EverQuest 2 Wiki
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{{test}}<noinclude>[[Category:Armor Sets]][[Category:Tier 9 Armor Sets]]
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{{test}}<noinclude><!-- any extra categories for effects of the set go here -->
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</noinclude>{{ArmorSet|Elemental Offense|
 
</noinclude>{{ArmorSet|Elemental Offense|
 
*{{Equip|Elemental Infused Skullcap}}
 
*{{Equip|Elemental Infused Skullcap}}
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<!-- bonus effects for multiple pieces of the set go below here -->
 
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*(2) +30 int, +30 str
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*(2) +30 int +30 str
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*(3) +4 Base Spell Damage
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*(3) +4 Base Spell Damage<br>+4 Base Combat Art Damage
 
*(4) Applies '''''Molten Overflow'''''.
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+4 Base Combat Art Damage
 
*(4) Applies Molten Overflow.
 
 
**When target successfully casts a hostile spell this spell has a chance to cast Molten Overflow on the group. This effect will trigger an average of 4.0 times per minute.
 
**When target successfully casts a hostile spell this spell has a chance to cast Molten Overflow on the group. This effect will trigger an average of 4.0 times per minute.
 
***Heals group members for 432
 
***Heals group members for 432
 
**This spell can not be modified except by direct means
 
**This spell can not be modified except by direct means
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*(5) Applies Magmatic Healing Wave.
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*(5) Applies '''''Magmatic Healing Wave'''''.
 
**On a successful combat attack this spell has a chance to cast Magmatic Healing Wave on caster. This effect will trigger an average of 2.0 times per minute. If a melee attack is used, only the primary weapon can trigger this effect.
 
**On a successful combat attack this spell has a chance to cast Magmatic Healing Wave on caster. This effect will trigger an average of 2.0 times per minute. If a melee attack is used, only the primary weapon can trigger this effect.
 
***Heals group members for 432
 
***Heals group members for 432
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*(7) +2 Base Spell Damage
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*(7) +2 Base Spell Damage<br>+2 Base Combat Art Damage<br>+2 Base Heal Amount
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+2 Base Combat Art Damage
 
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+2 Base Heal Amount
 
 
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{{80TSOFabledShardSet|Conquerer|AllLeather}}
 
{{80TSOFabledShardSet|Conquerer|AllLeather}}
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<noinclude>[[Category:Armor Sets]]</noinclude>
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<noinclude>[[Category:Tier 9 Armor Sets]]</noinclude>

Revision as of 07:54, 30 March 2009

This article and its subsequent articles refer to Game Updates and information not yet on the live servers. In some instances, this information may be live on the Test server only. It should be considered tentative at best and may change as game development progresses.
All information in this article is subject to change!
Thank you! --The EQ2i Admins
When the information reaches the live servers, and after checking this page for accuracy, please feel free to remove the {{test}} tag at the top of the article! See Category:Test for a list of more articles that may be in need of attention!
Armor Set: Elemental Offense

  • (2) +30 int +30 str
  • (3) +4 Base Spell Damage
    +4 Base Combat Art Damage
  • (4) Applies Molten Overflow.
    • When target successfully casts a hostile spell this spell has a chance to cast Molten Overflow on the group. This effect will trigger an average of 4.0 times per minute.
      • Heals group members for 432
    • This spell can not be modified except by direct means
  • (5) Applies Magmatic Healing Wave.
    • On a successful combat attack this spell has a chance to cast Magmatic Healing Wave on caster. This effect will trigger an average of 2.0 times per minute. If a melee attack is used, only the primary weapon can trigger this effect.
      • Heals group members for 432
  • (7) +2 Base Spell Damage
    +2 Base Combat Art Damage
    +2 Base Heal Amount


This is the Fabled shard armor set (referred to as Tier 3) introduced in GU51 for Druids ( Fury, Warden), and Brawlers ( Bruiser, Monk).

The Molds for these drop in the X2 raid zone Ward of the Elements. You have to buy the Patterns from Assilus Poisonbolt designated as <Elemental Pattern Quartermaster> in exchange for the Molds and some Void Shards. The actual armor pieces are available for vendor purchase from Borden Chargehammer, designated as the <Elite Void Shard Armor Quartermaster> in Lavastorm at the Docks. The price is the Pattern and the respective Tier 2 shard armor piece. The Bracers are actual drops in the zone.

These pieces are upgrades from the equivalent Tier 2 pieces from the set: Wild Cry (Armor Set)

Drop Locations

This armor is dropped as follows:

Slot Mold Monster
Head Invalid or missing mold name Khost Alur
Shoulders Invalid or missing mold name Aiden
Chest Invalid or missing mold name Digg
Forearms Does not require a mold Captain Grush
Hands Invalid or missing mold name Gelidus Ventus
Benach Aglebar
Legs Invalid or missing mold name Dayakara
Feet Invalid or missing mold name Imperator Ignus
Benach Aglebar


Needed items

When you have all items needed for each armor piece, go to the Docks in Lavastorm.

First buy the pattern from Assilus Poisonbolt


Slot Mold Void Shards
Head Invalid or missing mold name 8 Void Shards
Shoulders Invalid or missing mold name 12 Void Shards
Chest Invalid or missing mold name 10 Void Shards
Hands Invalid or missing mold name 5 Void Shards
Legs Invalid or missing mold name 8 Void Shards
Feet Invalid or missing mold name 5 Void Shards


Then buy the armor piece from Borden Chargehammer

Slot Pattern Armor Piece
Head Invalid or missing mold name Wilderness Warrior's Skullcap
Shoulders Invalid or missing mold name Wilderness Warrior's Shoulderpads
Chest Invalid or missing mold name Wilderness Warrior's Jerkin
Hands Invalid or missing mold name Wilderness Warrior's Gloves
Legs Invalid or missing mold name Wilderness Warrior's Leggings
Feet Invalid or missing mold name Wilderness Warrior's Moccasins