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{{SpellInformation2|
{{SpellInformation|
 
icon = icon_groupbuff_rawr.jpg|
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icon = Icon Group Instant Protection.jpg| <!-- default is QuestionMark -->
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wheel = Wheel Blue Arm.png| <!-- default is QuestionMark, use '-' to suppress the wheel icon -->
wheel = icon_HO_musclearm.jpg|
 
class = Bruiser|
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class = Bruiser|
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race = | <!-- for racial abilities that don't have a class -->
level = 9|
 
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name = Brutality| <!-- name of the spell, without the II, VI, etc. -->
category = Buff|
 
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number = 1| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
target = Group|
 
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maxnum = 7| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
cost = 22|
 
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<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
conc = 1|
 
  +
L1 = 9| L2 = 23| L3 = 37| L4 = 51| L5 = 65| L6 = 76| L7 = 86| L8 = | L9 = |
casting = 0.5|
 
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<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
recast = 60|
 
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<!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). -->
duration = Until Cancelled|
 
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alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = | alt9 = |
aoerange = 50|
 
series = Brutality|
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level = 9|
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category = Buff| <!-- REQUIRED Spell Type -->
desc = Increases the combat art damage, taunts, and detaunts of the Bruiser and her allies.|
 
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categories = | <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
effects = *Increases the effectiveness of all taunts and detaunts by 11.25%
 
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target = Raid| <!-- default is Self -->
*Increases the damage of combat arts by 7.2|
 
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power = 22| <!-- power cost -->
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health = | <!-- health cost -->
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pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
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hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
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conc = 1| <!-- concentration required to maintain -->
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passive = | <!-- if not blank, this spell is passive and doesn't have a casting and what-not -->
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cast = 0.5 seconds| <!-- include words -->
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recast = 2.0 seconds| <!-- include words -->
 
duration = Until Cancelled| <!-- include words -->
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range = Up to 50.0 meters| <!-- include words -->
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radius = 50.0 meters| <!-- AE radius, include words -->
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maxae = | <!-- max AE targets, for AEs -->
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noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) -->
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nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
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noeffectsword = | <!-- if not blank this spell has an 'effects' section that does NOT have the yellow "Effects" word -->
 
desc = Increases the auto attack damage, taunts and detaunts of all the Bruiser's allies.| <!-- description text from the top part of the examine window -->
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mastery = | <!-- Mastery skill that controls this spell -->
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hitbonus = | <!-- for some combat arts, include words -->
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crit = | <!-- Critical modifier. Most should be 1.30 -->
 
effects =
 
*Improves the base amount of combat arts by (X)
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*Increases AGI and STR of raid and group members (AE) by (Y)
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*Improves the base amount of taunts by (Z).
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| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
 
}}
 
}}
   
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<!-- Instructions for special fields in SpellEffectsTop/Line2:
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Normal Calling: {{SpellEffectsLine2|description|ap|jman|ad|exp|m|gm|gu52=y|}}
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To use when graying out a box, add "|no__" right before the }}, where __ is the abbreviation used above for that quality.
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Example (No GM): {{SpellEffectsLine2|description|?|?|?|?|?||gu52=y|nogm=y|}}
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Remove the ? for the quality if the spell does not have that quality, so it doesn't get added to the Missing Spell Information Category
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gu52=y must be present for all new spells, do not delete this parameter
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The SpellEffectsLine2 may be repeated as many times as needed, -->
 
{{SpellEffectsTop}}
 
{{SpellEffectsTop}}
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{{SpellEffectsLine2|Improves combat arts by (X)|2.81%|3.44%|3.75%|4.37%|5%||gu52=y|nogm=y|}}
{{SpellEffectsLine|Increases the effectiveness of all taunts and detaunts|
 
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{{SpellEffectsLine2|Increases AGI and STR by (Y)|?|6.6|?|8.4|9.6||gu52=y|nogm=y|}}
11.25%|
 
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{{SpellEffectsLine2|Improves taunts by (Z)|9%|11%|12%|14%|16%||gu52=y|nogm=y|}}
|
 
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{{SpellEffectsBottom2|stat=|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
|
 
|
 
|
 
|
 
|
 
|
 
nom2=y|
 
bc=|
 
at=}}
 
{{SpellEffectsLine|Increases the damage of combat arts|
 
7.2|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
nom2=y|
 
bc=|
 
at=}}
 
{{SpellEffectsBottom}}
 

Revision as of 04:09, 20 August 2010

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Brutality
Bruiser
Spell Icon
Heroic Opportunity Icon
Increases the auto attack damage, taunts and detaunts of all the Bruiser's allies.

Target Raid
Power 22
Concentration 1
Casting 0.5 seconds
Recast 2.0 seconds
Duration Until Cancelled
Effect Radius 50.0 meters
Range Up to 50.0 meters
Level 9

Effects
  • Improves the base amount of combat arts by (X)
  • Increases AGI and STR of raid and group members (AE) by (Y)
  • Improves the base amount of taunts by (Z).
Brutality Spell Line
I II III IV V VI VII
9 23 37 51 65 76 86


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Improves combat arts by (X) 2.81% 3.44% 3.75% 4.37% 5%
Increases AGI and STR by (Y) ? 6.6 ? 8.4 9.6
Improves taunts by (Z) 9% 11% 12% 14% 16%

Gray cells correspond to unavailable ranks of the spell.