EverQuest 2 Wiki
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*[[Triumphant Armor of the Divide - Insight (Armor Set)]] (90) - [[Destiny of Velious]] Public Quest Cleric set
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*[[Triumphant Armor of the Divide - Resolve (Armor Set)]] (90) - [[Destiny of Velious]] Public Quest Cleric set
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*[[Archon's Reconstructing (Armor Set)]] (90) - [[Destiny of Velious]] Ry'Gorr faction Inquisitor set
 
*[[Archon's Resplendent (Armor Set)]] (90) - [[Destiny of Velious]] T1 fabled Inquisitor set
 
*[[Archon's Resplendent (Armor Set)]] (90) - [[Destiny of Velious]] T1 fabled Inquisitor set
 
*[[Archon's Sanctified (Armor Set)]] (90) - [[Destiny of Velious]] T2 fabled Inquisitor set
 
*[[Archon's Sanctified (Armor Set)]] (90) - [[Destiny of Velious]] T2 fabled Inquisitor set

Revision as of 14:54, 17 July 2011

Class Information for Inquisitor
Type: Cleric (Priest) Inquisitor Icon
City: All Cities
Primary Stat: Wisdom
Armor: Plate Armor
Weapons: Hammers, Staffs, Great Hammers, Symbols
Shields: Bucklers, Symbols
Expert Spells: Spells (Rare Gem)
Links to All Relevant Categories for: Priest > Cleric > Inquisitor
Spells Equipment AAs and Prestige
Inquisitor

The Inquisitor fulfills a militant support role by providing restorative and protective benefits to their allies. The Inquisitor is able to mend wounds and purge ailments of all sorts, while striking opponents with divine power.



Class Armor

-RoK-

-TSO-

-SF-

-DoV-

Epic Weapon

Spells By Category

The first spell in each category is listed. See the detailed description for the full upgrade line.

Reactive Healing Buffs

Direct Heals

Resurrections

  • Resurrect Ally: Revive (8)
  • Give Group Items to Resurrect Clerics: Divine Awakening (11)
  • Resurrect Ally in Combat, Heal and Increase Resistances: Reforming Soul (22)
  • Resurrect Nearby Allies in Combat, Heal and Increase Resistances: Resurgence (36)
  • Prevent Ally's Death, Heal and Increase Max Health: Redemption (41)
  • Resurrect Ally Without Penalty, Heal and Raise Power: Conversion of the Soul (50)

Cure

Attacks
  • Damage and May Interrupt Enemy: Invocation (1)
  • Damage (Mental), Damage Gradually, and Lower Mental Resistance of Enemy : Torment (3)
  • Damage and Debuff Studied Enemies: Master's Smite (5)
  • Damage (Heat), Damage Gradually, and Lower Divine Resistance of Enemy: Purifying Flames (23)
  • Damage and Interrupt Grouped Enemies in Area: Litany (32)
  • Damage Enemy Encounter: Heretic's Doom (26)
  • Damage, Damage Gradually, and Lower WIS of Enemy: Smite Corruption (35)
  • Reduce Grouped Enemies with Low Health to 1 HP: Verdict (65)
Debuffs
  • Lower Mitigation and Resistances of Enemy: Condemn (2)
  • Lower INT and STR of Enemy: Deny (7)
  • Decrease Crushing, Piercing, Slashing and Ranged of Grouped Enemies in an Area: Forced Obedience (20)
  • Decrease Vampire's Strength and Stamina: Vitalic Theft (35)
  • Enemy Radiates Heals to Allies (Strength by Proximity): Inquisition (80)
Reverse Reactives
  • Damage and Stun Enemy After They Successfully Use a Combat Art or Spell: Repentance (18)
  • Enemy is Damaged After They Successfully Melee Attack: Vengeance (29)
  • Damage and Knock Down Enemies After they Cast a Beneficial Spell: Heresy (52)
Crowd Control
  • Lower Aggression and Help Radius of Enemy: Soothe (10)
  • Stun and Reduce Hate to Nearby Enemies: Disorientation (13)
  • Root and Stifle Enemy (Breakable): Incarcerate (39)
  • Scare, Then Mesmerise, Reduce Hate and Reduce Hate Gradually to Enemy: Tormenting Conversion (47)
Defensive Buffs
  • Increase Max Health of Group members and Increases Physical Mitigation of group Members: Sacred Armor (5)
  • Increase Group's Max Health and Arcane Resistance: Fanatic's Faith (16)
  • Allies are Healed After Receiving your Helpful Spells: Dogma (58)
Offensive Buffs
  • Group May Damage Enemy After Aggressive Spell Cast / Attack: Act of War (35)
  • Divine Retaliation Against Vampires: Sacred Shield (35)
  • Increase Group's INT, AGI, STR, WIS, Attack Haste (And Reuse Speed at Higher Levels) (Big Upkeep Cost): Fanaticism (50)
General Buffs
  • Increase Ally's Max Health and DPS: Tenacity (4)
  • Ally can Breathe Underwater: Enduring Breath (9)
  • Ally's Aggressive Spells / Attacks May Lower Enemy's Power and Increase Inquisitor's Power: Inquest (45)
Travel
  • Send Friend Home: Odyssey (13)
  • Group Water Breathing and Swim Speed: Swill (23)
Misc

