![]() Chieftain Mermok | ||
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Zone (Patch) | Enchanted Lands (Shattered Lands) |
Race | Goblin |
Level | 36▲▲▲ Tier 4 Heroic |
Location | On a rock at the water's edge by the fog grimmins ( 680, -1, -260 ) |
Reported Drops | |
Special Attacks |
Arcane, bard-type specials |
AA Exp | Yes |
Status Points | none |
What does this information mean?
Strategy[]
This one is HARD! Two conjurors at level 38 (one mentored) with master pets and nice gear, got badly owned three times before we killed him. A druid or shaman would probably have helped more than the second conjuror as a duo.
He had five 36v and 36vv fog grimmin companions in a group. He has wicked AOE, a stun/mez, and his direct damage is high as well. With the conjuror duo, we finally succeeded with:
- make two tank pets
- root the chieftain, and kill the group when they run over to attack us
- die when the chieftain breaks root early and AOEs us by surprise
- recast tank pets and run back to take on the chieftain without his helpers
- send both tank pets over to chieftain, stay as far away as possible, and heal pets like crazy while throwing everything we have at him.