- First notice in the room the 4 cylinder shapes. The Named will get in there at 95%, 80%, 60%, 40% etc of health.
- Second notice in the middle of the room the 8 vertical switches and the 4 horizontal lever.
Each couple of vertical switches as well as an horizontal lever are associated with a cylinder shape, the closest one.
Here is the strat : Engage the named, then have a toon click on all the vertical switches to "disconnect" them (they will appear orthogonal to the wall). When the named go inside the cylinder, first "connect" the 2 associated vertical switches by clicking on them. Then click on the associated horizontal lever. The Named will emote that he can't replenish his health if we open his door (which is exactly what we want). Rinse and repeat.