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(Added note about class progression for woodworkers.)
 
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[[image:ts_woodworker.gif|right|82px]]
 
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''For a complete description of the woodworker class, see the [[Woodworker]] article.''<BR>
[[Category:Tradeskilling]][[Category:Class]]
 
 
 
Woodworkers produce ammunition (arrows and thrown weapons), bows, harvesting tools, powerful totems, and handcrafted wooden weapons such as staves, wands, batons, and pikes.
 
Woodworkers produce ammunition (arrows and thrown weapons), bows, harvesting tools, powerful totems, and handcrafted wooden weapons such as staves, wands, batons, and pikes.
   
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In order to take up this [[Tradeskill]] when you reach level 19 in your crafting career, you need to choose the [[Craftsman]] class when you reach tradeskill level 9.
== Components and Fuel ==
 
 
[[Category:Tradeskilling]]
 
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[[Category:Class]]
The crafting device of choice is of course the Woodworking Table. [[Fuels|Sandpaper]] of differing types is the [[Fuels|fuel]] required for all woodworking recipes. Like all crafting classes, the cost of fuel increases as the tier increases. More (double) the amount of fuel is needed for rare recipes as compared to common. Raw components for woodworkers include: [[Wood|wood]], [[Roots|roots]], [[Hard_Metal|hard metals]], and [[Hide|hides]]. For all recipes excluding pikes, the primary component required for mastercrafted items is the [[Rare_Wood|rare wood]]. Pikes require a [[Rare_Hard_Metal|rare hard metal]] as the primary component.
 
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[[Category:Craftsman]]
 
== Harvesting Tools ==
 
 
Woodworkers are able to craft items that decrease the amount of time it takes to [[Harvesting|harvest]]. These items are equipable in the charm slot and must be attuned before the effects go into place. Effects from two tools do not stack with each other. Tools are available for tiers 3-6 only.
 
 
Type of tools:
 
*Fishing Pole - Fishing
 
*Pick - Mining
 
*Saw - Foresting
 
*Shovel - Gathering
 
*Trap - Trapping
 
 
{| width="25%" border="1" cellspacing="0"
 
|+'''Harvesting Tool Effect Breakdown by Tier'''
 
! width="10%" | Tier
 
! Wood !! width="20%" | Time Reduction
 
|-
 
| 3 || ash || 0.5 sec
 
|-
 
| 4 || briarwood || 1.0 sec
 
|-
 
| 5 || teak || 1.5 sec
 
|-
 
| 6 || sandalwood|| 2.0 sec
 
|}
 
 
 
See [[:Category:Harvesting Tools]] for more information
 
 
== Shields ==
 
 
Woodworkers can create wooden shields. Metal shields are the domain of the [[Armorer|armorsmith]]. The two types of shields available for production are bucklers and roundshields. Player-made bucklers can be used by all [[Priest|priests]], [[Warrior|berserkers and guardians]], and [[Crusader|paladins and shadowknights]]. Crafted roundshields, on the other hand, can be used by all [[Scout|scouts]], [[Warrior|warriors]], and [[Crusader|crusaders]]. Shields may be [[Imbuing_Material|imbued]] to add a Sanguine proc that causes damage to the wearer's attacker with a certain % chance.
 
 
== Totems ==
 
 
[[Totems]] are equipable 'charm (optional)' slot items that provide buffs and special effects similar to [[Potions|potions]].
 
 
 
See [[Totems]] for a complete list.
 
 
== Weapons ==
 
 
Info about woodcrafted weapons here.
 

Latest revision as of 05:13, 3 February 2014

Ts woodworker

For a complete description of the woodworker class, see the Woodworker article.
Woodworkers produce ammunition (arrows and thrown weapons), bows, harvesting tools, powerful totems, and handcrafted wooden weapons such as staves, wands, batons, and pikes.

In order to take up this Tradeskill when you reach level 19 in your crafting career, you need to choose the Craftsman class when you reach tradeskill level 9.

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