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Alchemists create drinks or drafts called potions that have medicinal or magical powers. Within each crafting tier, there are 4 basic types of crafted potions: Reprieves, Remedies, Elixirs, and Essences. Each usually comes in two qualities, 'Handcrafted' (using common materials) and 'Mastercrafted' (rare), but not all tiers have both kinds available for each and every potion. A few potions are available only in rare form and some only at a specific tier. The higher the tier, the more potions are available.

  • Elixirs are potions that temporarily increase your abilities by a set amount for a set period of time. For example, an Elixir of Transcendence increases your maximum power for a set period of time. You have access to that maximum amount of power until that time runs out. Using elixirs, you can increase your maximum power and health; your intelligence, wisdom, strength, and agility; your ability to produce criticial melee and ranged hits; your ability to cause magical damage over time; and your ability to perform a critical heal and cause critical damage.
  • Remedies are potions that dispel damage that has already started its effects on you. In addition to the influences against which you can ward, remedies allow you to dispel damage from crushing, slashing, and piercing.
  • Essences are potions that temporarily increase power and health abilities by a set amount until they are used up. For example, an Essence of Power gives you a set amount of power to use up. Once that amount is gone, you have to consume more to get more power back.
  • Reprieves are potions that temporarily keep damage from happening in the first place. You can use reprieves to ward against disease, poison, heat, cold, magic, mental, and divine influences. You can also ward against root, fear, stifle, and stun effects using special Freedom of Action and Freedom of Mind potions.

The following table provides a summary of the general types of potions available.

Crafted Potions
Vial Color Type Name Craft Tier Description
Icon potion green 02 (Uncommon)
Elixir
Elixir of Constitution 3-7 +max health
Elixir of Thorns 7-8 damage shield
Elixir of Transcendence 3-7 +max power
Elixir of Deftness 5-7 +AGI
Elixir of Fortitude 5-7 +STR
Elixir of Piety 5-7 +WIS
Elixir of Intellect 5-7 +INT
Special Effect
Elixir of Second Sight 7-8 (rare only) increase heal crit and damage spell crit chance (4% chance)
Elixir of Tactics 7-8 (rare only) increase melee and ranged crit chance (4% chance)
Icon potion red 02 (Uncommon)
Remedy
Arcane Remedy 1-7 cure arcane
Noxious Remedy 1-7 cure poison/disease
Trauma Remedy 2-7 cure trauma (crushing, piercing, slashing)
Elemental Remedy 1-7 cure elemental
Icon potion purple 02 (Uncommon)
Essence
Essence of Health 2-7 instant heal
Essence of Power 2-7 instant power
Essence of Regeneration 3-7 heal over time
Essence of Clarity 3-7 power over time
Reprieve
Elemental Reprieve 6-7 cold/heat ward
Noxious Reprieve 6-7 poison/disease ward
Arcane Reprieve 6-7 magic/mental/divine ward
Icon potion purple 02 (Uncommon)
Reprieve
Freedom of Action 4, 7 10-second immunity to fear and root
Freedom of Mind 4, 7 10-second immunity to stifle and stun

All items (11)

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