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EverQuest II Instanced Zone Information
Introduced Scars of Destruction
Level Range 130-130
Zone in from Sodden Archipelago
Entrance is at

Door at ( 218, 287, -799 ) Copy EQ2MAP POI

Parent Zone None
Difficulty Solo
Persistence 1h30min - 3days
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?

  1. Kill Shraks the Axe at ( 320, 238, 151 ) Copy
  2. Proceed to the Northern Gates of Wrath at ( 444, 239, 149 ) Copy
  3. Open the gate by clicking the lever to the right at ( 443, 240, 144 ) Copy
  4. Proceed to kill Grawl Bakka (Kolbok Chieftan) at ( 469, 246, 347 ) Copy, has knockback.
  5. Proceed to kill Frenek the Far Lancer by crossing the bridge and entering a swirling mist that moves around. One location is ( 545, 246, 215 ) Copy
    1. NOTE: The swirling mist is Frenek's targeting circle. He is a lookout and lives in the tall guard tower. When you enter his targeting circle, he will see you, tell you so, and teleport you to him. This tower's climbing rungs are clickable ("climb.") Clicking the rungs will instantly get you back to the top where Frenek is. Frenek will throw you off the tower repeatedly and you will need to climb back up.
    2. NOTE: Kill the mobs at the base of the tower before you climb up because they will swarm you when Frenek throws you off the tower.
    3. He casts stifle. He will throw you off the tower (port you away) several times.
  6. Proceed to kill Akamizu , Demon of the Lake at ( 535, 209, 37 ) Copy (Still buggy)
    • Go downhill and harvest a local veggies bush to obtain cucumbers from the plants nearby. This will get her to pop.
    • Engage her behind the waterfall where she is standing on dry land.
    • She will soon run to the water. Follow her out and go stand on the shore beside some local veggies plants.
    • Each time she moves to the water, harvest a local veggies for a cucumber then hold your cursor over her. It changes to a hand and you can click on her which will cause her to leave the water so she can be damaged.
  7. Proceed to kill Orok the Overbearing at ( 324, 189, -226 ) Copy
    1. NOTE: Kill the Orcs guarding the surrounding goblins. When you kill the orcs guarding the three goblin groups, they will assist you in the fight against Orok by warding you from Stun, Fear, and Stifle respectively. After the fight, you can stay around for a Goblin Celebration if you like.
    2. Pay attention which goblin group around him helps with stun, fear and stifle, run to them to help make you immune when Orok uses one of those attacks. (after you kill bouncers around them they become: energized goblins = stun , boisterous goblins = stifle, brave goblins = fear)
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