EverQuest 2 Wiki
Line 21: Line 21:
 
#Once inside hail the freeport trooper at the counter. Tell him 'Here you go' when he asks for a pass. The militia troopers will all remain non-agro at this time.
 
#Once inside hail the freeport trooper at the counter. Tell him 'Here you go' when he asks for a pass. The militia troopers will all remain non-agro at this time.
 
#Take the door to the the northeast, which leads upstairs. Take note of the palm tree on the upstairs foyer and proceed into the bunk room.
 
#Take the door to the the northeast, which leads upstairs. Take note of the palm tree on the upstairs foyer and proceed into the bunk room.
#Behind the bookcases there is an even-level, single up arrow Militia Captain. HAIL the Militia Captain (note his default double click action will be to attack and the whole zone will turn on you without an update). If you pick the right answer you get the update without any fighting involved. If you pick the wrong answer the captain will turn on you ANYWAY and begin a 15 minute timer to both survive and find a way out of the zone. At this point the entire zone will be agro and the front door of the zone is barred.
+
#Behind the bookcases there is an even-level, single up arrow Militia Captain. HAIL the Militia Captain (note his default double click action will be to attack and the whole zone will turn on you without an update). If you pick the right answer, which is "Let's just wait a minute", you get the update without any fighting involved. If you pick the wrong answer the captain will turn on you ANYWAY and begin a 15 minute timer to both survive and find a way out of the zone. At this point the entire zone will be agro and the front door of the zone is barred.
 
#Proceed to the previously mentioned palm tree. Either double click, right click activate, or default action key to climb up the tree and out of the zone.
 
#Proceed to the previously mentioned palm tree. Either double click, right click activate, or default action key to climb up the tree and out of the zone.
 
#Return to [[Gil McMartin]]
 
#Return to [[Gil McMartin]]

Revision as of 14:22, 7 January 2008

45px-Circle-question-red If you have a moment, please copy (Ctrl-C) the following line:
{{by|Solo Quests|Zone}}{{CatAZ}}
and follow this redlink, paste (Ctrl-V) it in the edit window and hit Save page. Thanks!
other resources
ZAM · EQ2U · Census xml
EverQuest 2 Quest Information
Journal Category Betrayal
Introduced Shattered Lands
Journal Level 1 (Tier 1)
Journal Difficulty Solo
Starting Zone Commonlands more
How to Start The quest starts by speaking with Gil McMartin
part of: Freeport Sabotage Quest Timeline
Preceded by:
none
Followed by:
none
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?

Steps

  1. Make your way to South Freeport via one of several routes:
    • Head to The Graveyard entrance from the Commonlands loc(-1305, -78, -278). From there take the newly excavated entrance to Longshadow Alley loc(-125, -17, 73). Immediately enter the Thieves' Way. Once in the Thieves' Way head East to the room with the menders union Local 858. Take the door on the southeast. This room gives access to the Four main freeport zones, South Freeport loc(-111, 0, 104).
    • Another way into the city for level 70 players is use the bell on the commonlands dock, go to Scale Yard (or any other zone that connects to South Freeport), then to South Freeport.
  2. Enter South Freeport just south of The Freeport Block and Tackle.
  3. Head west up the stairs (lower level betrayers use caution there is a lvl 45 epic guard that roams this staircase, wait for him to path out of harms way before ascending the stairs).
  4. Directly north of the top of the staircase there is a building with a basement entrance, The Militia Recruiting Center, that should be clickable. Enter here.
  5. Once inside hail the freeport trooper at the counter. Tell him 'Here you go' when he asks for a pass. The militia troopers will all remain non-agro at this time.
  6. Take the door to the the northeast, which leads upstairs. Take note of the palm tree on the upstairs foyer and proceed into the bunk room.
  7. Behind the bookcases there is an even-level, single up arrow Militia Captain. HAIL the Militia Captain (note his default double click action will be to attack and the whole zone will turn on you without an update). If you pick the right answer, which is "Let's just wait a minute", you get the update without any fighting involved. If you pick the wrong answer the captain will turn on you ANYWAY and begin a 15 minute timer to both survive and find a way out of the zone. At this point the entire zone will be agro and the front door of the zone is barred.
  8. Proceed to the previously mentioned palm tree. Either double click, right click activate, or default action key to climb up the tree and out of the zone.
  9. Return to Gil McMartin

Rewards