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EverQuest II Instanced Zone Information
Introduced Reign of Shadows
Level Range 120
Zone in from Echo Caverns
Entrance is at

Click a mushroom in Fungus Grove616, 26, -439 ) Copy

Parent Zone Echo Caverns
Difficulty Group
Persistence 1 hour 30 minutes - 3 days
Quests
Collections
NPCs Monsters Names
Drops   POIs Discos

What does this information mean?

Notes[]

  • Throughout the zone, kill Zel Mannan spores to shrink yourself. To travel, you will need to be small. The spores do not always respawn, so try to avoid killing spores unnecessarily.
  • For the Solo version see Echo Caverns: Zelmie Sortie (Solo).

Walkthrough[]

  1. Kill a spore, then quickly click Mushroom Manor while you are still small ( 659, 14, -319 ) Copy.
  2. Kwillix Quickshot717, 32, -347 ) Copy
    • Kill zelmie rangies until the name spawns.
    • Adds spawn during the fight. If they start to stack up, switch to clearing adds, then go back to name, kill adds, back to name, etc.
  3. Kill a spore, then quickly click Mushroom Manor while you are still small ( 737, 29, -341 ) Copy.
  4. Steena Dragonflyer759, 12, -517 ) Copy
    • Adds spawn during the fight. If they start to stack up, switch to clearing adds, then go back to name, kill adds, back to name, etc.
    • Gains a stacking buff for each dragonfly add up, but when an add is killed, a curse will be placed on a group member. You can avoid this by killing the soldier ants that spawn with the dragonflies. When an ant is killed, the dragonfly that spawned with it will run away. If the curse isn't cured, it will kill the character.
    • Will emote tells her dragonfly to buzz everyone in front of it, triggering a high-damage frontal AOE.
  5. Kill a spore, then quickly click Mushroom Manor while you are still small ( 729, 12, -521 ) Copy
  6. Frindel Sporemiser675, 18, -440 ) Copy
    • Named is weak to HEAT damage.
    • After clearing trash, click the named to start the encounter.
    • Kill minishri adds as they spawn.
    • Frindel casts "Bolete Blast",which will put a detriment on a character. In order to cure it, the character must either be a healer, or be standing very close to the healer, so keep the group tight. Bolete Blast will kill if not cured.
    • Frindel periodically emotes removes his death cap.
      • If Frindel is attacked while Death Cap is active, you will get a curse named Death Cap, which is a stacking dot/power drain. When cured, Death Cap will automatically reset the reuse on Cure Curse, so if the whole group gets it, it can be cured quickly, however if left to expire, it will kill the character.
      • Fifteen seconds after removing his death cap, Frindel will put it back on, allowing you to freely attack the named.
    • Throughout the fight, black circles will spawn under the group. Get out of the circles.
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