EverQuest 2 Spell Information
Chains of Torment VIII Necromancer
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Target
Enemy
Power
1041
Casting
2.0 seconds
Recast
6.0 seconds
Duration
10.0 seconds
Range
Up to 25.0 meters
Level
113
Mastery
Subjugation
Effects
Applies Chains of Torment on termination. Lasts 5.0 seconds.
Slows target by (X) %
Makes target afraid
30% chance to dispel when target takes damage
Resistibility increases against targets higher than level 132.
Roots target
15% chance to dispel when target takes damage
Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
Resistibility increases against targets higher than level 132.
Chains of Torment Spell Line
I
II
III
IV
V
VI
VII
VIII
IX
X
5
19
33
47
61
73
83
113
122
127
Spell Effects by Spell Rank
Effect
Apprentice
Journeyman
Adept
Expert
Master
Grandmaster
Ancient
Celestial
Resistibility
12% Easier
12% Easier
12% Easier
16% Easier
21% Easier
24% Easier
27% Easier
30% Easier
(X)
20.8
25.5
27.8
35.7
37.1
38.9
46.8
48.0
Gray cells correspond to unavailable ranks of the spell.