EverQuest 2 Wiki
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[https://forums.daybreakgames.com/eq2/index.php?threads/producers-letter-discussion-thread.572061/ Producer's Letter Discussion Thread]
 
[https://forums.daybreakgames.com/eq2/index.php?threads/producers-letter-discussion-thread.572061/ Producer's Letter Discussion Thread]
 
*No Level increase and level 100 content
 
*No Level increase and level 100 content
*There will be some new character progression. (no epic weapon upgrade, or artifact upgrade, no new AA)
+
*There will be some new character progression. (<strike>no epic weapon upgrade</strike>, or artifact upgrade, no new AA)
 
*No reuse of old dungeons, all new dungeons will have a "new" look
 
*No reuse of old dungeons, all new dungeons will have a "new" look
 
*[[LU101 public quests|The public quests]] are the prelude of the expansion
 
*[[LU101 public quests|The public quests]] are the prelude of the expansion
 
*New code for battlegrounds
 
*New code for battlegrounds
 
*Kander said: 1 Overland zone. Its larger than Thalumbra. We are going to be making close to the usual amount of heroic and raid content, maybe a bit more, but this expansion we will be making more Solo and Advanced Solo dungeons as well. So expect 8 to 12 solo dungeons, all in the 4 or 5 themes we are using.
 
*Kander said: 1 Overland zone. Its larger than Thalumbra. We are going to be making close to the usual amount of heroic and raid content, maybe a bit more, but this expansion we will be making more Solo and Advanced Solo dungeons as well. So expect 8 to 12 solo dungeons, all in the 4 or 5 themes we are using.
  +
  +
==From the Live stream==
  +
New game features:
  +
  +
*Ascension Classes
  +
**another way to level/improve your characters
  +
**original appearances
  +
**Each Ascension class has a different elemental damage type. Casting the Ascension spell converts all your damage to that type.
  +
**4 Ascension classes: Etherealist, Elementalist, Thurmaturgist, Terramancer
  +
**Combo abilities
  +
*Epic 2.0 Weapons
  +
**requires your Fabled Epic Weapon from the original Kunark (not Epic Repercussions)
  +
**Totally new weapon for all 26 classes.
  +
**Must be Ascension level 5 to start it.
  +
*Quests
  +
**No feathers over people's heads, no blue POIs, sometimes invisible quests. We’ll have to work together on the quest details.
  +
*Mercenary Gear
  +
**Rather than replacing your merc, you can power up your existing mercs
  +
**If you pre-order Kunark Ascending, you get the Mercenary feature.
  +
**Player gear or Mercenary gear can be applied to your mercenary.
  +
**You start with head, shoulder, and 2 other merc equipment slots. You have to train your Mercenary (time investment, you can spend Daybreak Cash to speed up the time) to unlock the other 4 equipment slots.
  +
*Wardrobe tab
  +
**Items with an appearance can be consumed (destroyed) and added to your Wardrobe tab. It no longer eats up bag and bank space.
  +
**compatible with House-placed dummies.
  +
**From the livestream, it looks like 18 slots per slot so 18 Head items, 18 Shoulders items, etc.
  +
**More slots presumably purchased with Daybreak Cash.
  +
*New Tradeskill Recipes, Signature Quest, and Gear
  +
{{Eq2u|article=2016/10/05/liveblog-everquest-ii-kunark-ascending-expansion-livestream/|info=the written info from the live feed}}

Revision as of 18:31, 5 October 2016

All information in this article is subject to change!
This article and its subsequent articles refer to the Kunark Ascending Expansion that is currently in BETA.
Very little accurate information is openly known about BETA game details and those who do know may be bound by an NDA. The information here should be considered tentative at best and may change before going live.
Thank you! --The EQ2i Admins
When the information moves to the live servers, and after checking this page for accuracy,
please remove the {{Beta}} tag at the top of the article!
You can also see Category:Beta for a list of more articles in need of attention!



Recent Updates to this Category

Notes

  • The Beta will prolly open at the end of October.
  • The release is planned for ??.Nov 2016

Features

Producer's Letter Discussion Thread

  • No Level increase and level 100 content
  • There will be some new character progression. (no epic weapon upgrade, or artifact upgrade, no new AA)
  • No reuse of old dungeons, all new dungeons will have a "new" look
  • The public quests are the prelude of the expansion
  • New code for battlegrounds
  • Kander said: 1 Overland zone. Its larger than Thalumbra. We are going to be making close to the usual amount of heroic and raid content, maybe a bit more, but this expansion we will be making more Solo and Advanced Solo dungeons as well. So expect 8 to 12 solo dungeons, all in the 4 or 5 themes we are using.

From the Live stream

New game features:

  • Ascension Classes
    • another way to level/improve your characters
    • original appearances
    • Each Ascension class has a different elemental damage type. Casting the Ascension spell converts all your damage to that type.
    • 4 Ascension classes: Etherealist, Elementalist, Thurmaturgist, Terramancer
    • Combo abilities
  • Epic 2.0 Weapons
    • requires your Fabled Epic Weapon from the original Kunark (not Epic Repercussions)
    • Totally new weapon for all 26 classes.
    • Must be Ascension level 5 to start it.
  • Quests
    • No feathers over people's heads, no blue POIs, sometimes invisible quests. We’ll have to work together on the quest details.
  • Mercenary Gear
    • Rather than replacing your merc, you can power up your existing mercs
    • If you pre-order Kunark Ascending, you get the Mercenary feature.
    • Player gear or Mercenary gear can be applied to your mercenary.
    • You start with head, shoulder, and 2 other merc equipment slots. You have to train your Mercenary (time investment, you can spend Daybreak Cash to speed up the time) to unlock the other 4 equipment slots.
  • Wardrobe tab
    • Items with an appearance can be consumed (destroyed) and added to your Wardrobe tab. It no longer eats up bag and bank space.
    • compatible with House-placed dummies.
    • From the livestream, it looks like 18 slots per slot so 18 Head items, 18 Shoulders items, etc.
    • More slots presumably purchased with Daybreak Cash.
  • New Tradeskill Recipes, Signature Quest, and Gear
EQU


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