Alchemists create vials of liquid called poison that have magical powers. These poisons are used to coat weapons carried by all Brigands, Swashbucklers, Rangers, and Assassins. Within each crafting tier, there are 3 basic types of crafted poisons: Damage, Debuff, and Special Effect. Each usually comes in two qualities, 'Uncommon' (using common materials) and 'Mastercrafted' (rare), but not all tiers have both kinds available for each and every poison. A few poisons are available only in rare form and some only at a specific tier. The higher the tier, the more poisons are available.

Crafted Poisons
Vial Color Type Name Craft Tier Description
Caustic Poison 1-10 Large upfront poison damage
Hemotoxin 1-10 Damage over time
Mental Breach 6-10 Power tap
Vitality Breach 6-10 Health tap
Di'Zok Mental Strike 8 Power tap and damage
Rilissian Vital Strike 8 Health tap and power
Enfeebling Poison 6-10 STR, ranged, slashing, crushing, piercing debuff
Cerebral Ebb 7-10 INT, ministration, subjugation, ordination, disruption debuff
Warding Ebb 3-10 resist debuff
Gracelessness 6-9 AGI, parry, deflection, defense debuff
Special Effect
Essence of Turgur 5-10 Attack speed debuff
Fettering Poison 5-10 Movement speed debuff (snare)
Ignorant Bliss 5-10 Threat reduction
Stupefying Poison 7 (rare only) stuns target

All items (3)

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