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{{SpellInformation2|
{{SpellInformation|
 
icon = Icon_Shield_Red.JPG| <!-- default is QuestionMark -->
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icon = Icon_Shield_Red.JPG| <!-- default is QuestionMark -->
wheel = Wheel Blue Fist.png| <!-- default is QuestionMark -->
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wheel = Wheel Blue Fist.png| <!-- default is QuestionMark, use '-' to suppress the wheel icon -->
class = Berserker|
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class = Berserker|
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race = | <!-- for racial abilities that don't have a class -->
level = 79|
 
category = DD| <!-- REQUIRED Spell Type -->
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name = Body Check| <!-- name of the spell, without the II, VI, etc. -->
categories = | <!-- OPTIONAL method for handling multiple Spell Types -->
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number = 6| <!-- the number of the spell, NOT in roman numerals: 2, 4, etc -->
  +
maxnum = 8| <!-- the maximum number the spell line goes to, NOT in roman numerals, eg. 7 -->
target = Enemy| <!-- default is Self -->
 
  +
<!-- the levels you get the different versions of, L1 corresponds to the I version, etc. -->
cost = 96| <!-- power cost -->
 
  +
L1 = 2| L2 = 8| L3 = 27| L4 = 41| L5 = 55| L6 = 69| L7 = 79| L8 = 89| L9 = |
conc = | <!-- concentration required to maintain -->
 
  +
<!-- you only need to enter as many levels above as there are spells, leave the rest blank -->
casting = 0.5| <!-- default is Instant -->
 
  +
<!-- alt is used for when a spell doesn't land properly (e.g. the spell Bodyguard is at Bodyguard (CA)). -->
recast = 17.9| <!-- default is Instant -->
 
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alt1 = | alt2 = | alt3 = | alt4 = | alt5 = | alt6 = | alt7 = | alt8 = | alt9 = |
duration = 3.4| <!-- default is Instant -->
 
 
level = 69|
range = Up to 5.0| <!-- this line is suppressed if blank -->
 
aoerange = | <!-- this line is suppressed if blank -->
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category = | <!-- REQUIRED Spell Type -->
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categories = {{SpellType|DD}}{{SpellType|Stun}}{{SpellType|Knock Down}}| <!-- OPTIONAL method for handling multiple Spell Types, {{SpellType|type1}}{{SpellType|type2}} -->
maxtargets = | <!-- suppressed if aoerange is blank, most common value is 8, but default is All in Range -->
 
 
target = Enemy| <!-- default is Self -->
series = Shield Attack| <!-- name of the spell line, usually the name of the first spell in the series -->
 
noupgrade = | <!-- if not blank this spell has NO grades (AppI to MstrII) -->
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power = 84| <!-- power cost -->
 
health = | <!-- health cost -->
desc = A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield.| <!-- description text from the top part of the examine window -->
 
  +
pdrain = | <!-- power drain over time, put the over-time portion here, including words as in-game here and in power -->
mastery = |
 
  +
hdrain = | <!-- hp drain over time, put the over-time portion here, including words as in-game here and in health -->
hitbonus = 40% Easier| <!-- some Combat Arts have this -->
 
 
conc = | <!-- concentration required to maintain -->
effects =
 
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passive = | <!-- if not blank, this spell is passive and doesn't have a casting and what-not -->
*Inflicts crushing damage on target
 
  +
cast = 0.5 seconds| <!-- include words -->
 
recast = 20.0 seconds| <!-- include words -->
 
duration = 2.5 seconds| <!-- include words -->
 
range = Up to 5.0 meters| <!-- include words -->
  +
radius = | <!-- AE radius, include words -->
  +
maxae = | <!-- max AE targets, for AEs -->
  +
noupgrade = | <!-- if not blank this spell has NO grades (App to Grandmaster) and no other versions (I, II etc.) -->
  +
nolevelup = | <!-- if not blank this spell has grades (App to Grandmaster) but no other versions (I, II, etc.) -->
  +
noeffectsword = | <!-- if not blank this spell has an 'effects' section that does NOT have the yellow "Effects" word -->
 
desc = An attack that knocks the opponent down and stuns them for a short duration.| <!-- description text from the top part of the examine window -->
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mastery = | <!-- Mastery skill that controls this spell -->
 
hitbonus = 40% Easier| <!-- for some combat arts, include words -->
  +
crit = | <!-- Critical modifier. Most should be 1.30 -->
 
effects =
 
*Inflicts (X) crushing damage on target
 
*Stuns target
 
*Stuns target
**If target is not Epic
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**If Target is not Epic
 
