(→‎Set up: Clarified based on multiple Druushk kills.)
(→‎The Fight: Clarified on resists based on multiple Druushk kills.)
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==='''The Fight'''===
 
==='''The Fight'''===
Shortly after the pull, the raid will see an emote saying something to the effect of, "You hear chanting". At this point, one of the statues will become clickable. If the person assigned does not click his/her statue when it becomes clickable, it will cause the raid to wipe.
+
Shortly after the pull, the raid will see an emote saying something to the effect of, "You hear chanting". At this point, one of the statues will become clickable. If the person assigned does not click his/her statue when it becomes active, it will cause the raid to wipe.
   
Upon a succesful click, the emote, "You have disturbed an ancient ritual," will appear in red and an Epic X2 {{Monster|Droag Ritualist}} will spawn and head to Druushk. (Note: These adds spawn approximately once every 45 seconds, so it is necessary to kill them as quick as possible). The Main Assist should stand at the base of the ramp to intercept the add. Approximately 5-10 seconds later, Druushk will cast an AE Fear called {{Spell|Fearful Flames}}. Heat resist may help mitigate this effect, but even 12K heat resist does not make you immune.
+
Upon a succesful click, the emote, "You have disturbed an ancient ritual," will appear in red and an Epic X2 {{Monster|Droag Ritualist}} will spawn and head toward Druushk. (Note: These adds spawn approximately once every 45 seconds, so it is necessary to kill them as quickly as possible). The Main Assist should stand at the base of the ramp to intercept the add and pull it back up the the platform directly in front of Druushk's room. Approximately 5-10 seconds later, Druushk will cast an AE Fear called {{Spell|Fearful Flames}}. Heat resistance is very helpful in mitigating this effect, a minimum of 12k will make this AE easier for healers to deal with. An average of 15k + is exceptional but even that will not make you immune.
   
 
Once the Main Assist, with the help of the raid, of course, has burned down the add, he/she should switch targets back to Druushk. Melee DPS should avoid hitting Druushk with any melee. Druushk has Barbcoat effect which causes 700-800 damage to the group of the one meleeing him. Scouts, when not killing adds, should limit themselves to Ranged DPS and debuffs. Continue these steps until Druushk is no longer among the living.
 
Once the Main Assist, with the help of the raid, of course, has burned down the add, he/she should switch targets back to Druushk. Melee DPS should avoid hitting Druushk with any melee. Druushk has Barbcoat effect which causes 700-800 damage to the group of the one meleeing him. Scouts, when not killing adds, should limit themselves to Ranged DPS and debuffs. Continue these steps until Druushk is no longer among the living.

Revision as of 17:39, 5 May 2009

Druushk

other resources
LootDB · EQ2LL · ZAM
EverQuest II Named Monster Information
Zone (Patch) Veeshan's Peak (Rise of Kunark)
Race Dragon
Level 86▲▲▲ Tier 9 Epic x4
Location 1st Wing of VP ( 1631, -370, 255 ) /waypoint 1631, -370, 255 EQ2MAP POI
Reported Drops
Spell Attacks Heat
Special Attacks

Yes

Related Quests
AA Exp Yes
Status Points unknown

What does this information mean?


Strategy

This is possibly the hardest hitting named in Veeshan's Peak. It is recommended that you have at least 3 good heals in the Main Tank group. Healers should try to get Shield of Rainbow Hues to block Druushk's periodic Fear AE.

Set up

Clear all of the trash mobs. Once the area is clear, activate the levers until you have the proper combination to open the door leading to Druushk.

Four raid members will need to post themselves at each of the statues. In other words, one raid member will need to be at SE, SW, NE, and NW, relative to the Anathema of Scale. It is important that these raid members have high fire resistance in order to withstand the periodic AE, also, having one healer assigned to be a "floater" and run out to them when necessary is very helpful.

The remainder of the raid needs to stand on top of the ramp leading to Druushk. If you stand on the ramp itself the add mobs may bug which presents difficulties during the fight.

Raid members at the four corners should be prepared to click their respective statues. Each clicker should create a macro to specify that their statue has become clickable, so that the raid will know which direction the add is coming from.

The Fight

Shortly after the pull, the raid will see an emote saying something to the effect of, "You hear chanting". At this point, one of the statues will become clickable. If the person assigned does not click his/her statue when it becomes active, it will cause the raid to wipe.

Upon a succesful click, the emote, "You have disturbed an ancient ritual," will appear in red and an Epic X2 Droag Ritualist will spawn and head toward Druushk. (Note: These adds spawn approximately once every 45 seconds, so it is necessary to kill them as quickly as possible). The Main Assist should stand at the base of the ramp to intercept the add and pull it back up the the platform directly in front of Druushk's room. Approximately 5-10 seconds later, Druushk will cast an AE Fear called Fearful Flames. Heat resistance is very helpful in mitigating this effect, a minimum of 12k will make this AE easier for healers to deal with. An average of 15k + is exceptional but even that will not make you immune.

Once the Main Assist, with the help of the raid, of course, has burned down the add, he/she should switch targets back to Druushk. Melee DPS should avoid hitting Druushk with any melee. Druushk has Barbcoat effect which causes 700-800 damage to the group of the one meleeing him. Scouts, when not killing adds, should limit themselves to Ranged DPS and debuffs. Continue these steps until Druushk is no longer among the living.

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