EverQuest 2 Wiki
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Spells that summon a separate pet that moves around go here. Spells that summon an item that can be activated or worn should go to the category Summon (Spell Type).

You can set a default petname for all summoned pets, by using the /petname command

  • example: /petname <petname>

For classes that summon multiple pets (namely Summoners), you can also set a unique petname for each spell, by right clicking on the pet, and choosing "pet options". A name set via this option window will be remembered between summonings. This name is set to that tier and rank of spell, and will need to be set if the spell is upgraded (such as going from Adept to Expert, or Expert to Master)

All items (184)

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