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{{SpellInformation2|
{{SpellInformation|
 
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iconnum = 747| <!-- default is QuestionMark -->
icon=Icon purple cross light.jpg|
 
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wheel = Wheel Gold Symbol.png| <!-- default is QuestionMark -->
wheel=wheel_Gold_Symbol.png |
 
class=Templar|
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class = Templar|
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race = | <!-- for racial abilities that don't have a class -->
level=56|
 
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name = Devoted Resolve| <!-- name of the spell, without the II, VI, etc. -->
category=Cure|
 
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number = 2| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
target=Group AE|
 
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maxnum = 3| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
cost=307|
 
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<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
casting=2.0|
 
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L1 =42| L2 =56| L3=70| L4=| L5=| L6=| L7=| L8=|
recast=20.0|
 
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<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
duration=|
 
 
level = 56|
aoerange=20.0|
 
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category = Cure| <!-- REQUIRED Spell Type -->
range=|
 
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categories = | <!-- OPTIONAL method for handling multiple Spell Types -->
mastery=Ordination|
 
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target = Group| <!-- default is Self -->
series=Templar Cures|
 
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power = 307| <!-- power cost -->
altname=Ardent Resolve|
 
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health = | <!-- health cost -->
desc=Cures arcane and trauma impairments on the templar's group.|
 
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pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
effects=*Dispels ''x'' levels of any physical, magic and divine hostile effects on group members (AE) ''(see below)''
 
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hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
*Dispels ''x'' levels of mental hostile effects on group members (AE) ''(see below)''
 
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conc = | <!-- concentration required to maintain -->
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cast = 2.0 seconds| <!-- include words -->
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recast = 20.0 seconds| <!-- include words -->
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duration = | <!-- include words -->
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range = | <!-- include words -->
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radius = 20.0 meters| <!-- AE radius, include words -->
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maxae = | <!-- max AE targets, for AEs -->
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noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) -->
 
desc = Cures arcane and trauma impairments on the templar's group.| <!-- description text from the top part of the examine window -->
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mastery = Ordination| <!-- Mastery skill that controls this spell -->
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crit = | <!-- Critical modifier. Most should be 1.30 -->
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effects =*Dispels X levels of any hostile effects on group members (AE)| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
}}
 
}}
{{SpellEffectsTop}}
 
{{SpellEffectsLine|Dispel x levels of trauma and arcane|--|59||69|75|87|100|nom2=y}}
 
{{SpellEffectsBottom}}
 
   
 
{{SpellEffectsTop}}
 
{{SpellEffectsLine2|Dispel X levels of trauma and arcane |?|69|75|87|100|?|gu52=y|nogm=y|}}
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{{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
 
[[Category:Cure_(Group)]]
 
[[Category:Cure_(Group)]]

Latest revision as of 13:58, 22 January 2017

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Devoted Resolve II
Templar
Spell 747
Heroic Opportunity Icon
Cures arcane and trauma impairments on the templar's group.

Target Group
Power 307
Casting 2.0 seconds
Recast 20.0 seconds
Effect Radius 20.0 meters
Level 56

Mastery

Ordination

Effects
  • Dispels X levels of any hostile effects on group members (AE)
Devoted Resolve Spell Line
I II III
42 56 70


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Dispel X levels of trauma and arcane ? 69 75 87 100

Gray cells correspond to unavailable ranks of the spell.