EverQuest 2 Wiki
m (moved Tomb's Calm to Dead Calm IV: LU52)
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{{SpellInformation2|
{{SpellInformation|
 
icon = Icon purple headstone.jpg|
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icon = Icon purple headstone.jpg| <!-- default is QuestionMark -->
wheel = Wheel Green Mask.png|<!-- default is QuestionMark -->
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wheel = Wheel Green Mask.png| <!-- default is QuestionMark, use '-' to suppress the wheel icon -->
class = Dirge|
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class = Dirge|
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race = | <!-- for racial abilities that don't have a class -->
level = 64|
 
category = DD| <!-- REQUIRED Spell Type -->
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name = Dead Calm| <!-- name of the spell, without the II, VI, etc. -->
categories = | <!-- OPTIONAL method for handling multiple Spell Types -->
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number = 4| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
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maxnum = 6| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
target = Group| <!-- default is Self -->
 
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<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
cost = 130| <!-- power cost -->
 
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L1 = 22| L2 = 36| L3 = 50| L4 = 64| L5 = 75| L6 = 85| L7 = | L8 = | L9 = |
conc = 1| <!-- concentration required to maintain -->
 
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<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
casting = 3.0| <!-- default is Instant -->
 
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<!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). -->
recast = 6.0| <!-- default is Instant -->
 
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alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = | alt9 = |
duration = Until Cancelled| <!-- default is Instant -->
 
 
level = 64|
range = | <!-- this line is suppressed if blank -->
 
aoerange = 50.0| <!-- this line is suppressed if blank -->
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category = Buff| <!-- REQUIRED Spell Type -->
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categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
maxtargets = | <!-- suppressed if aoerange is blank, most common value is 8, but default is All in Range -->
 
 
target = Group| <!-- default is Self -->
series = Crypt's Quiet| <!-- name of the spell line, usually the name of the first spell in the series -->
 
 
power = 130| <!-- power cost -->
desc = Grants the dirge's group a chance to strike for additional disease damage on a successful attack| <!-- description text from the top part of the examine window -->
 
mastery = |
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health = | <!-- health cost -->
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pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
resistability =
 
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hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
 
conc = 1| <!-- concentration required to maintain -->
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passive = | <!-- if not blank, this spell is passive and doesn't have a casting and what-not -->
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cast = 3.0 seconds| <!-- include words -->
 
recast = 2.0 seconds| <!-- include words -->
 
duration = Until Cancelled| <!-- include words -->
 
range = | <!-- include words -->
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radius = 50.0 meters| <!-- AE radius, include words -->
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maxae = | <!-- max AE targets, for AEs -->
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noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) -->
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nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
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noeffectsword = | <!-- if not blank this spell has an 'effects' section that does NOT have the yellow "Effects" word -->
 
desc = Grants the dirge's group a chance to strike for additional disease damage on a successful attack.| <!-- description text from the top part of the examine window -->
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mastery = Ordination| <!-- Mastery skill that controls this spell -->
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hitbonus = | <!-- for some combat arts, include words -->
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crit = | <!-- Critical modifier. Most should be 1.30 -->
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effects =
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*On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
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**Inflicts (X) disease damage on target
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| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
}}
 
}}
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<!-- Instructions for special fields in SpellEffectsTop/Line2:
  +
Normal Calling: {{SpellEffectsLine2|description|ap|jman|ad|exp|m|gm|gu52=y|}}
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To use when graying out a box, add "|no__" right before the }}, where __ is the abbreviation used above for that quality.
  +
Example (No GM): {{SpellEffectsLine2|description|?|?|?|?|?||gu52=y|nogm=y|}}
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Remove the ? for the quality if the spell does not have that quality, so it doesn't get added to the Missing Spell Information Category
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gu52=y must be present for all new spells, do not delete this parameter
  +
The SpellEffectsLine2 may be repeated as many times as needed, -->
 
{{SpellEffectsTop}}
 
{{SpellEffectsTop}}
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{{SpellEffectsLine2|Inflicts (X) disease damage|117-195|143-238|156-260|182-303|208-347|214-357|gu52=y|nogm=|}}
{{SpellEffectsLine|Upon group member successful attack, x % chance of disease damage to target by x||||||||}}
 
  +
{{SpellEffectsBottom2|stat=Agility|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
{{SpellEffectsBottom}}
 
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==Notes==
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*The above disease damage amounts (117-195, 143-238, 156-260, 182-303, 208-347, 214-357) are with AGI 88 (no worn armor or items, no buffs and no AAs)

Latest revision as of 08:31, 18 March 2011

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Dead Calm IV
Dirge
Spell Icon
Heroic Opportunity Icon
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.

Target Group
Power 130
Concentration 1
Casting 3.0 seconds
Recast 2.0 seconds
Duration Until Cancelled
Effect Radius 50.0 meters
Level 64

Mastery

Ordination

Effects
  • On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
    • Inflicts (X) disease damage on target
Dead Calm Spell Line
I II III IV V VI
22 36 50 64 75 85


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Inflicts (X) disease damage 117-195 143-238 156-260 182-303 208-347 214-357

Gray cells correspond to unavailable ranks of the spell. Effect values for this spell are modified by the player's Agility.

Notes[]

  • The above disease damage amounts (117-195, 143-238, 156-260, 182-303, 208-347, 214-357) are with AGI 88 (no worn armor or items, no buffs and no AAs)