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(From Kander at http://forums.station.sony.com/eq2/index.php?threads/screwed-up-mage-gear-still-need-attention.4397/#post-47488) |
(From Kander at http://forums.station.sony.com/eq2/index.php?threads/screwed-up-mage-gear-still-need-attention.4397/#post-47488) |
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<blockquote> |
<blockquote> |
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− | If your disruption is higher than your “cap”, which for a level 95 player is 475, |
+ | If your disruption is higher than your “cap”, which for a level 95 player is 475, than for every 100 disruption over that cap you get a 2% increase to the minimum damage of your spells, up to 20%. So if you have 1475, you’ll be capped at 20% min spell damage increase. |
If you had 100%, you would always hit for max damage. |
If you had 100%, you would always hit for max damage. |
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</blockquote> |
</blockquote> |
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[[Category:Skills]] |
[[Category:Skills]] |
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[[Category:User Guides]] |
[[Category:User Guides]] |