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Class Information for Conjurer
Type: Summoner (Mage)
City: Qeynos
Primary Stat:
Armor: Cloth Armor
Weapons: blunt, 1h pierce
Shields: none
Expert Spells:
Links to All Relevant Categories for: Mage > Summoner > Conjurer
Spells Equipment AAs and Prestige

The Conjuror suits those who wish to summon powerful minions to perform their bidding in combat. The Conjuror’s minion can be a creature native to Norrath or a manifestation of an elemental force. The Conjuror works best behind the frontlines of combat, directing his minion and wielding arcane elemental spells. These spells can strike down opponents or weaken their abilities.








Achievements

Spells

  • 1: Dust Blast
  • 1: Tellurian Recruit
  • 2: Heal Servant
  • 3: Burn
  • 4: Magi's Shielding
  • 5: Abate
  • 5: Bind Sight
  • 6: Cure Arcane
  • 7: Elemental Cover
  • 7: Sand Blast
  • 8: Sleet
  • 8: First Personal Trait
  • 9: Dispel Magic
  • 9: See Invisibility
  • 10: Greater Burn
  • 10: First Racial Tradition
  • 11: Minion's Stance: Agitation
  • 12: Earthly Brand
  • 12: Rock Blast
  • 12: Tellurian Follower
  • 12: First Enemy Tactic
  • 13: Essence Shift
  • 13: Aqueous Stone
  • 14: Soothe Servant
  • 14: Conjuror's Symbol
  • 14: Minion's Stance: Volatile Brace
  • 14: First Specialized Training
  • 15: Call Servant
  • 15: Invisibility
  • 16: Petrify
  • 16: Seism
  • 16: Second Enemy Tactic
  • 17: Burning Agony
  • 18: Splinter of Essence
  • 18: Second Personal Trait
  • 19: Immobilize
  • 20: Illusion: Fire Elemental
  • 20: Igneous Apprentice
  • 20: Fireshield
  • 20: Spiked Earth
  • 20: Word of Force
  • 20: Second Racial Tradition
  • 21: Pullulation
  • 22: Shards of Ice
  • 22: Third Personal Trait
  • 23: Fire Seed
  • 24: Tellurian Soldier
  • 24: Aqueous Stalkers
  • 24: Second Specialized Training
  • 25: Minion's Stance: Provocation
  • 25: Shattered Ground
  • 25: Cat's Eyes
  • 26: Alluvial Brand
  • 26: Third Enemy Tactic
  • 27: Instant Vim
  • 28: Minion's Stance: Volatile Refuge
  • 28: Repair Servant
  • 28: Conjuror's Mark
  • 28: Fourth Personal Trait
  • 29: Spiked Rain
  • 30: Frozen by Time
  • 30: Tremor
  • 30: Illusion: Water Elemental
  • 30: Third Racial Tradition
  • 31: Flaming Agony
  • 32: Aery Outrider
  • 32: Embers
  • 32: Fourth Enemy Tactic
  • 33: Quicksand
  • 33: Sliver of Essence
  • 33: Offering
  • 34: Igneous Adept
  • 34: Third Specialized Training
  • 35: Illusion: Air Elemental
  • 35: Roaring Flames
  • 35: Scorchshield
  • 35: Swarm of Bats
  • 36: Rockslide
  • 36: Fifth Personal Trait
  • 37: Infernus Seed
  • 38: Aqueous Hunters
  • 38: Tellurian Avenger
  • 38: Fifth Enemy Tactic
  • 39: Minion's Stance: Vexation
  • 39: Shattered Earth
  • 40: Illusion: Earth Elemental
  • 40: Stoneskin
  • 40: Vehement Stone
  • 40: Geotic Brand
  • 40: Fourth Racial Tradition
  • 41: Instant Vigor
  • 42: Renew Servant
  • 42: Minion's Stance: Volatile Haven
  • 42: Conjuror's Signet
  • 42: Sixth Personal Trait
  • 43: Klicnik's Bite
  • 44: Harden
  • 44: Quake
  • 44: Fourth Specialized Training
  • 45: Group Illusion: Air Elemental
  • 45: Fiery Doom
  • 46: Aery Stalker
  • 46: Seventh Personal Trait
  • 47: Quagmire
  • 47: Shard of Essence
  • 47: Sacrifice
  • 48: Minion's Intervention
  • 48: Igneous Magi
  • 48: Eighth Personal Trait
  • 49: Phlogiston
  • 49: Pyrotechnic
  • 50: Blazing Presence
  • 50: Group Illusion: Earth Elemental
  • 50: Flash Flood
  • 50: Flameshield
  • 50: Fifth Racial Tradition
  • 51: Blazing Seed
  • 52: Tellurian Myrmidon
  • 52: Aqueous Swarm
  • 52: Call of the Hero
  • 52: Sixth Enemy Tactic
  • 53: Shattered Land
  • 53: Minion's Stance: Aggravate
  • 54: Vehement Rock
  • 54: Geotic Rune
  • 54: Fifth Specialized Training
  • 55: Burning Vigor
  • 55: Frigid Winds
  • 56: Conjuror's Insignia
  • 56: Minion's Stance: Transient Haven
  • 56: Rebuild Servant
  • 56: No known Trait
  • 57: Snapping Mandibles
  • 58: Calcify
  • 58: Seismic Tremor
  • 58: Elemental Vestment
  • 58: No known Trait
  • 59: Fiery Annihilation
  • 60: Aery Hunter
  • 61: Expiation
  • 61: Sandpool
  • 61: Scintilla of Essence
  • 62: Igneous Savant
  • 62: Intervention
  • 62: Seventh Enemy Tactic
  • 63: Escutcheon
  • 63: Pyromancy
  • 64: Deluge
  • 64: Pyreshield
  • 64: Sixth Specialized Training
  • 65: Ember Seed
  • 65: Planar Shift
  • 66: Aqueous Horde
  • 66: Tellurian Champion
  • 67: Exasperate
  • 67: Shattered Terrain
  • 68: Geotic Seal
  • 68: Vehement Gem
  • 69: Blazing Vigor
  • 70: Blazing Avatar
  • 70: Conjuror's Brand
  • 70: Restore Servant
  • 70: Temporal Haven

Master II Training Choices

Level 14:

  • Earthly Brand
  • Minion's Stance: Agitation
  • Minion's Stance: Volatile Brace
  • Soothe Servant

Level 24:

  • Aqueous Stalkers
  • Fire Seed
  • Fireshield
  • Shards of Ice

Level 34:

  • Flaming Agony
  • Minion's Stance: Volatile Refuge
  • Spiked Rain
  • Tremor

Level 44:

  • Klicnik's Bite
  • Minion's Stance: Vexation
  • Minion's Stance: Volatile Haven
  • Renew Servant

Level 54:

Level 64:

  • Expiation
  • Deluge
  • Pyreshield
  • Pyromancy
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