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EverQuest 2 Spell Information
Defensive Haven IV
Icon yellow circled shield
An augmentation cast on the conjuror's minion that places them into a defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.

Target Caster's Pet
Power 104
Casting 3.0 seconds
Recast Instant
Duration Until Cancelled
Range Up to 35.0 meters
Level 56



  • Wards target against (X) points of all damage
  • On any successful combat or spell attack this spell will cast Shout on target of attack.
    • Increases Threat to target encounter by (Y)
  • Decreases INT of target by 109.5
  • Decreases Attack Speed of target by 25.0
  • Increases Max Health of target by (Z)
  • Increases Hate Gain of target by (A)
  • Increases Aggression of target by (B)
  • Mitigation of target vs elemental, noxious and arcane damage by (C)
Defensive Haven Spell Line

Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Wards against (X) damage  ? 74 81 95 126
Increases Threat by (Y)  ? 86-105 94-115 110-134 126-154
Increases Max Health by (Z)  ? 11.0% 12.0% 14.0% 16.0%
Increases Hate Gain by (A)  ? 30% 32% 38% 43%
Increases Aggression by (B)  ? 9.2 10.1 11.8 13.4
Increases mitigation by (C)  ? 616 672 784 896

Gray cells correspond to unavailable ranks of the spell.

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