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iname2 = | <!-- picture showing look when worn (OPTIONAL) --> |
iname2 = | <!-- picture showing look when worn (OPTIONAL) --> |
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idesc2 = | |
idesc2 = | |
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− | icon = | <!-- if used, overrides wtype_dtype_slot.jpg --> |
+ | icon = Dagger Icon 05 (Treasured).png| <!-- if used, overrides wtype_dtype_slot.jpg --> |
desc = | |
desc = | |
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− | icat = | |
+ | icat = Treasured| |
− | flags = | |
+ | flags = Attuneable| |
− | str = | |
+ | str = +3| |
sta = | |
sta = | |
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− | agi = | |
+ | agi = +5| |
wis = | |
wis = | |
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int = | |
int = | |
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− | hp = | |
+ | hp = +15| |
− | mana = | |
+ | mana = +14| |
vsslash = | |
vsslash = | |
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vscrush = | |
vscrush = | |
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squest = | <!-- Name of the quest started by this item --> |
squest = | <!-- Name of the quest started by this item --> |
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rquest = | <!-- Name of the quest that requires this item --> |
rquest = | <!-- Name of the quest that requires this item --> |
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− | wtype = | <!-- weapon type, or blank --> |
+ | wtype = Dagger| <!-- weapon type, or blank --> |
− | dtype = | <!-- damage type, armor type or item type --> |
+ | dtype = Dual Wield Piercing| <!-- damage type, armor type or item type --> |
− | slot = | |
+ | slot = Primary| |
− | slot2 = | |
+ | slot2 = Secondary| |
charges = | <!-- if this is a Charm and has charges, put number or Unlimited here --> |
charges = | <!-- if this is a Charm and has charges, put number or Unlimited here --> |
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charmopt= | <!-- put yes here if this charm does not have to be equipped to use --> |
charmopt= | <!-- put yes here if this charm does not have to be equipped to use --> |
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mit = | |
mit = | |
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prot = | |
prot = | |
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− | dmg = | |
+ | dmg = 5-16| |
− | drating = | |
+ | drating = 12.5| |
− | delay = | |
+ | delay = 1.7| |
− | wt = | |
+ | wt = 2.0| |
− | level = | <!-- a single integer value ONLY between 1 and 150. DO NOT USE 0! --> |
+ | level = 18| <!-- a single integer value ONLY between 1 and 150. DO NOT USE 0! --> |
classes = | <!-- If blank, wtype and dtype will be used to guess classes --> |
classes = | <!-- If blank, wtype and dtype will be used to guess classes --> |
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itemlink= | |
itemlink= | |
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− | obtain = | <!-- please try to use the Obtain drop-down below to select a template! --> |
+ | obtain = {{DroppedItem|Bloodtalon||Thundering Steppes|}}| <!-- please try to use the Obtain drop-down below to select a template! --> |
set = | <!-- new with EoF, armor can be a member of a set --> |
set = | <!-- new with EoF, armor can be a member of a set --> |
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}} |
}} |
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For example, if this item has Flowing Thought, use [[Category:Flowing Thought]] |
For example, if this item has Flowing Thought, use [[Category:Flowing Thought]] |
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Also, if you used the field addlstatboost, you need to add a category down here for any you referenced. For example, if addlstatboost=+1.0% [[:Category:Critical Cast Chance|Critical Cast Chance]]| you should add [[Category:Critical Cast Chance]] here. --> |
Also, if you used the field addlstatboost, you need to add a category down here for any you referenced. For example, if addlstatboost=+1.0% [[:Category:Critical Cast Chance|Critical Cast Chance]]| you should add [[Category:Critical Cast Chance]] here. --> |
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− | |||
− | {{imageph}} |
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− | |||
− | Drop from [[Bloodtalon]] in TS |
Revision as of 12:19, 12 September 2007
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What does this information mean?