*Throws target back
 
*Throws target back
**If target is not Epic
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**If Target is not Epic
 
*Resistibility increases against targets higher than level 98.
*If Shield equipped in Secondary
 
 
| <!-- use this line to format the Spell Effects. Use letters (X-Y, Z) as needed and reference in the table -->
*Resistability increases against targets higher than level 99
 
| <!-- use this line to format the Spell Effects. Use (see table, below) as needed -->
 
 
}}
 
}}
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<!-- Instructions for special fields in SpellEffectsTop/Line (use only 1 of them!):
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<!-- Instructions for special fields in SpellEffectsTop/Line2:
nom2=y for No Master II option (default since MOST spells do not have Master II)
 
  +
Normal Calling: {{SpellEffectsLine2|description|ap|jman|ad|exp|m|gm|gu52=y|}}
bc=y for Bloodline Chronicles. No App I to App III, No Adept I, No Master II
 
  +
To use when graying out a box, add "|no__" right before the }}, where __ is the abbreviation used above for that quality.
at=y for Ancient Teachings. Adept I, Adept III and Master I only!
 
  +
Example (No GM): {{SpellEffectsLine2|description|?|?|?|?|?||gu52=y|nogm=y|}}
The SpellEffectsLine may be repeated as many times as needed -->
 
  +
Remove the ? for the quality if the spell does not have that quality, so it doesn't get added to the Missing Spell Information Category
  +
gu52=y must be present for all new spells, do not delete this parameter
 
The SpellEffectsLine2 may be repeated as many times as needed, -->
 
{{SpellEffectsTop}}
 
{{SpellEffectsTop}}
{{SpellEffectsLine|Inflicts crushing damage on target|||||261-745||||nom2=y|bc=|at=}}
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{{SpellEffectsLine2|Inflicts (X) crushing damage|102-307|125-376|136-410|159-478|182-547||gu52=y|nogm=y|}}
  +
{{SpellEffectsBottom2|stat=Strength|}}<!--If the spell is modified by a stat, include its FULL name after stat= -->
{{SpellEffectsBottom}}
 
  +
==Notes==
 
  +
*The above crushing damage amounts (102-307, 125-376, 136-410, 159-478, 182-547) are with STR 56 (no worn armor or items, no buffs and no AAs)
 
<!-- Uncomment this block if this is a Pet summoning spell
 
{{PetGrades}}
 
-->
 

Revision as of 06:13, 15 December 2010

other resources
LootDB · ZAM · Census xml
EverQuest 2 Spell Information
Body Check VI
Berserker
Spell Icon
Heroic Opportunity Icon
An attack that knocks the opponent down and stuns them for a short duration.

Target Enemy
Power 84
Casting 0.5 seconds
Recast 20.0 seconds
Duration 2.5 seconds
Range Up to 5.0 meters
Hit Bonus 40% Easier
Level 69

Effects
  • Inflicts (X) crushing damage on target
  • Stuns target
    • If Target is not Epic
  • Throws target back
    • If Target is not Epic
  • Resistibility increases against targets higher than level 98.
Body Check Spell Line
I II III IV V VI VII VIII
2 8 27 41 55 69 79 89


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster Ancient Celestial
Inflicts (X) crushing damage 102-307 125-376 136-410 159-478 182-547

Gray cells correspond to unavailable ranks of the spell. Effect values for this spell are modified by the player's Strength.

Notes

  • The above crushing damage amounts (102-307, 125-376, 136-410, 159-478, 182-547) are with STR 56 (no worn armor or items, no buffs and no AAs)