EverQuest 2 Wiki
m (moved Baffle to Evade VI: lu52)
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{{SpellInformation2|
{{SpellInformation|
 
icon = Icon Evade.jpg|
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icon = Icon Evade.jpg| <!-- default is QuestionMark -->
wheel = Wheel Green Coin.png|
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wheel = Wheel Green Coin.png| <!-- default is QuestionMark, use '-' to suppress the wheel icon -->
class = Scout|
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class = Scout|
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race = | <!-- for racial abilities that don't have a class -->
level = 73|
 
category = Hate Management| <!-- REQUIRED Spell Type -->
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name = Evade| <!-- name of the spell, without the II, VI, etc. -->
categories = | <!-- OPTIONAL method for handling multiple Spell Types -->
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number = 6| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
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maxnum = 6| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
target = Enemy| <!-- default is Self -->
 
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<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
cost = 25| <!-- power cost -->
 
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L1 = 6| L2 = 18| L3 = 32| L4 = 46| L5 = 60| L6 = 73| L7 = | L8 = |
conc = | <!-- concentration required to maintain -->
 
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<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
casting = 0.25| <!-- default is Instant -->
 
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<!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). -->
recast = 20.0| <!-- default is Instant -->
 
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alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = |
duration = | <!-- default is Instant -->
 
 
level = 73|
range = 10.0| <!-- this line is suppressed if blank -->
 
aoerange = | <!-- this line is suppressed if blank -->
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category = Hate Management| <!-- REQUIRED Spell Type -->
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categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
maxtargets = | <!-- suppressed if aoerange is blank, most common value is 8, but default is All in Range -->
 
 
target = Enemy| <!-- default is Self -->
series = Evade| <!-- name of the spell line, usually the name of the first spell in the series -->
 
 
power = 30| <!-- power cost -->
desc = Reduces the target's hate towards the scout.| <!-- description text from the top part of the examine window -->
 
mastery = |
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health = | <!-- health cost -->
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pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
resistability=
 
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hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
 
conc = | <!-- concentration required to maintain -->
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passive = | <!-- if not blank, this spell is passive and doesn't have a casting and what-not -->
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cast = 0.25 seconds| <!-- include words -->
 
recast = 20.0 seconds| <!-- include words -->
 
duration = | <!-- include words -->
  +
range = Up to 35.0 meters| <!-- include words -->
  +
radius = | <!-- AE radius, include words -->
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maxae = | <!-- max AE targets, for AEs -->
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noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) -->
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nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
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noeffectsword = | <!-- if not blank this spell has an 'effects' section that does NOT have the yellow "Effects" word -->
 
desc = Reduces the target's hate towards the scout.| <!-- description text from the top part of the examine window -->
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mastery = | <!-- Mastery skill that controls this spell -->
  +
hitbonus = | <!-- for some combat arts, include words -->
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crit = | <!-- Critical modifier. Most should be 1.30 -->
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effects =
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*Decreases Threat to target by (X)
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| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
}}
 
}}
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<!-- Instructions for special fields in SpellEffectsTop/Line2:
  +
Normal Calling: {{SpellEffectsLine2|description|ap|jman|ad|exp|m|gm|gu52=y|}}
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To use when graying out a box, add "|no__" right before the }}, where __ is the abbreviation used above for that quality.
  +
Example (No GM): {{SpellEffectsLine2|description|?|?|?|?|?||gu52=y|nogm=y|}}
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Remove the ? for the quality if the spell does not have that quality, so it doesn't get added to the Missing Spell Information Category
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gu52=y must be present for all new spells, do not delete this parameter
  +
The SpellEffectsLine2 may be repeated as many times as needed, -->
 
{{SpellEffectsTop}}
 
{{SpellEffectsTop}}
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{{SpellEffectsLine2|Decreases Threat by (X)|?|870-1,450|?|1,107-1,846|1,266-2,110||gu52=y|nogm=y|}}
{{SpellEffectsLine|Decreases threat to target by|nom2=y||||720-1200|840-1400|||nom2=y}} <!-- repeat this line as needed -->
 
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{{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
{{SpellEffectsBottom}}
 
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[[Category:Assassin Spells]]
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[[Category:Ranger Spells]]
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[[Category:Swashbuckler Spells]]
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[[Category:Brigand Spells]]
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[[Category:Dirge Spells]]
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[[Category:Troubador Spells]]

Revision as of 00:55, 8 December 2009

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Evade VI
Scout
Spell Icon
Heroic Opportunity Icon
Reduces the target's hate towards the scout.

Target Enemy
Power 30
Casting 0.25 seconds
Recast 20.0 seconds
Range Up to 35.0 meters
Level 73

Effects
  • Decreases Threat to target by (X)
Evade Spell Line
I II III IV V VI
6 18 32 46 60 73


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Decreases Threat by (X) ? 870-1,450 ? 1,107-1,846 1,266-2,110

Gray cells correspond to unavailable ranks of the spell.