EverQuest 2 Spell Information
Defensive Haven VI Conjuror
An augmentation cast on the conjuror's minion that places them into a defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Target Caster's Pet
Power 146
Casting 3.0 seconds
Recast Instant
Duration Until Cancelled
Range Up to 35.0 meters
Level 80
Mastery Ordination
Effects
Wards target against (X) points of all damage
On any successful combat or spell attack this spell will cast Shout on target of attack.
Increases Threat to target encounter by (Y)
Decreases INT of target by 165.0
Decreases Attack Speed of target by 25.0
Increases Max Health of target by (Z)
Increases Hate Gain of target by (A)
Increases Aggression of target by (B)
Mitigation of target vs elemental, noxious and arcane damage by (C)
Spell Effects by Spell Rank
Effect
Apprentice
Journeyman
Adept
Expert
Master
Grandmaster
Ancient
Celestial
Wards against (X) damage
93
114
124
145
166
Increases Threat by (Y)
119-146
146-178
159-194
185-227
212-259
Increases Max Health by (Z)
9.0%
11.0%
12.0%
14.0%
16.0%
Increases Hate Gain by (A)
46%
46%
46%
46%
46%
Increases Aggression by (B)
11.3
13.8
15.0
17.5
20
Increases mitigation by (C)
720
880
960
1120
1280
Gray cells correspond to unavailable ranks of the spell.