. fear or root the mob (without damage...so have an eye on your trigger effects). For more possibilities see the Hint section below!

StepsEdit

The quest will ask you to capture 11 monsters/creatures/etc., from one of the following categories below, in an empty familiar cage that you will receive from the Steward. Below are some suggestions for monsters that should update the quest (this is not a complete list).

Hints and tipsEdit

If you are Max Level, (110 currently) You can mentor to 10-20 and still have over a million HP. even lvl 80's wont be able to hurt you. just walk up and let them aggro and snag them.

Most of the familiars (fabled and ethereal) have some damage proc, so it's better to unsummon your familiar (if you have any) and remove all damage proc items from your gear before you start caging creatures. Fighter classes that have Planar Mastery: Fighter should unequip it to take the damage effect off of most taunts and detaunts.

An alternative is to engage them from range - most procs are limited range, so if the mob is too far away, they won't be hit. Most of the spells mentioned have a decent range, and the cage spell may cast well before it loses its red shading.

If you unsummon your familiar, don't forget to re-summon before Examining the new one, or you won't get the option to give XP to your current familiar.

See alsoEdit

RewardsEdit

Confirmed random familiar crate awards
Season 7 Season 6
Treasured (blue) Ancient Ripper
Bixel Grub
Bull Stegorachadon
Doomfire Spark
Golden Treeglider
Stoneclaw Basilisk
Obol Sludgeling
Red Barn Owl
Skeletal Cobra
Spiritual Protector
Spotted Leopard
Stone of Gygax
Legendary (yellow) Lingering Raider
Sootpaw Direbear
Spectral Chokidai
Ticking Arachnid
Innovative Scanner
Pox Incarnate
Rotting Bullgore
Rotting Macaw
Fabled (purple) Eroding Wind
D-Twenty
Fire Quacker
Remnant of Tartan



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