EverQuest 2 Wiki
m (moved Agonizing Cry to Cleave Flesh III: gu52)
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{{SpellInformation2|
{{SpellInformation|
 
icon = Icon red moaning spirit.jpg|
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icon = Icon red moaning spirit.jpg| <!-- default is QuestionMark -->
wheel = Wheel_Blue_Sword.png|
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wheel = Wheel_Blue_Sword.png| <!-- default is QuestionMark, use '-' to suppress the wheel icon -->
class = Shadowknight|
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class = Shadowknight|
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race = | <!-- for racial abilities that don't have a class -->
level = 43|
 
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name = Cleave Flesh| <!-- name of the spell, without the II, VI, etc. -->
category = |
 
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number = 3| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
categories = DD, Debuff|
 
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maxnum = 6| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
target = Enemy|
 
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<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
cost = 53|
 
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L1 = 15| L2 = 29| L3 = 43| L4 = 57| L5 = 71| L6 = 81| L7 = | L8 = | L9 = |
conc = |
 
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<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
casting = 0.5|
 
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<!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). -->
recast = 20.0|
 
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alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = | alt9 = |
duration = 20.0 seconds|
 
aoerange = |
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level = 43|
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category = | <!-- REQUIRED Spell Type -->
maxtargets = |
 
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categories = {{SpellType|DD}}{{SpellType|Debuff}}| <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
series = Cleave Flesh|
 
 
target = Enemy| <!-- default is Self -->
noupgrade = |
 
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power = 53| <!-- power cost -->
desc = A powerful attack that strikes for disease damage and decrease the target's wisdom for a short duration.||
 
mastery = |
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health = | <!-- health cost -->
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pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
hitbonus = 40% Easier|
 
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hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
effects = |
 
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conc = | <!-- concentration required to maintain -->
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passive = | <!-- if not blank, this spell is passive and doesn't have a casting and what-not -->
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cast = 0.5 seconds| <!-- include words -->
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recast = 20.0 seconds| <!-- include words -->
 
duration = 20.0 seconds| <!-- include words -->
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range = Up to 5.0 meters| <!-- include words -->
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radius = | <!-- AE radius, include words -->
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maxae = | <!-- max AE targets, for AEs -->
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noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) -->
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nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
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noeffectsword = | <!-- if not blank this spell has an 'effects' section that does NOT have the yellow "Effects" word -->
 
desc = A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration.| <!-- description text from the top part of the examine window -->
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mastery = Disruption| <!-- Mastery skill that controls this spell -->
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hitbonus = 40% Easier| <!-- for some combat arts, include words -->
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crit = | <!-- Critical modifier. Most should be 1.30 -->
 
effects =
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*Decreases WIS of target by (X)
 
*Inflicts (Y) disease damage on target
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| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
}}
 
}}
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<!-- Instructions for special fields in SpellEffectsTop/Line2:
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Normal Calling: {{SpellEffectsLine2|description|ap|jman|ad|exp|m|gm|gu52=y|}}
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To use when graying out a box, add "|no__" right before the }}, where __ is the abbreviation used above for that quality.
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Example (No GM): {{SpellEffectsLine2|description|?|?|?|?|?||gu52=y|nogm=y|}}
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Remove the ? for the quality if the spell does not have that quality, so it doesn't get added to the Missing Spell Information Category
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gu52=y must be present for all new spells, do not delete this parameter
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The SpellEffectsLine2 may be repeated as many times as needed, -->
 
{{SpellEffectsTop}}
 
{{SpellEffectsTop}}
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{{SpellEffectsLine2|Decreases WIS by (X)|?|55.1|?|70.1|?||gu52=y|nogm=y|}}
{{SpellEffectsLine|Inflicts x disease damage on target||||154-257||||nom2=y|}}
 
{{SpellEffectsLine|Decrease Wis of target by x||||55||||nom2=y|}}
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{{SpellEffectsLine2|Inflicts (Y) disease damage|?|148-248|?|189-315|?||gu52=y|nogm=y|}}
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{{SpellEffectsBottom2|stat=Strength|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
{{SpellEffectsBottom}}
 
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==Notes==
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*Only the disease damage amounts are affected by the Shadowknight's Strength.
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*The above disease damage amounts (?, 148-248, ?, 189-315, ?) are with STR 54 (no worn armor or items, no buffs, and no AAs)

Latest revision as of 20:08, 27 March 2010

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Cleave Flesh III
Shadowknight
Spell Icon
Heroic Opportunity Icon
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration.

Target Enemy
Power 53
Casting 0.5 seconds
Recast 20.0 seconds
Duration 20.0 seconds
Range Up to 5.0 meters
Hit Bonus 40% Easier
Level 43

Mastery

Disruption

Effects
  • Decreases WIS of target by (X)
  • Inflicts (Y) disease damage on target
Cleave Flesh Spell Line
I II III IV V VI
15 29 43 57 71 81


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Decreases WIS by (X) ? 55.1 ? 70.1 ?
Inflicts (Y) disease damage ? 148-248 ? 189-315 ?

Gray cells correspond to unavailable ranks of the spell. Effect values for this spell are modified by the player's Strength.

Notes[]

  • Only the disease damage amounts are affected by the Shadowknight's Strength.
  • The above disease damage amounts (?, 148-248, ?, 189-315, ?) are with STR 54 (no worn armor or items, no buffs, and no AAs)