Spells by Tier and Level

Tier 1 Level 1 - 9 Tier 2 Level 10 - 19 Tier 3 Level 20 - 29 Tier 4 Level 30 - 39

1: Invocation
1: Ministration
2: Condemn
3: Fanatical Healing
3: Torment
4: Tenacity
5: Sacred Armor
5: Divine Providence
6: Cure
6: Summon Food and Water
7: Deny
7: Ministration II
8: Revive
9: Enduring Breath
9: Invocation II

10: Condemn II ¥
10: Fanatical Healing II
11: Divine Awakening
11: Torment II ¥
12: Penance ¥
13: Disorientation
13: Odyssey
14: Alleviation ¥
14: Malevolent Diatribe
15: Ministration III
15: Radiance
16: Tenacity II
16: Fanatic's Faith
17: Invocation III
18: Fanatical Healing III
18: Repentance
19: Penance II
19: Sacred Armor II

20: Forced Obedience
20: Bounty of the Virtuous ***
21: Deny II ¥
22: Reforming Soul
22: Ministration IV
23: Purifying Flames ¥
23: Swill
24: Condemn III ¥
25: Torment III
26: Penance III ¥
26: Heretic's Doom
27: Disorientation II
28: Malevolent Diatribe II
28: Alleviation II
29: Ministration V
29: Vengeance

30: Tenacity III
30: Fanatic's Faith II
30: Soothe
30: Enforced Reverence *
31: Invocation IV ¥
32: Repentance II
32: Fanatical Healing IV ¥
32: Litany
33: Sacred Armor III ¥
34: Forced Obedience II ¥
35: Act of War
35: Deny III
35: Smite Corruption **
35: Theft of Vitality **
35: Detect Good *
36: Resurgence
37: Purifying Flames II
38: Condemn IV
39: Incarcerate
39: Torment IV

Tier 5 Level 40 - 49 Tier 6 Level 50 - 59 Tier 7 Level 60 - 69 Tier 8 Level 70 - 79

40: Heretic's Doom II
40: Penance IV ¥
40: Summon Unholy Symbol *
41: Disorientation III
41: Redemption
42: Resolute Flagellant
42: Malevolent Diatribe III ¥
42: Alleviation III
43: Ministration VI ¥
43: Vengeance II ¥
44: Tenacity IV
44: Fanatic's Faith III
45: Inquest
45: Invocation V
45: Unholy Adept *
46: Repentance III
46: Fanatical Healing V
46: Litany II
47: Tormenting Conversion
47: Sacred Armor IV
48: Evidence of Faith
48: Forced Obedience III
49: Act of War II ¥
49: Deny IV

