EverQuest 2 Spell /Spells Information
Charm III Coercer
Grants the Coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
Target
Enemy
Power
123
Casting
6.0 seconds
Recast
Instant
Duration
10 minutes
Range
Up to 25.0 meters
Level
20
Mastery
Subjugation
Effects
Charms target
Increases Out-of-Combat Power Regeneration Per Tick of target by X
Increases Out-of-Combat Health Regeneration Per Tick of target by Y
Applies Disorientation on termination. Lasts for 3.0 seconds.
Mesmerizes target
Dispelled when target takes damage
Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 seconds.
Applies Warning on termination. Lasts for 0.5 seconds.
Grants Sonic Vision to caster
If outside an arena
Certain enemies cannot be charmed
Does not affect Epic targets
Spell Effects by Spell Rank
Effect
Apprentice
Journeyman
Adept
Expert
Master
Grandmaster
Ancient
Celestial
Out-of-Combat Power Regeneration
?
?
?
?
?
Out-of-Combat Health Regeneration
?
?
?
?
?
Resistability
?
?
12% Harder
?
?
Resistability per tick
?
?
10% Harder
?
?
Gray cells correspond to unavailable ranks of the spell.
Enhance [ ]