50: Conversion of the Soul
50: Fanaticism
50: Unholy Aura *
51: Purifying Flames III
52: Heresy ****
52: Condemn V ¥
53: Incarcerate II
53: Smite Corruption II ***
53: Torment V ¥
54: Penance V ¥
55: Heretic's Doom III
55: Disorientation IV
55: Redemption II
55: Fervent Faith ****
56: Malevolent Diatribe IV
56: Alleviation IV
56: Resolute Flagellant II
57: Ministration VII
57: Vengeance III
58: Dogma ****
58: Fanatic's Faith IV
58: Tenacity V
59: Inquest II
59: Invocation VI

60: Repentance IV ¥
60: Fanatical Healing VI ¥
60: Litany III
61: Tormenting Conversion II
61: Sacred Armor V
62: Forced Obedience IV ¥
63: Act of War III ¥
64: Deny V
65: Purifying Flames IV
65: Verdict
66: Condemn VI
67: Torment VI
67: Incarcerate III
68: Heretic's Doom IV
68: Penance VI
69: Redemption III
69: Disorientation V

70: Resolute Flagellant III
70: Fanaticism II
70: Malevolent Diatribe V
70: Alleviation V
71: Vengeance IV ¥
71: Ministration VIII
71: Smite Corruption III
72: Heresy II
72: Invocation VII ¥
72: Tenacity VI
72: Fanatic's Faith V ¥
73: Fanatical Healing VII
73: Inquest III
73: Repentance V
74: Fervent Faith II
74: Litany IV ¥
74: Sacred Armor VI
75: Act of War IV
75: Tormenting Conversion III
76: Deny VI
76: Dogma II
76: Forced Obedience V
77: Purifying Flames V
77: Condemn VII
77: Incarcerate IV
78: Penance VII
78: Torment VII
79: Malevolent Diatribe VI
79: Disorientation VI
79: Heretic's Doom V

Tier 9 Level 80 - 89 Tier 10 Level 90 - 99 Tier 11 Level 100 - 109 Tier 12 Level 110 - 119

80: Alleviation VI
80: Fanaticism III
80: Inquisition
80: Cure Curse
80: Redemption IV
81: Ministration IX
81: Smite Corruption IV
81: Vengeance V
82: Fanatic's Faith VI
82: Heresy III
82: Invocation VIII
82: Tenacity VII
83: Fanatical Healing VIII ¥
83: Inquest IV ¥
83: Repentance VI
84: Fervent Faith III
84: Litany V ¥
84: Sacred Armor VII ¥
85: Act of War V
85: Tormenting Conversion IV
86: Deny VII
86: Dogma III
86: Forced Obedience VI
87: Condemn VIII
87: Incarcerate V
87: Purifying Flames VI
88: Penance VIII
88: Torment VIII
89: Disorientation VII
89: Heretic's Doom VI
89: Malevolent Diatribe VII

90: Alleviation VII
90: Fanaticism IV
90: Inquisition II
90: Redemption V

  • spells
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Tier 13 Level 120 - 129 Tier 14 Level 130 - 139
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* - Fun Spell
** - from Bloodline Chronicles Adventure Pack
*** - from Splitpaw Adventure Pack - improves with level up to 50 - same timer as Healing line
**** - from Desert of Flames Expansion
***** - from Echoes of Faydwer Expansion
Ascension
Elementalist Level 1-20 Etherealist Level 1-20 Geomancer Level 1-20 Thaumaturgist Level 1-20


Grandmaster Training Choices

Tier 2 - Level 14 Tier 3 - Level 24 Tier 4 - Level 34 Tier 5 - Level 44
Tier 6 - Level 54 Tier 7 - Level 64 Tier 8 - Level 75 Tier 9 - Level 85
Tier 10 - Level 95 Tier 11 - Level 105 Tier 12 - Level 115
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All items (4)